









Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.5 |
| Addons | Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: Items Vault 1.5.0Donators/Buyers bonus! Infinite500 v3.0b: Revised high level play for ToME 1.5.0Version 3.0: Compatible with ToME 1.5.0 This addon supports game play for character levels higher than 50, primarily for the infinite dungeon (I.D.). This implements a number of subtle changes, rescaling game mechanics and balance for character levels above 50 in the Maj'Eyal, Infinite, and Arena campaigns for ToME. The intent is to make it possible (though certainly not easy) to reach level 500 of the Infinite Dungeon. This is not a nerf or a buff to game difficulty per se, but, rather, an extension of the well-balanced game play from the Maj'Eyal campaign to higher levels. Some talents and status effects have been adjusted to accommodate the higher character levels possible. You can see a summary of these by checking the "Infinite500" tab in Game Options. Once a character enters the I.D., the level 50 cap is removed and normal stats-per-level progression is enabled from level 51 onward. The limit on how high primary stats may be trained is removed (limited by character level as normal) and dependent computed value limits are also appropriately increased. No additional Prodigies are gained automatically after level 50. (Note that additional category points and (rarely) Prodigies can be gained by completing I.D. challenges.) Talent mastery levels can be improved more than once, and talent levels are unlearnable as normal in the I.D. NPC levels in the I.D. have been adjusted to be compatible with higher game difficulty settings. Most monsters and bosses from the Maj'Eyal campaign are imported into the I.D. along with their respective unique drops. Traps have been added back to the I.D. Isolated shops can appear randomly in the I.D. There is guaranteed to be at least one shop on level 1, and they become more common for the first few levels, and then more rare with depth. Random escorts may be randomly generated on each level in the I.D. unless a challenge has been started, until the normal number (9) have been attempted. The lichform quest is completed in the I.D. with a new random drop instead of automatically being completed at the appropriate step. There is a new greater vault in the I.D. that affects this quest. The Corruption/Hexes tree can be learned from a new random drop. Most major events from the Maj'Eyal campaign are enabled in the I.D., and there is a new event that can award the cursed-aura tree. Undead characters starting in the I.D. begin with an artefact cloak. This is similar to the Cloak of Deception, but its stats scale with character level and it can spawn randomly for other characters. This addon incorporates some modified game mechanics: Modified checkHit and checkHitOld functions are employed that allow for wider level differences between opponents (see http://forums.te4.org/viewtopic.php?f=36&t=35229). Things planned for the future: scaling of world artefacts with character level, map effects with dungeon level. CORE CODE CHANGES Engine: TOME Module: Other addons that affect these files might not be compatible. Ashes of Urh'Rok 1.5.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Inventory Keys 1.5.0Some improvements to key handling in the inventory dialog and related dialogs used by the 'd'rop command and various item-using talents:
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. ¹ Disclaimer: This functionality is actually already present in the main module, if the right subsection of the dialog is focused; we merely arrange for said subsection to have focus when the dialog is initially created and displayed, so that letter selection works without further user action. Go to Landmark 1.1.0Adds a new game menu option "Show known Landmarks", which presents a list of landmarks (up/down stairs, golden chests, zone entrances and the like) that you've seen on the current level and allows you to go to them or view them on the map. You can also set your own landmarks for later reference by right-clicking on the map and choosing "Set landmark". Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Embers of Rage 1.5.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Possessor Bonus Class 1.5.4Donators/Buyers bonus! |
