Jeffrey the Summoner the level 12 Higher Summoner by Nevrane

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassSummoner
Level / Exp12 / 10%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity12 (base 11)
Constitution22 (base 22)
Magic11 (base 10)
Willpower44 (base 31)
Cunning25 (base 21)

Resources

Life-77/352
Equilibrium0
Healing Factor1.5266633302314
Regeneration41.601575748805

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight14
Lite2
Infravision7

Offense: Mainhand

Damage8
Accuracy29
Crit Chance12%
APR15
Speed1.00

Offense: Offhand

Damage6
Accuracy29
Crit Chance7%
APR12
Speed1.00

Offense: Spell

Spellpower11
Crit Chance6%
Speed1

Offense: Mind

Mindpower36.9
Crit Chance8%
Speed1

Defense: Base

Armour (hardiness)4 (30%)
Defense7.7
Ranged Defense7.7
Fatigue8
Physical Save21.275
Spell Save19.25
Mental Save34.618951074109

Defense: Resistances

All-20%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance70%
Blind Resistance35%

Inscriptions (3/3)

Runes
Infusions
Infusions

Class Talents

Wild-gift / Summoning (advanced)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (distance)1.30
3/5
0/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
2/5
1/5
1/5
0/5
Wild-gift / Summoning (melee)1.30
5/5
1/5
3/5
1/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
2/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
1/5
0/5
Race / Higher1.00
5/5
4/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

talent
detrimental effect
beneficial effect

Quests

active
done
done
done
done
done
active
done
active

Equipment

On feet
On hands
On head
Tool
Around waist
Main armor
Light source
In off hand
Cloak
In main hand

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Jeffrey the Summoner the Higher Summoner level 10
10th Flare 122nd year of Ascendancy at 02:38
see stats

Log

Black jelly absorbs part of the blow. Jeffrey the Summoner is closer to nature.
Ghast bites poison into black jelly.

Black jelly absorbs part of the blow. Jeffrey the Summoner is closer to nature.
Black jelly is poisoned!

Thunderstorm hits Black jelly for
9 lightning damage.
Thunderstorm hits
Jeffrey the Summoner for 15 lightning damage.
Thunderstorm hits Black jelly for
9 lightning damage.
Ghast hits Black jelly for 11 nature damage.
Black jelly absorbs part of the blow. Jeffrey the Summoner is closer to nature.
Aremira the assassin casts Fireflash.

Black jelly hits Skeleton master archer for 4 acid damage.
Poison from Ghast hits Black jelly for
11 nature damage.
Black jelly absorbs part of the blow. Jeffrey the Summoner is closer to nature.
Poison from Ghast killed Black jelly!
Skeleton master archer hits Black jelly for 5 physical damage.

Jeffrey the Summoner summons an Stone Golem!

Black jelly absorbs part of the blow. Jeffrey the Summoner is closer to nature.
Black jelly absorbs part of the blow. Jeffrey the Summoner is closer to nature.
Thunderstorm hits Black jelly for
30 lightning, 28 lightning (58 total damage).
Thunderstorm hits Stone golem for
32 lightning, 30 lightning (62 total damage).
Ghast hits Stone golem for 8 physical damage.
Aremira the assassin casts Lightning.

Black jelly hits Skeleton master archer for 4 acid damage.
Aremira the assassin hits Jeffrey the Summoner for 142 lightning damage.
Aremira the assassin hits Stone golem for 156 lightning damage.
Black jelly absorbs part of the blow. Jeffrey the Summoner is closer to nature.
Skeleton master archer hits Black jelly for 6 physical damage.
Black jelly absorbs part of the blow. Jeffrey the Summoner is closer to nature.
Saving game...