Caster the level 15 Cornac Adventurer by VoorMPK

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceCornac
ClassAdventurer
Level / Exp15 / 58%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 12)
Dexterity14 (base 12)
Constitution15 (base 12)
Magic41 (base 41)
Willpower36 (base 28)
Cunning19 (base 12)

Resources

Mana175/274
Psi101/106
Life220/220
Paradox300
Stamina171/177
Soul10/10
Healing Factor1.3460311219418
Regeneration5.7206322682525

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision1
See Stealth7
See Invisible8

Offense: Mainhand

Damage16
Accuracy20
Crit Chance7%
APR12
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower44
Crit Chance9%
Speed1

Offense: Mind

Mindpower27
Crit Chance5%
Speed1

Offense: Damage Bonus

Light+6%
Nature+11%
Blight+6%
Physical+6%
Cold+34%
All0%

Offense: Damage Penetration

Cold+22%
All+9%

Defense: Base

Armour (hardiness)41.195846089024 (30%)
Defense50
Ranged Defense50
Fatigue8
Physical Save21
Spell Save23
Mental Save23

Defense: Resistances

Blight+ 16%( 70%)
Arcane+ 17%( 70%)
Mind+ 21%( 70%)
All+ 13%( 70%)
Lightning+ 17%( 70%)
Temporal+ 23%( 70%)
Cold+ 60%( 70%)
Fire+ 32%( 70%)
Nature+ 35%( 70%)

Defense: Immunities

Stun Resistance16%
Instadeath Resistance100%
Knockback Resistance16%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.00
1/5
1/5
1/5
2/5
Spell / Master of bones1.00
5/5
1/5
1/5
1/5
Psionic / Absorption1.00
1/5
1/5
0/5
0/5
Spell / Age of dusk1.00
1/5
0/5
0/5
0/5
Spell / Water1.30
1/5
1/5
1/5
1/5
Technique / Shield defense1.00
1/5
0/5
0/5
0/5
Spell / Ice1.30
1/5
1/5
0/5
0/5

Generic Talents

Spell / Necrosis1.00
3/5
5/5
1/5
1/5
Chronomancy / Spacetime Weaving1.00
1/5
5/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
talent

Quests

done
done
active
active
done
active
done

Equipment

Psionic focus
On hands
Light source
On head
On feet
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Caster the Cornac Adventurer level 10
7th Mirth 122nd year of Ascendancy at 03:00
see stats
That was close (Insane (Roguelike) difficulty) Killed your target while having only 1 life left.
By Caster the Cornac Adventurer level 6
1st Mirth 122nd year of Ascendancy at 20:05
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By Caster the Cornac Adventurer level 9
6th Mirth 122nd year of Ascendancy at 15:36
see stats

Log

Talent Call of the Crypt is ready to use.

Caster picks up (I.):
Bileparry (10-12 power, 2 apr, light element).

Caster wears (replacing
woollen robe 'Isumira' (0 def, 0 armour)): Silk Current (12 def, 0 armour).
You carry too much--you are encumbered!
Drop some of your items.

Caster wears (replacing
restful dwarven-steel gauntlets (0 def, 2 armour)): Arcclash the iron gauntlets (10 def, 1 armour).

Caster wears (replacing
Summertide Phial): brass lantern 'Telen'.

You gain 4.83 gold from the transmogrification of
Pyrepiercer the linen robe (0 def, 0 armour).
You gain 6.62 gold from the transmogrification of
linen cloak 'Hurerochak' (7 def, 0 armour).
You gain 4.97 gold from the transmogrification of
Obsidianspitter (7 def, 0 armour).
You are no longer encumbered.
You gain 8.29 gold from the transmogrification of
Nymasin (7 def, 10 armour).
You gain 4.58 gold from the transmogrification of
restful dwarven-steel gauntlets (0 def, 2 armour).
Caster uses
Telekinetic Grasp.
Caster telekinetically seizes:
steel greatsword 'Faleruirach' (28-45 power, 2 apr).

Caster deactivates
Spikes of Decrepitude.
Caster activates
Spikes of Decrepitude.
Caster deactivates
Shield Wall.
Caster activates
Shield Wall.
Caster deactivates
Reaping.
Caster activates
Reaping.
Caster deactivates
Beyond the Flesh.
Caster activates
Beyond the Flesh.
Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Thermal Shield
- Kinetic Shield
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.