









Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.10 |
| Addons | Items Vault 1.5.0Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Insane Roguelike |
| Sex | Male |
| Race | Skeleton |
| Class | Temporal Warden |
| Level / Exp | 26 / 15% |
| Size | medium |
| Lifes / Deaths | Killed by Layetha the storm drake hatchling at level 24 on the 77th Dusk 122nd year of Ascendancy at 20:25 / 2Killed by Zubessra the elven corruptor at level 26 on the 9th Haze 122nd year of Ascendancy at 23:35 |
Primary Stats
| Strength | 24 (base 10) |
| Dexterity | 75 (base 45) |
| Constitution | 23 (base 16) |
| Magic | 78 (base 57) |
| Willpower | 25 (base 12) |
| Cunning | 23 (base 10) |
Resources
| Life | -16/660 |
| Positive | 123/125 |
| Paradox | 463 |
| Healing Factor | 1.1010362694301 |
| Regeneration | 2.4773316062176 |
Speed
| Mental | -1.0225154056798E-11% |
| Attack | -1.0225154056798E-11% |
| Movement | +3.9968028886506E-12% |
| Spell | -1.0225154056798E-11% |
| Global | +74.509803921569% |
Vision
| Sight | 10 |
| Lite | 8 |
| See Stealth | 17.093061267623 |
| See Invisible | 47.093061267623 |
| ESP Range | 10 |
| ESP Kinds | dragon |
Offense: Mainhand
| Damage | 117 |
| Accuracy | 50 |
| Crit Chance | 10% |
| APR | 10 |
| Speed | 0.70 |
Offense: Spell
| Spellpower | 57 |
| Crit Chance | 24% |
| Speed | 1.0000000000001 |
Offense: Mind
| Mindpower | 40 |
| Crit Chance | 11% |
| Speed | 1.0000000000001 |
Offense: Damage Bonus
| Darkness | +24% |
| Physical | +18% |
| Temporal | +16% |
| Lightning | +10% |
| Arcane | +16% |
| Mind | +12% |
| All | +6% |
Offense: Damage Penetration
| Mind | +10% |
| Physical | +10% |
Defense: Base
| Armour (hardiness) | 18 (30%) |
| Defense | 38 |
| Ranged Defense | 38 |
| Fatigue | 0 |
| Physical Save | 38 |
| Spell Save | 39 |
| Mental Save | 19 |
Defense: Resistances
| Acid | + 7%( 74%) |
| Light | + 13%( 74%) |
| Temporal | + 15%( 74%) |
| Lightning | + 10%( 74%) |
| Physical | + 8%( 74%) |
| Fire | + 10%( 74%) |
| All | + 4%( 74%) |
Defense: Immunities
| Stun Resistance | 15% |
| Bleed Resistance | 100% |
| Instadeath Resistance | 100% |
| Fear Resistance | 100% |
| Pinning Resistance | 36% |
| Poison Resistance | 100% |
| Knockback Resistance | 26% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune: Phase DoorUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 14. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 36%, your defense is increased by 36 and all your resistances by 36%. Its effects scale with your Magic stat. |
| Runes | Effective talent level: 1.0 Rune: Reflection ShieldUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 490 damage for 5 turns. Its effects scale with your Magic stat. |
| Runes | Effective talent level: 1.0 Rune: Phase DoorUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 12. Afterwards you stay out of phase for 4 turns. In this state all new negative status effects duration is reduced by 34%, your defense is increased by 34 and all your resistances by 34%. Its effects scale with your Dexterity stat. |
Class Talents
| Chronomancy / Bow Threading | 1.40 |
| 1/5 |
| 3/5 |
| 1/5 |
| 1/5 |
| Chronomancy / Threaded Combat | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 3/5 |
| Chronomancy / Spacetime Folding | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Temporal Hounds | 1.30 |
| 4/5 |
| 1/5 |
| 3/5 |
| 0/5 |
| Chronomancy / Temporal Guardian | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Chronomancy / Speed Control | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Chronomancy / Temporal Combat | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Blade Threading | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Generic Talents
| Undead / Skeleton | 1.10 |
| 3/5 |
| 4/5 |
| 5/5 |
| 5/5 |
| Chronomancy / Chronomancy | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Chronomancy / Spacetime Weaving | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Effects