| Campaign | Infinite |
| Mode | Insane Exploration |
| Sex | Male |
| Race | Yeek |
| Class | Possessor |
| Level / Exp | 39 / 73% |
| Size | medium |
| Lifes / Deaths | Killed by elven sun-mage at level 4 on the 76th Pyre 122nd year of Ascendancy at 06:43 / 70Killed by electric eel at level 5 on the 77th Pyre 122nd year of Ascendancy at 03:56 Killed by electric eel at level 5 on the 77th Pyre 122nd year of Ascendancy at 06:10 Killed by broken golem at level 5 on the 77th Pyre 122nd year of Ascendancy at 07:38 Killed by electric eel at level 5 on the 77th Pyre 122nd year of Ascendancy at 08:47 Killed by electric eel at level 5 on the 77th Pyre 122nd year of Ascendancy at 10:07 Killed by white wolf at level 6 on the 77th Pyre 122nd year of Ascendancy at 17:31 Killed by mean looking elven guard at level 6 on the 77th Pyre 122nd year of Ascendancy at 18:50 Killed by mean looking elven guard at level 6 on the 77th Pyre 122nd year of Ascendancy at 20:06 Killed by elven guard at level 6 on the 78th Pyre 122nd year of Ascendancy at 01:41 Killed by skeleton magus at level 6 on the 78th Pyre 122nd year of Ascendancy at 02:59 Killed by skeleton magus at level 6 on the 78th Pyre 122nd year of Ascendancy at 04:33 Killed by apprentice mage at level 9 on the 1st Mirth 122nd year of Ascendancy at 17:13 Killed by mean looking elven guard at level 9 on the 1st Mirth 122nd year of Ascendancy at 21:12 Killed by Neryma the dredgling at level 10 on the 3rd Mirth 122nd year of Ascendancy at 07:39 Killed by Neryma the dredgling at level 10 on the 3rd Mirth 122nd year of Ascendancy at 09:16 Killed by poison spore at level 11 on the 4th Mirth 122nd year of Ascendancy at 23:56 Killed by Islamina the greater shivgoroth at level 11 on the 5th Mirth 122nd year of Ascendancy at 03:04 Killed by ritch flamespitter at level 11 on the 5th Mirth 122nd year of Ascendancy at 03:38 Killed by Emeloyathra the poison ivy at level 11 on the 5th Mirth 122nd year of Ascendancy at 22:19 Killed by Xanodhetira the green mold at level 12 on the 5th Mirth 122nd year of Ascendancy at 22:46 Killed by Adinn the red jelly at level 12 on the 6th Mirth 122nd year of Ascendancy at 06:30 Killed by Adinn the red jelly at level 12 on the 6th Mirth 122nd year of Ascendancy at 08:00 Killed by Minotaur of the Labyrinth at level 12 on the 7th Mirth 122nd year of Ascendancy at 05:37 Killed by Minotaur of the Labyrinth at level 12 on the 7th Mirth 122nd year of Ascendancy at 07:08 Killed by Yvonor the cold drake at level 12 on the 7th Mirth 122nd year of Ascendancy at 10:41 Killed by Yvonor the cold drake at level 12 on the 7th Mirth 122nd year of Ascendancy at 12:35 Killed by Yvonor the cold drake at level 12 on the 7th Mirth 122nd year of Ascendancy at 13:31 Killed by wretchling at level 12 on the 7th Mirth 122nd year of Ascendancy at 13:55 Killed by Glalrarin the skeleton warrior at level 12 on the 7th Mirth 122nd year of Ascendancy at 16:51 Killed by Glalrarin the skeleton warrior at level 12 on the 7th Mirth 122nd year of Ascendancy at 17:47 Killed by Yvonor the cold drake at level 12 on the 7th Mirth 122nd year of Ascendancy at 18:41 Killed by Yvonor the cold drake at level 12 on the 7th Mirth 122nd year of Ascendancy at 20:36 Killed by Yvonor the cold drake at level 12 on the 7th Mirth 122nd year of Ascendancy at 21:58 Killed by Yvonor the cold drake at level 12 on the 7th Mirth 122nd year of Ascendancy at 22:50 Killed by Belytha the vampire at level 12 on the 8th Mirth 122nd year of Ascendancy at 01:50 Killed by Yvonor the cold drake at level 12 on the 8th Mirth 122nd year of Ascendancy at 02:47 Killed by Yvonor the cold drake at level 12 on the 8th Mirth 122nd year of Ascendancy at 03:22 Killed by Yvonor the cold drake at level 12 on the 8th Mirth 122nd year of Ascendancy at 04:19 Killed by Yvonor the cold drake at level 12 on the 8th Mirth 122nd year of Ascendancy at 05:16 Killed by Glagamira the cold drake hatchling at level 13 on the 9th Mirth 122nd year of Ascendancy at 03:15 Killed by Rantha the Worm at level 14 on the 1st Summertide 122nd year of Ascendancy