Paofi the level 8 Yeek Skirmisher by Zimos Ragna

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceYeek
ClassSkirmisher
Level / Exp8 / 73%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity25 (base 27)
Constitution10 (base 15)
Magic10 (base 10)
Willpower20 (base 11)
Cunning23 (base 17)

Resources

Life160/160
Stamina131/131
Healing Factor1.0000003099961
Regeneration5.1585072392994

Speed

Mental-1.1102230246252E-14%
Attack0%
Movement+25%
Spell0%
Global+86.95652173913%

Vision

Sight10
Lite3
Infravision5
See Stealth26.402973447325
See Invisible26.402973447325

Offense: Mainhand

Damage31
Accuracy41
Crit Chance8%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance5%
Speed1

Offense: Mind

Mindpower22
Crit Chance5%
Speed1

Offense: Damage Bonus

Fire+15%

Defense: Base

Armour (hardiness)22 (63.594633868923%)
Defense27
Ranged Defense27
Fatigue1.9238052216851
Physical Save7
Spell Save16
Mental Save15

Defense: Resistances

Cold+ 6%( 70%)
Fire+ 30%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Tireless Combatant1.30
3/5
1/5
0/5
0/5
Cunning / Called Shots1.30
2/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
1/5
1/5
0/5
0/5
Technique / Buckler Training1.30
5/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
1/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
3/5
0/5
0/5

Effects

talent

Quests

done
active

Equipment

On feet
Quiver
On hands
On head
Tool
Around waist
Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log


There is an exit to the worldmap here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.


Resting starts...

Rested for 116 turns (stop reason: all resources and life at maximum).


There is an exit to the worldmap here (press '' or right click to use).

Ran for 2 turns (stop reason: didn't move).


Ran for 2 turns (stop reason: interesting terrain).


Ran for 2 turns (stop reason: store entrance spotted).


Ran for 2 turns (stop reason: store entrance spotted).


Ran for 7 turns (stop reason: interesting terrain).


Ran for 10 turns (stop reason: interesting terrain).


Ran for 3 turns (stop reason: store entrance spotted).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Saving game...

Saving done.