| talent | Weapon Folding |
| talent | Contingency |
| talent | Temporal Hounds |
| beneficial effect | The target is under the effect of the cloak of deception, making it look human. Cloak of Deception |
| beneficial effect | Focused on Zubessra the elven corruptor, +14% critical damage and +14% critical hit chance against this target. Warden's Focus |
| detrimental effect | Reduces global action speed by 34% and all outgoing projectiles speed by 60%. Congeal Time |
| detrimental effect | The more you use runes, the longer they will take to recharge (+3 cooldowns). Runic Saturation |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
You successfully escorted the lost anorithil to the recall portal on level 2 of Daikara. Escort: lost anorithil (level 2 of Daikara)As a reward you improved talent Bathe in Light (+1 level(s)). | done |
You successfully escorted the lost warrior to the recall portal on level 2 of Ruins of Kor'Pul. Escort: lost warrior (level 2 of Ruins of Kor'Pul)As a reward you improved talent Unflinching Resolve (+1 level(s)). | done |
You successfully escorted the temporal explorer to the recall portal on level 1 of Daikara. Escort: temporal explorer (level 1 of Daikara)As a reward you improved Magic by +2. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 206. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
You have met what seems to be a future version of yourself. The Way We Weren'tYou were killed by your future self, and thus this event never occured. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within7 lumberjacks have died. | done |
You have been resurrected as an undead by some dark powers. The rotting stench of the deadHowever, the ritual failed in some way and you retain your own mind. You need to get out of this dark place and try to carve a place for yourself in the world. You have found a very special cloak that will help you walk among the living without trouble. | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | pair of hardened leather boots 'Emedarera' (0 def, 3 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Fatigue: -5% Changes stats: +6 Dex / +6 Cun / +8 Lck Stealth bonus: +8 Hate when firing a critical mind attack: +2.00 Mental crit. chance: +2% See invisible: +24 A pair of boots made of leather. |
| Quiver | barbed quiver of yew arrows of erosion (20/22, 31.5-44.1 power, 10 apr)Requires: - Dexterity 24 Infused by nature Crafted by a master 3.00 Encumbrance. Type: ammo / arrow ; tier 3 Base power: 31.5 - 44.1 Uses stats: 50% Mag, 70% Dex Damage type: Physical Mastery: Strength of Purpose Accuracy bonus: +0.2% crit / acc Armour Penetration: +10 Crit. chance: +2.0% Capacity: 22 On weapon crit: * wounds the target for 7 turns: 17 bleeding, 60% reduced healing Damage (Ranged): +15 bleed / +15 nature / +14 temporal Arrows are used with bows to pierce your foes to death. |
| Light source | MurkticklerPowered by arcane forces 0.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes stats: +5 Mag Changes damage: +15% darkness Reduces incoming crit damage: 15.00% Physical save: +30 (+11 eff.) Spell save: +20 (+7 eff.) Cut immunity: +15% Pinning immunity: +10% Spellpower: +7 (+2 eff.) Light radius: +5 A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | hardened leather cap 'Blindmalice' (0 def, 3 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +3 Fatigue: +3% Damage when hit (Melee): 16 mind Changes stats: +4 Con Changes resistances: +6% light Changes resistances penetration: +10% mind Changes damage: +6% mind Light radius: +3 A cap made of leather. |
| Tool | Prox's Lucky Halfling FootPowered by arcane forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Defense: +5 (+2 eff.) Changes stats: +5 Lck Trap disarming bonus: +5 Detects traps. Removes (25% chance) up to three stuns, pins, or dazes each turn A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly. It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its toll on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is that it stinks. |