at 09:48 Killed by Bethorissra the gigantic bone rat at level 14 on the 1st Summertide 122nd year of Ascendancy at 13:02 Killed by Bethorissra the gigantic bone rat at level 14 on the 1st Summertide 122nd year of Ascendancy at 14:59 Killed by weaver matriarch at level 15 on the 2nd Summertide 122nd year of Ascendancy at 10:11 Killed by skeleton warrior at level 15 on the 2nd Summertide 122nd year of Ascendancy at 11:27 Killed by Emelabeth the master vampire at level 17 on the 1st Flare 122nd year of Ascendancy at 22:52 Killed by Nerotha the assassin at level 19 on the 5th Flare 122nd year of Ascendancy at 03:18 Killed by Nerotha the assassin at level 19 on the 5th Flare 122nd year of Ascendancy at 04:48 Killed by runed bone giant at level 20 on the 6th Flare 122nd year of Ascendancy at 04:14 Killed by fire drake at level 22 on the 7th Flare 122nd year of Ascendancy at 11:14 Killed by Nerutha the poison ivy at level 22 on the 8th Flare 122nd year of Ascendancy at 08:10 Killed by Cyrutta the ghoulish rat at level 23 on the 8th Flare 122nd year of Ascendancy at 13:37 Killed by Xerira the heavy bone giant at level 23 on the 9th Flare 122nd year of Ascendancy at 13:50 Killed by Aeralenor the dredgling at level 24 on the 10th Flare 122nd year of Ascendancy at 08:50 Killed by Betemira the luminous horror at level 24 on the 10th Flare 122nd year of Ascendancy at 12:56 Killed by Yvebrenne the eternal bone giant at level 24 on the 10th Flare 122nd year of Ascendancy at 18:52 Killed by multi-hued drake at level 25 on the 2nd Dusk 122nd year of Ascendancy at 00:00 Killed by Szfeyu at level 25 on the 2nd Dusk 122nd year of Ascendancy at 01:25 Killed by ritch flamespitter at level 25 on the 2nd Dusk 122nd year of Ascendancy at 09:54 Killed by Mayunn the weaver young at level 26 on the 3rd Dusk 122nd year of Ascendancy at 07:58 Killed by Silinne the ghoulish rat at level 30 on the 7th Dusk 122nd year of Ascendancy at 09:43 Killed by Cyruraba the wolf at level 30 on the 7th Dusk 122nd year of Ascendancy at 14:18 Killed by Ivurin the fire drake at level 30 on the 8th Dusk 122nd year of Ascendancy at 09:14 Killed by Ivurin the fire drake at level 31 on the 8th Dusk 122nd year of Ascendancy at 14:27 Killed by Ivurin the fire drake at level 31 on the 8th Dusk 122nd year of Ascendancy at 15:46 Killed by Usnt the uruivellas at level 32 on the 9th Dusk 122nd year of Ascendancy at 05:00 Killed by Usnt the uruivellas at level 32 on the 9th Dusk 122nd year of Ascendancy at 06:15 Killed by greater multi-hued wyrm at level 35 on the 12nd Dusk 122nd year of Ascendancy at 16:25 Killed by Belagarin the dredgling at level 36 on the 13rd Dusk 122nd year of Ascendancy at 10:54 |
Primary Stats
| Strength | 146 (base 60) |
| Dexterity | 29 (base 12) |
| Constitution | 43 (base 33) |
| Magic | 22 (base 10) |
| Willpower | 88 (base 60) |
| Cunning | 38 (base 14) |
Resources
| Life | 505/505 |
| Psi | 513/513 |
| Healing Factor | 1.3623943661972 |
| Regeneration | 5.790176056338 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -2.6645352591004E-13% |
| Spell | 0% |
| Global | +155.9693877551% |
Vision
| Sight | 10 |
| Lite | 6 |
| Infravision | 6 |
| See Stealth | 53.174866052011 |
| See Invisible | 51.174866052011 |
Offense: Mainhand
| Damage | 258 |
| Accuracy | 54 |
| Crit Chance | 32% |
| APR | 9 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 29 |
| Crit Chance | 22% |
| Speed | 1 |
Offense: Mind
| Mindpower | 60 |
| Crit Chance | 22% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +10% |
| Nature | +12% |
| Fire | +9% |
| Darkness | +9% |
| Physical | +19% |
| Mind | +15% |
| All | 0% |
Offense: Damage Penetration
| Darkness | +10% |
| Temporal | +20% |
| Blight | +5% |
| Physical | +41% |
| Mind | +20% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 46.381474180285 (84.761904761905%) |
| Defense | 31 |
| Ranged Defense | 31 |
| Fatigue | 0 |
| Physical Save | 59.69 |
| Spell Save | 47.37 |
| Mental Save | 62 |
Defense: Resistances
| Acid | + 6%( 70%) |
| Physical | + 18%( 70%) |
| Cold | + 33%( 70%) |
| All | + 10%( 70%) |
| Lightning | + 32%( 70%) |
| Mind | + 26%( 70%) |
| Arcane | + 10%( 70%) |
| Fire | + 18%( 70%) |
| Nature | + 13%( 70%) |
