Jeffrey the Archmage the level 22 Cornac Archer by Nevrane

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassArcher
Level / Exp22 / 14%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 12)
Dexterity39 (base 38)
Constitution26 (base 31)
Magic11 (base 10)
Willpower15 (base 12)
Cunning38 (base 32)

Resources

Life-137/528
Stamina124/146
Healing Factor1.3
Regeneration6.3878426489563

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+82.850041425021%

Vision

Sight10
Lite6
Infravision5

Offense: Mainhand

Damage38
Accuracy57
Crit Chance26%
APR11
Speed0.80

Offense: Spell

Spellpower5.5
Crit Chance14%
Speed1

Offense: Mind

Mindpower22
Crit Chance14%
Speed1

Defense: Base

Armour (hardiness)11 (30%)
Defense33
Ranged Defense34
Fatigue6
Physical Save15
Spell Save28
Mental Save14

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Silence Resistance31%
Confusion Resistance27%
Stun Resistance32%
Instadeath Resistance100%
Knockback Resistance50%

Inscriptions (4/4)

Runes
Infusions
Infusions
Infusions

Class Talents

Technique / Archery - bows1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran0.90
4/5
2/5
2/5
1/5
Technique / Archery excellence1.30
1/5
1/5
1/5
0/5
Technique / Archery - slings1.30
1/5
0/5
0/5
0/5
Cunning / Poisons1.20
2/5
2/5
1/5
0/5
Technique / Archery training1.30
5/5
0/5
0/5
0/5
Technique / Archery prowess1.30
1/5
2/5
3/5
1/5

Generic Talents

Technique / Field control1.00
4/5
1/5
3/5
0/5
Cunning / Survival1.20
1/5
1/5
2/5
1/5
Technique / Combat training1.30
1/5
0/5
5/5
0/5
0/5

Effects

talent
talent
talent
detrimental effect
detrimental effect
detrimental effect
detrimental effect
detrimental effect
beneficial effect
detrimental effect

Quests

done
done
failed
done
failed
done
failed
done
done
done
done
done
done
active
active
active
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Exterminator Killed 1000 creatures.
By Jeffrey the Archmage the Cornac Archer level 17
57th Haze 122nd year of Ascendancy at 04:59
see stats
Level 10 Got a character to level 10.
By Jeffrey the Archmage the Cornac Archer level 10
37th Dusk 122nd year of Ascendancy at 20:18
see stats
Level 20 Got a character to level 20.
By Jeffrey the Archmage the Cornac Archer level 20
2nd Regrowth 123rd year of Ascendancy at 01:22
see stats
The secret city Discovered the truth about mages.
By Jeffrey the Archmage the Cornac Archer level 11
53rd Dusk 122nd year of Ascendancy at 13:52
see stats
The sky is falling! Saw a huge meteor falling from the sky.
By Jeffrey the Archmage the Cornac Archer level 18
58th Haze 122nd year of Ascendancy at 11:54
see stats

Log

Talent Heave is ready to use.
Nerelrawe the grave wight hits Jeffrey the Archmage for 17 cold damage.
Jeffrey the Archmage receives 22 healing.
Skeleton master archer shoots!

Nerelrawe the grave wight casts Lightning.

Jeffrey the Archmage has temporarily forgotten Empower Poisons!

Jeffrey the Archmage has temporarily forgotten Heave!

Jeffrey the Archmage has temporarily forgotten Rune of the Rift!

Nerelrawe the grave wight hits Jeffrey the Archmage for 28 lightning damage.
Skeleton master archer's Shoot hits
Jeffrey the Archmage for 28 physical, (28 total damage).
Nerelrawe the grave wight is not stunned anymore.

Thunderstorm hits
Jeffrey the Archmage for 17 lightning damage.
Skeleton master archer is not stunned anymore.

Skeleton warrior is not stunned anymore.

Skeleton warrior hits Jeffrey the Archmage for 85 physical, 9 blight, (94 total damage).
Jeffrey the Archmage hits Skeleton warrior for 12 light damage.

Jeffrey the Archmage is confused and fails to use Infusion: Regeneration.

Skeleton master archer uses Crippling Shot.

Talent Steady Shot is ready to use.
Talent Venomous Strike is ready to use.
Talent Dig is ready to use.
Talent Evasion is ready to use.
Nerelrawe the grave wight hits Jeffrey the Archmage for 42 cold damage.
Jeffrey the Archmage receives 22 healing.
Jeffrey the Archmage slows down.

Skeleton master archer's Crippling Shot hits
Jeffrey the Archmage for 93 physical, (93 total damage).
Thunderstorm hits
Jeffrey the Archmage for 11 lightning damage.
Nerelrawe the grave wight casts Invoke Darkness.

Saving game...