| On fingers | Xerora the stralite ringPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Accuracy: +4 (+2 eff.) Physical power: +11 (+3 eff.) Armour: +8 Changes resistances: +4% physical Changes resistances penetration: +10% physical Changes damage: +12% physical Critical mult.: +6.00% Maximum stamina: +15.00 Spellpower: +13 (+4 eff.) Mindpower: +13 (+5 eff.) Rings can have magical properties. |
| On fingers | Shadowwasp the gold ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Physical power: +11 (+3 eff.) Effects on melee hit: * 30% chance to inflict 15% damage reduction Changes stats: +3 Con / +3 Mag Changes damage: +3% darkness / +6% all Grants telepathy: Dragon Spellpower: +8 (+2 eff.) Mindpower: +6 (+2 eff.) See invisible: +6 Rings can have magical properties. |
| Around waist | Rope Belt of the ThalorenInfused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 2 When wielded/worn: Changes stats: +7 Cun / +8 Wil Talent mastery: +0.20 Wild-gift / Harmony Mindpower: +12 (+4 eff.) The simplest of belts, worn for centuries by Nessilla Tantaelen as she tended to her people and forests. Some of her wisdom and power have settled permanently into its fibers. |
| In main hand | Epoch's CurveRequires: - Dexterity 24 - Talent Shoot Powered by arcane forces 4.00 Encumbrance. [Unique] Type: weapon / longbow ; tier 3 It must be held with both hands. Base power: 0.0 - 0.0 Uses stat: 0% Mag Damage type: Physical Mastery: Strength of Purpose Accuracy bonus: +0.2% crit / acc Attack speed: 143% Firing range: +9 When wielded/worn: Damage (Ranged): 15 temporal Changes stats: +5 Dex / +4 Mag Changes damage: +10% temporal Talent mastery: +0.10 Chronomancy / Bow Threading Life regen: +2.00 Epoch's Curve has served the Wardens for generations and was passed from Warden to Warden for many years before being lost. According to legend it was made from the first ash sapling to sprout after the Spellblaze and carries powers of both time and renewal. |
| On hands | Dairurion the rough leather gloves (0 def, 1 armour)Infused by nature 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Effects on melee hit: * 20% chance to disease Damage (Melee): 6 lightning Changes stats: +1 Mag / +5 Wil Changes resistances: +6% lightning Changes damage: +4% lightning Light radius: +2 Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Main armor | Vestments of the Conclave (0 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 2 When wielded/worn: Changes stats: +6 Mag Changes damage: +10% arcane Spell crit. chance: +15% An ancient set of robes that has survived from the Age of Allure. Primal magic forces inhabit it. It was made by Humans for Humans; only they can harness the true power of the robes. |
| Cloak | Cloak of DeceptionPowered by arcane forces 1.00 Encumbrance. [Plot Item] Type: armor / cloak When wielded/worn: Physical power: +5 (+2 eff.) Spellpower: +5 (+1 eff.) Mindpower: +5 (+2 eff.) A black cloak, with subtle illusion enchantments woven into its very fabric. |
| Around neck | Cyriganne the steel amuletInfused by nature Crafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Armour: +3 Defense: +6 (+2 eff.) Changes stats: +4 Dex Changes resistances: +3% acid / +11% temporal / +3% light / +6% fire Changes resistances cap: +4% all Physical save: +9 (+4 eff.) Disease immunity: +15% Pinning immunity: +26% Stun/Freeze immunity: +15% Knockback immunity: +26% Amulets can have magical properties. |
Inventory
This item will automatically be transmogrified when you leave the level.stralite ring 0.10 Encumbrance. Type: jewelry / ring ; tier 4 Rings can have magical properties. |