Defense: Immunities
| Silence Resistance | 60% |
| Disarm Resistance | 43% |
| Knockback Resistance | 15% |
| Confusion Resistance | 100% |
| Fear Resistance | 0% |
| Stun Resistance | 0% |
| Instadeath Resistance | 100% |
| Blind Resistance | 26% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 29% for 6 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Willpower stat. |
| Infusions | Effective talent level: 1.0 Infusion: MovementUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 654% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 5 turns. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Willpower stat. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 686 damage for 5 turns. Its effects scale with your Strength stat. |
Class Talents
| Psionic / Possession | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Psionic / Psionic menace | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Solipsism | 1.30 |
| 3/5 |
| 1/5 |
| 5/5 |
| 3/5 |
| Psionic / Battle psionics | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Body snatcher | 1.30 |
| 4/5 |
| 1/5 |
| 4/5 |
| 3/5 |
| Psionic / Psychic blows | 1.30 |
| 4/5 |
| 2/5 |
| 3/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.00 |
| 2/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Psionic / Ravenous mind | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.20 |
| 3/5 |
| 5/5 |
| 0/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Race / Yeek | 1.00 |
| 1/5 |
| 5/5 |
| 5/5 |
| 1/5 |
| Psionic / Mentalism | 1.30 |
| 1/5 |
| 2/5 |
| 1/5 |
| 0/5 |
| Corruption / Hexes | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
| talent | Force Shield |
| detrimental effect | Zone-wide effect: +10% acid damage, -10% acid resistance, -10% defense, -20% disarm immunity. Noxious fumes |
| beneficial effect | Infinite Dungeon Challenge: Exterminator (Level 18) Challenge |
| beneficial effect | The creature has found a state of clarity and sees the world for what it is (+41% global speed). Clarity |
Quests
You successfully escorted the lost sun paladin to the recall portal on level 14 of Infinite Dungeon. Escort: lost sun paladin (level 14 of Infinite Dungeon)As a reward you improved Strength by +2. | done |
You successfully escorted the temporal explorer to the recall portal on level 5 of Infinite Dungeon. Escort: temporal explorer (level 5 of Infinite Dungeon)As a reward you improved Magic by +2. | done |
You successfully escorted the worried loremaster to the recall portal on level 3 of Infinite Dungeon. Escort: worried loremaster (level 3 of Infinite Dungeon)As a reward you improved Strength by +2. | done |
Exterminate every foe on the level. Infinite Dungeon Challenge: Exterminator (Level 11)You completed the challenge and received: +3 Stat Points | done |
Exterminate every foe on the level. Infinite Dungeon Challenge: Exterminator (Level 17)You completed the challenge and received: +1 Generic Point | done |
Exterminate every foe on the level. Infinite Dungeon Challenge: Exterminator (Level 18)Foes left: 13 | active |
Find, challenge, and kill your mirror clone on the level. Infinite Dungeon Challenge: Mirror Match (Level 16)You completed the challenge and received: +1 Generic Point | done |
All foes have the multiply talent! Infinite Dungeon Challenge: Multiplicity (Level 13)Turns left: 117 | failed |
Finish the level with -7 sight range. Infinite Dungeon Challenge: Near Sighted (Level 4)You completed the challenge and received: +1 Class Point | done |
Finish the level with -7 sight range. Infinite Dungeon Challenge: Near Sighted (Level 6)You completed the challenge and received: Random Artifact: Nimbusgore | done |
Finish the level with -7 sight range. Infinite Dungeon Challenge: Near Sighted (Level 8)You completed the challenge and received: +1 Class Point | done |
Leave the level (to the next level) without killing a single creature. You will get two rewards. Infinite Dungeon Challenge: Pacifist (Level 7) | failed |
Leave the level in less than 138 turns (exit is revealed on your map). Infinite Dungeon Challenge: Rush Hour (138) (Level 15)Turns left: 76 You completed the challenge and received: +1 Generic Point | done |
