










Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 | 
| Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok? 
 Features:
 Items Vault 1.7.6Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor.  The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal.  The few remnants of the ravaged Prides are caged...  but one Pride remains.  Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom.  The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal.  Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
 Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot! 
 
 Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up. 
 
 
 
 
 
 
 
  | 
| Campaign | Infinite | 
| Mode | Normal Exploration | 
| Sex | Female | 
| Race | Cornac | 
| Class | Doombringer | 
| Level / Exp | 46 / 90% | 
| Size | medium | 
| Lifes / Deaths | Killed by elven mage at level 2 on the 74th Pyre 122nd year of Ascendancy at 22:20  / 55Killed by rotting mummy at level 4 on the 76th Pyre 122nd year of Ascendancy at 03:06 Killed by netherworm mass at level 6 on the 76th Pyre 122nd year of Ascendancy at 13:48 Killed by netherworm mass at level 6 on the 76th Pyre 122nd year of Ascendancy at 14:51 Killed by giant netherworm at level 6 on the 76th Pyre 122nd year of Ascendancy at 20:33 Killed by shivgoroth at level 7 on the 76th Pyre 122nd year of Ascendancy at 21:31 Killed by Mirror Challenge of Tragnagahg at level 11 on the 10th Mirth 122nd year of Ascendancy at 11:43 Killed by saw horror at level 14 on the 6th Flare 122nd year of Ascendancy at 19:43 Killed by armoured skeleton warrior at level 15 on the 6th Flare 122nd year of Ascendancy at 22:55 Killed by naga myrmidon at level 18 on the 8th Dusk 122nd year of Ascendancy at 10:23 Killed by naga tide huntress at level 18 on the 8th Dusk 122nd year of Ascendancy at 15:51 Killed by naga myrmidon at level 18 on the 8th Dusk 122nd year of Ascendancy at 17:22 Killed by naga myrmidon at level 18 on the 8th Dusk 122nd year of Ascendancy at 19:07 Killed by naga myrmidon at level 19 on the 9th Dusk 122nd year of Ascendancy at 14:22 Killed by naga myrmidon at level 19 on the 11st Dusk 122nd year of Ascendancy at 09:29 Killed by naga myrmidon at level 19 on the 12nd Dusk 122nd year of Ascendancy at 05:52 Killed by Cyriwen the Tidebender at level 19 on the 12nd Dusk 122nd year of Ascendancy at 08:07 Killed by Grand Corruptor at level 21 on the 23rd Dusk 122nd year of Ascendancy at 07:44 Killed by Urkis, the High Tempest at level 22 on the 24th Dusk 122nd year of Ascendancy at 20:26 Killed by naga myrmidon at level 23 on the 27th Dusk 122nd year of Ascendancy at 18:03 Killed by naga myrmidon at level 23 on the 27th Dusk 122nd year of Ascendancy at 19:17 Killed by naga myrmidon at level 23 on the 27th Dusk 122nd year of Ascendancy at 20:48 Killed by skeleton master archer at level 25 on the 34th Dusk 122nd year of Ascendancy at 01:34 Killed by greater multi-hued wyrm at level 25 on the 34th Dusk 122nd year of Ascendancy at 05:00 Killed by Mirror Challenge of Tragnagahg at level 27 on the 40th Dusk 122nd year of Ascendancy at 00:21 Killed by Golbug the Destroyer at level 29 on the 50th Dusk 122nd year of Ascendancy at 04:19 Killed by corrosive seed at level 30 on the 55th Dusk 122nd year of Ascendancy at 13:57 Killed by Salivea the wolf at level 30 on the 56th Dusk 122nd year of Ascendancy at 03:20 Killed by Gorbat, Supreme Wyrmic of the Pride at level 31 on the 59th Dusk 122nd year of Ascendancy at 01:41 Killed by Gorbat, Supreme Wyrmic of the Pride at level 31 on the 