This item will automatically be transmogrified when you leave the level.stralite battleaxe (45.5-68.25 power, 3 apr) Requires: - Magic 35 3.00 Encumbrance. Type: weapon / battleaxe ; tier 4 It must be held with both hands. Base power: 45.5 - 68.3 Uses stat: 120% Mag Damage type: Physical Mastery: Strength of Purpose Accuracy bonus: +0.2% crit / acc Armour Penetration: +3 Crit. chance: +7.5% Attack speed: 100% Massive two-handed battleaxes. |
This item will automatically be transmogrified when you leave the level.chilling stralite dagger of daylight (26-33.8 power, 9 apr) Requires: - Dexterity 35 Powered by arcane forces 1.00 Encumbrance. Type: weapon / dagger ; tier 4 Base power: 26.0 - 33.8 Uses stats: 45% Mag, 45% Dex Damage type: Physical Mastery: Strength of Purpose Accuracy bonus: +0.5% APR / acc Armour Penetration: +9 Crit. chance: +8.0% Attack speed: 100% Damage (Melee): +11 light / +11 cold Damage against: +8% Undead Sharp, short and deadly. |
This item will automatically be transmogrified when you leave the level.stralite greatmaul (54-81 power, 3 apr) Requires: - Magic 35 5.00 Encumbrance. Type: weapon / greatmaul ; tier 4 It must be held with both hands. Base power: 54.0 - 81.0 Uses stat: 120% Mag Damage type: Physical Mastery: Strength of Purpose Accuracy bonus: +0.1% dam / acc Armour Penetration: +3 Crit. chance: +2.5% Attack speed: 100% Massive two-handed mauls. |
This item will automatically be transmogrified when you leave the level.stralite mace (35.5-49.7 power, 5 apr) Requires: - Magic 35 3.00 Encumbrance. Type: weapon / mace ; tier 4 Base power: 35.5 - 49.7 Uses stat: 100% Mag Damage type: Physical Mastery: Strength of Purpose Accuracy bonus: +0.1% dam / acc Armour Penetration: +5 Crit. chance: +2.5% Attack speed: 100% Blunt and deadly. |
This item will automatically be transmogrified when you leave the level.stralite mace (36-50.4 power, 5 apr) Requires: - Magic 35 3.00 Encumbrance. Type: weapon / mace ; tier 4 Base power: 36.0 - 50.4 Uses stat: 100% Mag Damage type: Physical Mastery: Strength of Purpose Accuracy bonus: +0.1% dam / acc Armour Penetration: +5 Crit. chance: +2.5% Attack speed: 100% Blunt and deadly. |
This item will automatically be transmogrified when you leave the level.pulsing mindstar 'Nerolravena' (14-15.4 power, 32 apr, mind damage) Requires: - Willpower 35 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 4 It is part of a set of items. This psionic mindstar hates not to be wrathful. Base power: 14.0 - 15.4 Uses stats: 45% Wil, 0% Mag, 25% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +32 Crit. chance: +4.5% Attack speed: 100% Damage (Melee): +12 mind When wielded/worn: Changes resistances: +9% acid / +6% fire / +4% physical Changes resistances penetration: +12% mind / +13% darkness Changes damage: +19% mind / +17% darkness Blindness immunity: +10% Confusion immunity: +35% Mindpower: +8 (+3 eff.) Mental crit. chance: +4% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
This item will automatically be transmogrified when you leave the level.reinforced leather sling Requires: - Dexterity 35 - Talent Shoot 4.00 Encumbrance. Type: weapon / sling ; tier 4 Base power: 0.0 - 0.0 Uses stat: 0% Mag Damage type: Physical Accuracy bonus: +0.1% dam / acc Attack speed: 125% Firing range: +9 Slings are used to hurl stones or metal shots at your foes. |
This item will automatically be transmogrified when you leave the level.Cystcrypt the dwarven-steel waraxe (17.5-24.5 power, 4 apr) Requires: - Magic 24 Infused by nature 3.00 Encumbrance. Type: weapon / waraxe ; tier 3 Base power: 17.5 - 24.5 Uses stat: 100% Mag Damage type: Physical Mastery: Strength of Purpose Accuracy bonus: +0.2% crit / acc Armour Penetration: +4 Crit. chance: +4.5% Attack speed: 100% Damage (Melee): +11 temporal / +14 nature / +24 mind Burst (radius 1) on hit: +12 nature When wielded/worn: Changes stats: +4 Cun Changes resistances penetration: +20% nature Changes damage: +15% mind Maximum psi: +30.00 Mental crit. chance: +5% One-handed war axes. |