Leave the level in less than 144 turns (exit is revealed on your map). Infinite Dungeon Challenge: Rush Hour (144) (Level 10)Turns left: -1 | failed |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. | active |
You have entered the Infinite Dungeon. There is no going back now. The Infinite DungeonGo deep, fight, win or die in a blaze of glory! | active |
Equipment
| On feet | Gorelen the Scaldenvy (0 def, 11 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour penetration: +5 Armour: +11 Fatigue: +5% Changes stats: +8 Dex / +14 Lck / +2 Con Changes resistances: +9% physical Changes damage: +9% fire / +9% physical Stealth bonus: +12 Maximum life: +30.00 A pair of boots made of leather. |
| Light source | survivor's alchemist's lamp of healthInfused by nature 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Physical save: +8 (+2 eff.) Maximum life: +40.00 Light radius: +3 Healing mod.: +13% A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | Steel Helm of Garkul (0 def, 6 armour)Requires: - Strength 16 - Talent Heavy Armour Training Infused by nature 3.00 Encumbrance. [Unique] Type: armor / head ; tier 2 It is part of a set of items. Another of Garkul's heirlooms would bring out his spirit. When wielded/worn: Armour: +6 Fatigue: +8% Changes stats: +5 Str / +4 Wil / +5 Con Changes damage: +10% physical Talent mastery: +0.20 Technique / Thuggery Physical save: +12 (+2 eff.) Spell save: +12 (+3 eff.) Mental save: +12 (+3 eff.) A great helm that belonged to Garkul the Devourer, one of the greatest orcs ever to live. |
| Tool | shattering voratun pickaxe (dig speed 12 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 5 When wielded/worn: Changes stats: +3 Str Changes resistances penetration: +21% physical When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
| On fingers | NimbusgoreCrafted by a master Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Defense: +8 (+4 eff.) Effects on melee hit: * 20% chance to disease * 30% chance to daze at end of turn Changes stats: +10 Cun / +5 Wil Changes resistances: +6% lightning Changes resistances penetration: +5% blight Mental save: +6 (+2 eff.) Confusion immunity: +22% Mindpower: +8 (+2 eff.) Rings can have magical properties. |
| On fingers | Daguharahek the gold ringPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +2 Str / +2 Dex Changes resistances penetration: +20% physical / +20% temporal Blindness immunity: +26% Only die when reaching: -80.00 life Infravision radius: +4 See stealth: +13 See invisible: +11 Rings can have magical properties. |
| Around waist | drakeskin leather belt 'Voidbraid'Infused by nature Crafted by a master Infused by psionic forces 1.00 Encumbrance. [Random Unique] Type: armor / belt ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Physical power: +6 (+2 eff.) Fatigue: -4% Damage when hit (Melee): 8 darkness Changes stats: +6 Str / +9 Dex / +2 Mag / +5 Wil / +10 Cun / +3 Con Critical mult.: +12.00% Physical save: +29 (+5 eff.) Spell save: +18 (+5 eff.) Mental save: +20 (+5 eff.) Mindpower: +12 (+3 eff.) Light radius: +3 A belt that goes around your waist. |
| In main hand | Sulfurblack (169% power, 4 apr)Requires: - Strength 48 Infused by nature Crafted by a master Infused by psionic forces 3.00 Encumbrance. [Random Unique] Type: weapon / battleaxe ; tier 5 It must be held with both hands. Power: 170% Range: 1.5x Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +4 Crit. chance: +8.0% Attack speed: 100% On weapon hit: * Slows global speed by 40% * Projects up to 5 attacks dealing 30% weapon damage to random targets in range 7 (cannot hit the initial target) Damage (Melee): +84 insidious poison / +8 darkness Burst (radius 1) on hit: +4 darkness / +12 nature When wielded/worn: Accuracy: +16 (+5 eff.) Defense: +20 (+9 eff.) Changes damage: +12% nature / +9% darkness Disarm immunity: +63% Massive two-handed battleaxes. |
| On hands | heroic voratun gauntlets of strength (+5) (0 def, 7 armour)Requires: - Talent Heavy Armour Training Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 5 When wielded/worn: Physical power: +17 (+4 eff.) Armour: +7 Changes stats: +5 Str Mental save: +11 (+3 eff.) Maximum life: +59.00 Metal gloves protecting the hands up to the middle of the lower arm. |