59th Dusk 122nd year of Ascendancy at 03:44 Killed by rimebark at level 31 on the 59th Dusk 122nd year of Ascendancy at 05:21 Killed by eldritch eye at level 31 on the 59th Dusk 122nd year of Ascendancy at 11:15 Killed by elven cultist at level 34 on the 66th Dusk 122nd year of Ascendancy at 17:35 Killed by Adunn the giant ice ant at level 36 on the 74th Dusk 122nd year of Ascendancy at 00:34 Killed by Bethymina the rogue at level 36 on the 74th Dusk 122nd year of Ascendancy at 12:34 Killed by Bethymina the rogue at level 36 on the 74th Dusk 122nd year of Ascendancy at 14:01 Killed by greater multi-hued wyrm at level 36 on the 75th Dusk 122nd year of Ascendancy at 13:19 Killed by Siladavea the elven blood mage at level 36 on the 77th Dusk 122nd year of Ascendancy at 15:35 Killed by orc master wyrmic at level 40 on the 9th Haze 122nd year of Ascendancy at 19:46 Killed by Gath the umber hulk at level 40 on the 12nd Haze 122nd year of Ascendancy at 14:06 Killed by wretch titan at level 41 on the 14th Haze 122nd year of Ascendancy at 23:59 Killed by Ak'Gishil at level 41 on the 15th Haze 122nd year of Ascendancy at 05:32 Killed by Badenz the Invader at level 41 on the 16th Haze 122nd year of Ascendancy at 14:14 Killed by Aeroressra the multi-hued drake at level 43 on the 22nd Haze 122nd year of Ascendancy at 01:13 Killed by The Shade of Telos at level 43 on the 22nd Haze 122nd year of Ascendancy at 14:41 Killed by Tragnagahg's Inner Demon at level 44 on the 26th Haze 122nd year of Ascendancy at 03:05 Killed by Layurawe the cutpurse at level 44 on the 26th Haze 122nd year of Ascendancy at 10:24 Killed by Arch Zephyr at level 46 on the 33rd Haze 122nd year of Ascendancy at 11:23 Killed by gwelgoroth at level 46 on the 35th Haze 122nd year of Ascendancy at 09:35 Killed by Pale Drake at level 46 on the 35th Haze 122nd year of Ascendancy at 11:04 Killed by Pale Drake at level 46 on the 35th Haze 122nd year of Ascendancy at 12:45 Killed by Pale Drake at level 46 on the 35th Haze 122nd year of Ascendancy at 15:46 Killed by Pale Drake at level 46 on the 35th Haze 122nd year of Ascendancy at 17:46 Killed by Pale Drake at level 46 on the 35th Haze 122nd year of Ascendancy at 20:09 Killed by Pale Drake at level 46 on the 35th Haze 122nd year of Ascendancy at 21:18  | 
Primary Stats
| Strength | 68 (base 60) | 
| Dexterity | 32 (base 12) | 
| Constitution | 46 (base 30) | 
| Magic | 104 (base 60) | 
| Willpower | 53 (base 26) | 
| Cunning | 52 (base 28) | 
Resources
| Life | 1258/1258 | 
| Stamina | 342/342 | 
| Vim | 105/145 | 
| Healing Factor | 1.3667804250993 | 
| Regeneration | 4.4420363815727 | 
Speed
| Mental | 0% | 
| Attack | 0% | 
| Movement | 0% | 
| Spell | 0% | 
| Global | +119.41616685128% | 
Vision
| Sight | 8 | 
| Lite | 2 | 
Offense: Mainhand
| Damage | 234 | 
| Accuracy | 68 | 
| Crit Chance | 42% | 
| APR | 21 | 
| Speed | 1.00 | 
Offense: Spell
| Spellpower | 77 | 
| Crit Chance | 19% | 
| Speed | 1 | 
Offense: Mind
| Mindpower | 45 | 
| Crit Chance | 14% | 
| Speed | 1 | 
Offense: Damage Bonus
| Physical | +16% | 
| Darkness | +34% | 
| Light | +14% | 
| Fire | +62% | 
| Cold | +21% | 
| Arcane | +61% | 
| Mind | +9% | 
| All | +6% | 
Offense: Damage Penetration
| Blight | +10% | 
| Mind | +5% | 
| Fire | 0% | 
| All | 0% | 
Defense: Base
| Armour (hardiness) | 39.084537089062 (30%) | 
| Defense | 34 | 
| Ranged Defense | 34 | 
| Fatigue | 9 | 
| Physical Save | 38 | 
| Spell Save | 49 | 
| Mental Save | 43 | 
Defense: Resistances
| Blight | + 36%( 70%) | 
| Arcane | + 37%( 70%) | 