This item will automatically be transmogrified when you leave the level.Eilinurira the pair of dwarven-steel boots (0 def, 4 armour) Requires: - Talent Heavy Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +4 Fatigue: +3% Damage when hit (Melee): 12 blight Changes resistances: +11% cold / +10% fire Changes resistances penetration: +15% blight / +25% temporal Changes damage: +12% temporal Defense after a teleport: +15 Resist all after a teleport: +15% New effects duration reduction after a teleport: +15% Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
This item will automatically be transmogrified when you leave the level.hardened leather gloves of magic (+4) (0 def, 2 armour) Powered by arcane forces 1.00 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Armour: +2 Changes stats: +4 Mag Changes damage: +6% arcane Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
This item will automatically be transmogrified when you leave the level.prismatic reinforced leather armour (4 def, 7 armour) Requires: - Strength 18 Powered by arcane forces 9.00 Encumbrance. Type: armor / light ; tier 4 When wielded/worn: Armour: +7 Defense: +4 (+2 eff.) Fatigue: +8% Changes resistances: +11% light / +10% darkness A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level.stralite shield of fire resistance (+20%) (10 def, 2 armour, 133 block) Requires: - Strength 35 - Talent Heavy Armour Training (level 2) Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 4 When wielded/worn: Armour: +2 Defense: +10 (+4 eff.) Ranged Defense: +10 (+4 eff.) Fatigue: +14% Changes resistances: +20% fire Talent granted: +4 Block Handheld deflection devices. |
Armylin the dwarven-steel pickaxe (dig speed 23 turns)Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Random Unique] Type: tool / digger ; tier 3 When wielded/worn: Physical crit. chance: +8.0% Fatigue: -6% Changes stats: +11 Str / +3 Mag / +5 Wil / +2 Cun Reduces incoming crit damage: 15.00% Maximum mana: +36.00 Spell crit. chance: +5% Mental crit. chance: +8% Light radius: +3 See invisible: +6 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Mummified Egg-sac of UngolëInfused by nature 2.00 Encumbrance. [Unique] Type: misc / egg When carried: Light radius: -2 It can be used to summon up to 2 spiders, costing 80 power out of 82/100. Dry and dusty to the touch, it still seems to retain some shadow of life. |
2 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
This item will automatically be transmogrified when you leave the level.hateful stralite torque of mindblast [power 273] (6 cooldown) Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 4 It can be used to fire a blast of psionic energies in a range 7 beam dealing 144.69 to 289.38 mind damage, putting all charms on cooldown for 6 turns. When used: 100% chance to regenerate 8 hate. Torques are made by powerful psionics to store psionic powers. |
quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
Achievements
Ay ay captain! (Insane (Roguelike) difficulty)
Turn into a pirate!By optevo the Skeleton Temporal Warden level 2
75th Pyre 122nd year of Ascendancy at 05:13 see stats
Bringer of Doom (Insane (Roguelike) difficulty)
Killed a Bringer of Doom.By optevo the Skeleton Temporal Warden level 24
4th Haze 122nd year of Ascendancy at 04:41 see stats
Curse Lifter (Insane (Roguelike) difficulty)
Killed Ben Cruthdar the Cursed.By optevo the Skeleton Temporal Warden level 8
3rd Flare 122nd year of Ascendancy at 10:39 see stats
Earth Master (Insane (Roguelike) difficulty)
Killed Harkor'Zun and unlocked Stone magic.By optevo the Skeleton Temporal Warden level 22
73rd Dusk 122nd year of Ascendancy at 08:36 see stats
Exterminator (Insane (Roguelike) difficulty)
Killed 1000 creatures.By optevo the Skeleton Temporal Warden level 19
51st Dusk 122nd year of Ascendancy at 03:05 see stats
Eye of the storm (Insane (Roguelike) difficulty)