| Main armor | Khelaleg (5 def, 10 armour)Requires: - Strength 48 - Talent Heavy Armour Training Powered by arcane forces Crafted by a master 14.00 Encumbrance. [Random Unique] Type: armor / heavy ; tier 5 When wielded/worn: Physical crit. chance: +6.0% Physical power: +17 (+4 eff.) Armour: +10 Defense: +5 (+2 eff.) Fatigue: +16% Changes stats: +14 Str / +8 Mag / +5 Wil / +5 Con Changes resistances: +18% lightning / +6% acid / +9% fire / +3% nature / +26% cold Mental save: +9 (+2 eff.) Knockback immunity: +15% Only die when reaching: -80.00 life Maximum life: +62.00 Spellpower: +17 (+9 eff.) Spell crit. chance: +8% Mindpower: +24 (+6 eff.) Mental crit. chance: +8% A suit of armour made of mail. |
| Cloak | cashmere cloak 'Windpower' (2 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Effects on melee hit: * Slows global speed by 30% Damage when hit (Melee): 16 mind / 20 nature Changes stats: +3 Wil Changes resistances: +9% mind Mental save: +6 (+2 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | voratun amulet 'Fogmaim'Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 5 When wielded/worn: Fatigue: -10% Effects on melee hit: * 30% chance to inflict 15% damage reduction Damage when hit (Melee): 16 darkness Changes resistances: +9% mind Changes resistances penetration: +10% darkness / +20% mind Changes damage: +15% mind Life regen: +4.00 Amulets can have magical properties. |
Inventory
This item will automatically be transmogrified when you leave the level.steam generator implant (steam 15) Powered by steamtech 0.10 Encumbrance. Type: scroll / implant ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: Steamtech (100% of a turn) Is: a steamtech power Description: Steam generator that permanently creates 14.8 steam per turn. Can be activated for an instant burst of 74 steam. It can be used to implant on your skin.. Steamtech implants can be grafted on the users skin.. |
Blood of LifeInfused by nature 0.40 Encumbrance. [Unique] Type: potion / potion It can be used to quaff the Blood of Life to grant an extra life. This vial of blood was drawn from an ancient race in the Age of Haze. Some of the power and vitality of those early days of the world still flows through it. "Drink me, mortal," the red liquid seems to whisper in your thoughts. "I will bring you light beyond darkness. Those who taste my essence fear not the death of flesh. Drink me, mortal, if you value your life..." |
Blood of LifeInfused by nature 0.40 Encumbrance. [Unique] Type: potion / potion It can be used to quaff the Blood of Life to grant an extra life. This vial of blood was drawn from an ancient race in the Age of Haze. Some of the power and vitality of those early days of the world still flows through it. "Drink me, mortal," the red liquid seems to whisper in your thoughts. "I will bring you light beyond darkness. Those who taste my essence fear not the death of flesh. Drink me, mortal, if you value your life..." |
Ancient Tome titled 'Gems and their uses'0.10 Encumbrance. [Plot Item] Type: scroll / tome Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
Dark Codex: 'Rex Necrotrus'Powered by arcane forces 2.00 Encumbrance. [Unique] Type: scroll / tome It can be used to gain knowledge of the darkest magics in a secluded, arcane-infused place or to summon a lich to aid you for 15 turns, costing 900 power out of 1000/1000. This skull-faced codex exudes a powerful scent of decay, but also seems to hum with arcane power. Perusal reveals images of death and rebirth embedded within flowing esoteric magical script. |
Charsage the voratun battleaxe (168% power, 4 apr)Requires: - Strength 48 Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Random Unique] Type: weapon / battleaxe ; tier 5 It must be held with both hands. Power: 168% Range: 1.5x Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +4 Crit. chance: +8.0% Attack speed: 100% On weapon hit: * 37% chance to disease On weapon crit: * cripple the target Damage (Melee): +40 blight / +35 cold Burst (radius 1) on hit: +4 arcane When wielded/worn: Physical crit. chance: +13.0% Damage when hit (Melee): 4 arcane / 16 fire Changes resistances: +5% arcane / +3% fire Changes resistances penetration: +10% fire Changes damage: +3% fire Massive two-handed battleaxes. |