Freed Derth from the onslaught of the mad Tempest, Urkis.By optevo the Skeleton Temporal Warden level 25
5th Haze 122nd year of Ascendancy at 06:11 see stats
Home sweet home (Insane (Roguelike) difficulty)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By optevo the Skeleton Temporal Warden level 20
56th Dusk 122nd year of Ascendancy at 00:31 see stats
Impossible Death (Insane (Roguelike) difficulty)
Got killed by your future self.By optevo the Skeleton Temporal Warden level 24
77th Dusk 122nd year of Ascendancy at 06:09 see stats
Level 10 (Insane (Roguelike) difficulty)
Got a character to level 10.By optevo the Skeleton Temporal Warden level 10
4th Dusk 122nd year of Ascendancy at 08:02 see stats
Level 20 (Insane (Roguelike) difficulty)
Got a character to level 20.By optevo the Skeleton Temporal Warden level 20
53rd Dusk 122nd year of Ascendancy at 15:05 see stats
Paradoxology (Insane (Roguelike) difficulty)
Both killed your future self and got killed by your future self.By optevo the Skeleton Temporal Warden level 24
77th Dusk 122nd year of Ascendancy at 06:09 see stats
Rescuer of the lost (Insane (Roguelike) difficulty)
Rescued the merchant from the assassin lord.By optevo the Skeleton Temporal Warden level 16
39th Dusk 122nd year of Ascendancy at 09:50 see stats
The Arena (Insane (Roguelike) difficulty)
Unlocked Arena mode.By optevo the Skeleton Temporal Warden level 5
8th Mirth 122nd year of Ascendancy at 07:47 see stats
The secret city (Insane (Roguelike) difficulty)
Discovered the truth about mages.By optevo the Skeleton Temporal Warden level 10
6th Dusk 122nd year of Ascendancy at 00:13 see stats
Treasure Hoarder (Insane (Roguelike) difficulty)
Amassed 3000 gold pieces.By optevo the Skeleton Temporal Warden level 20
55th Dusk 122nd year of Ascendancy at 20:11 see stats
Treasure Hunter (Insane (Roguelike) difficulty)
Amassed 1000 gold pieces.By optevo the Skeleton Temporal Warden level 15
24th Dusk 122nd year of Ascendancy at 18:40 see stats
Unstoppable (Insane (Roguelike) difficulty)
Returned from the dead.By optevo the Skeleton Temporal Warden level 24
77th Dusk 122nd year of Ascendancy at 20:26 see stats
Log
Zubessra the elven corruptor's Corona hits optevo for 41 darkness damage.
Decrepitude Disease from Cyrythra the elven cultist hits Zubessra the elven corruptor for 7 blight damage.
Zubessra the elven corruptor hits Something for 0 light damage.
Something hits Zubessra the elven corruptor for 35 temporal, 35 physical (70 total damage).
Zubessra the elven corruptor casts Drain.
Optevo is no longer out of phase.
Your Contingency triggered Rune: Reflection Shield!
optevo shares damage with his guardian!
Zubessra the elven corruptor's Drain hits optevo for (36 shared), 189 blight (189 total damage).
Zubessra the elven corruptor's Corona hits optevo for 44 darkness damage.
Zubessra the elven corruptor's Corona hits Optevo's temporal clone for (7 shared) damage.
Optevo casts Rune: Reflection Shield.
A shield forms around optevo.
Optevo is confused and fails to use Bone Armour.
Decrepitude Disease from Cyrythra the elven cultist hits Zubessra the elven corruptor for 17 blight damage.
Zubessra the elven corruptor casts Moonlight Ray.
Zubessra the elven corruptor's spell attains critical power!
Optevo shrugs off the critical damage!
optevo reflects damage back to Zubessra the elven corruptor!
Zubessra the elven corruptor hits optevo for (233 absorbed), 0 darkness (0 total damage).
optevo hits Zubessra the elven corruptor for 233 reflected damage.
Optevo seems more focused.
Talent Warden's Focus is ready to use.
Optevo's temporal clone seems more focused.
Zubessra the elven corruptor casts Bone Spear.
Zubessra the elven corruptor's spell attains critical power!
Your shield crumbles under the damage!
The shield around optevo crumbles.
Saving game...

















































