Eilinyssra the dwarven-steel greatsword (146% power, 2 apr)Requires: - Strength 24 Powered by arcane forces Crafted by a master Infused by psionic forces 3.00 Encumbrance. [Random Unique] Type: weapon / greatsword ; tier 3 It must be held with both hands. Power: 146% Range: 1.6x Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +2 Crit. chance: +3.5% Attack speed: 111% On weapon hit: * 25% chance to put talents on cooldown Damage (Melee): +16 cold When wielded/worn: Accuracy: +10 (+3 eff.) Changes stats: +5 Dex Changes damage: +3% blight Spell save: +6 (+2 eff.) Mana when firing critical spell: +1.00 Spellpower: +6 (+3 eff.) Defense after a teleport: +5 Resist all after a teleport: +5% New effects duration reduction after a teleport: +5% Massive two-handed swords. |
Zanilafast the Blackdeath (145% power, 2 apr)Requires: - Strength 24 Infused by nature 3.00 Encumbrance. Type: weapon / greatsword ; tier 3 It must be held with both hands. Power: 146% Range: 1.6x Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +2 Crit. chance: +3.5% Attack speed: 100% On weapon hit: * 40% chance to daze at end of turn Damage (Melee): +49 insidious poison / +16 darkness When wielded/worn: Damage when hit (Melee): 8 darkness Changes resistances: +18% darkness Changes resistances penetration: +10% darkness Changes damage: +12% darkness / +6% lightning Massive two-handed swords. |
This item will automatically be transmogrified when you leave the level.Goreleg the dragonbone longbow Requires: - Dexterity 48 - Talent Shoot Crafted by a master 4.00 Encumbrance. Type: weapon / longbow ; tier 5 It must be held with both hands. Accuracy bonus: +0.2% crit / acc Attack speed: 125% Firing range: +10 When wielded/worn: Accuracy: +6 (+2 eff.) Armour penetration: +3 Physical power: +23 (+5 eff.) Changes stats: +13 Str Critical mult.: +10.00% Physical save: +9 (+2 eff.) Spellpower on spell critical (stacks up to 3 times): +10 Healing mod.: +25% Defense after a teleport: +15 Longbows are used to shoot arrows at your foes. |
This item will automatically be transmogrified when you leave the level.bloodlich's ash vilestaff (111% power, 3 apr, blight element) Requires: - Magic 16 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 2 It must be held with both hands. Power: 111% Range: 1.2x Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +3 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Changes stats: +4 Mag / +3 Cun / +4 Con Changes damage: +15% blight Talent granted: +1 Command Staff Critical mult.: +15.00% Vim when firing critical spell: +5.00 Maximum vim: +32.00 Maximum neg.energy: +30.00 Spellpower: +6 (+3 eff.) Spell crit. chance: +2% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level.impervious dwarven-steel steamsaw of daylight (119% power, 14 apr) Requires: - Strength 24 - Talent Steam Pool Powered by arcane forces Crafted by a master Powered by steamtech 3.00 Encumbrance. Type: weapon / steamsaw ; tier 3 Power: 120% Range: 1.5x Uses stat: 100% Str Damage type: Physical bleed Mastery: Steamsaw Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +14 Crit. chance: +3.0% Attack speed: 100% Block value: +48 Damage (Melee): +10 light Damage against: +14% Undead Attacks use: 1.0 Steam When wielded/worn: Armour: +12 Defense: +6 (+3 eff.) Fatigue: +8% Changes stats: +5 Con Talent granted: +2 Block Physical save: +8 (+2 eff.) Steamsaws use steam pressure to rotate a serrated metal blade at high speed. Those struck suffer severe lacerations and bleed for 10% of the damage done per turn for 5 turns (stacking). They can be wielded in the main or off hand. Vrmmmmm! |
This item will automatically be transmogrified when you leave the level.Jetsnake the cashmere robe (2 def, 6 armour) Infused by nature 2.00 Encumbrance. Type: armor / cloth ; tier 3 When wielded/worn: Armour: +6 Defense: +2 (+1 eff.) Changes stats: +4 Dex / +4 Cun Changes resistances: +31% acid / +7% physical / +12% mind / +6% darkness Changes damage: +15% acid Mental save: +6 (+2 eff.) Cut immunity: +10% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
pair of dwarven-steel boots 'Glimmerveil' (0 def, 4 armour)Requires: - Talent Heavy Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +4 Fatigue: +3% Damage when hit (Melee): 20 mind Changes stats: +2 Cun / +3 Dex Changes resistances penetration: +25% light / +10% mind Changes damage: +12% light Light radius: +3 It can be used to activate talent Disengage, placing all other charms into a 14 cooldown : Effective talent level: 3.0 Power cost: 14 out of 15/15. Range: 7 Travel Speed: instantaneous Description: Jump back up to 5 grids from your target, springing over any creatures in your way. You must disengage in a nearly straight line directly away from your target (which you must be able to see). After moving, you gain 168% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any). The extra speed and maximum distance you can move are reduced by your Fatigue level. Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
Goradralin the yew wand of conjuration [power 223] (9 cooldown)Powered by arcane forces 2.00 Encumbrance. [Random Unique] Type: charm / wand ; tier 3 When wielded/worn: Grants telepathy: Dragon Talent cooldown: Strike (-1 turn) Talent granted: +3 Strike Infravision radius: +1 It can be used to fire a bolt of a random element with (base) damage 112 to 223, putting all charms on cooldown for 9 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
Achievements
Exterminator (Exploration mode)
Killed 1000 creatures.By Szfeyu the Yeek Possessor level 31
8th Dusk 122nd year of Ascendancy at 16:57 see stats
Infinite x10 (Exploration mode)
Got to level 10 of the infinite dungeon.By Szfeyu the Yeek Possessor level 25
2nd Dusk 122nd year of Ascendancy at 23:11 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Szfeyu the Yeek Possessor level 10
2nd Mirth 122nd year of Ascendancy at 00:30 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Szfeyu the Yeek Possessor level 20
5th Flare 122nd year of Ascendancy at 16:44 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Szfeyu the Yeek Possessor level 30
6th Dusk 122nd year of Ascendancy at 23:33 see stats
Size is everything (Exploration mode)
Did over 1500 damage in one attack.By Szfeyu the Yeek Possessor level 32
9th Dusk 122nd year of Ascendancy at 18:14 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Szfeyu the Yeek Possessor level 18
3rd Flare 122nd year of Ascendancy at 13:44 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Szfeyu the Yeek Possessor level 12
8th Mirth 122nd year of Ascendancy at 07:12 see stats
The Rat Lich (Exploration mode)
Killed the terrible Rat Lich.By Szfeyu the Yeek Possessor level 32
9th Dusk 122nd year of Ascendancy at 20:34 see stats
The Restless Dead (Exploration mode)
Disturbed an old battlefield and survived the consequences.By Szfeyu the Yeek Possessor level 24
1st Dusk 122nd year of Ascendancy at 09:11 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Szfeyu the Yeek Possessor level 30
8th Dusk 122nd year of Ascendancy at 08:42 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Szfeyu the Yeek Possessor level 17
3rd Summertide 122nd year of Ascendancy at 23:02 see stats
Log
Szfeyu wears (replacing pair of dwarven-steel boots 'Glimmerveil' (0 def, 4 armour)): Gorelen the Scaldenvy (0 def, 11 armour).
Szfeyu deactivates Force Shield.
Szfeyu wears: Sulfurblack (169% power, 4 apr).
Resting starts...
Rested for 6 turns (stop reason: all resources and life at maximum).
Szfeyu wears (replacing Sulfurblack (169% power, 4 apr)): Zanilafast the Blackdeath (145% power, 2 apr).
Today is the 18th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Szfeyu wears: Charsage the voratun battleaxe (168% power, 4 apr).
Szfeyu wears (replacing Charsage the voratun battleaxe (168% power, 4 apr)): Sulfurblack (169% power, 4 apr).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
Ran for 5 turns (stop reason: interesting terrain).
There is a ladder to the next level here (press '' or right click to use).
Talent Force Shield is ready to use.
Szfeyu activates Force Shield.
Ran for 22 turns (stop reason: hostile spotted to the north (snow giant boulder thrower)).
Connection to online server lost, trying to reconnect.
Connection to online server established.
Szfeyu deactivates Force Shield.




















