| Mind | + 13%( 70%) | 
| All | 0%( 70%) | 
| Darkness | + 67%( 70%) | 
| Light | -10%( 70%) | 
| Physical | + 4%( 70%) | 
| Fire | + 11%( 70%) | 
| Cold | + 9%( 70%) | 
Defense: Immunities
| Stun Resistance | 30% | 
| Confusion Resistance | 55% | 
| Instadeath Resistance | 100% | 
| Poison Resistance | 100% | 
| Disarm Resistance | 10% | 
Inscriptions (4/4)
| Runes | Effective talent level: 1.0 Rune: Reflection ShieldUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 620 damage for 5 turns. Its effects scale with your Magic stat.  | 
| Runes | Effective talent level: 1.0 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 147 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. Its effects scale with your Magic stat.  | 
| Runes | Effective talent level: 1.0 Rune: BlinkUse mode: Activated Range: 5 Cooldown: 11 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport up to 5 spaces within line of sight. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 17%, your defense is increased by 17 and all your resistances by 17%. Its effects scale with your Constitution stat.  | 
| Runes | Effective talent level: 1.0 Rune: StormshieldUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to summon a protective storm around you for 4 turns. While active the storm will completely block all damage over 23 up to 3 times.  | 
Class Talents
| Corruption / Wrath | 1.30 | 
  | 1/5 | 
  | 1/5 | 
  | 5/5 | 
  | 5/5 | 
| Corruption / Shadowflame | 1.30 | 
  | 3/5 | 
  | 2/5 | 
  | 5/5 | 
  | 5/5 | 
| Corruption / Fearfire | 1.30 | 
  | 0/5 | 
  | 0/5 | 
  | 0/5 | 
  | 0/5 | 
| Corruption / Torture | 1.30 | 
  | 5/5 | 
  | 1/5 | 
  | 1/5 | 
  | 5/5 | 
| Technique / Combat veteran | 1.30 | 
  | 0/5 | 
  | 0/5 | 
  | 0/5 | 
  | 0/5 | 
| Corruption / Heart of Fire | 1.64 | 
  | 5/5 | 
  | 2/5 | 
  | 5/5 | 
  | 1/5 | 
| Corruption / Brutality | 1.30 | 
  | 5/5 | 
  | 1/5 | 
  | 1/5 | 
  | 5/5 | 
| Technique / Combat techniques | 1.30 | 
  | 0/5 | 
  | 0/5 | 
  | 0/5 | 
  | 0/5 | 
Generic Talents
| Cunning / Survival | 1.00 | 
  | 0/5 | 
  | 0/5 | 
  | 0/5 | 
  | 0/5 | 
| Corruption / Demonic strength | 1.50 | 
  | 5/5 | 
  | 5/5 | 
  | 5/5 | 
  | 5/5 | 
| Technique / Combat training | 1.50 | 
  | 0/5 | 
  | 1/5 | 
  | 0/5 | 
  | 5/5 | 
  | 5/5 | 
  | 0/5 | 
| Corruption / Oppression | 1.30 | 
  | 5/5 | 
  | 5/5 | 
  | 5/5 | 
  | 1/5 | 
| Corruption / Hexes | 1.10 | 
  | 0/5 | 
  | 0/5 | 
  | 0/5 | 
  | 0/5 | 
Prodigies
  | 1/1 | 
  | 1/1 | 
Effects
| talent | Flame of Urh'Rok | 
| talent | Abyssal Shield | 
| talent | Horrifying Blows | 
| talent | Share the Pain | 
| talent | Eternal Suffering | 
| detrimental effect | Zone-wide effect: +10% fire damage, -10% fire resistance, -10% armour, -2 sight range. Oil mist | 
Quests
Find, challenge, and kill your mirror clone on the level. Infinite Dungeon Challenge (Level 10): Mirror MatchYou completed the challenge and received: Random Artifact: Ce'Narevena (10-12 power, 2 apr, lightning element)  | done | 
Leave the level (to the next level) without killing a single creature. You will get two rewards. Infinite Dungeon Challenge (Level 13): Pacifist | failed | 
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 14): Exterminator | failed | 
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 15): Exterminator | active | 
Kill 4 spawns of Urh'Rok on the level before killing any elite creatures. Infinite Dungeon Challenge (Level 20): Headhunter1 / 4 demon spawn killed.  | failed | 
Find, challenge, and kill your mirror clone on the level. Infinite Dungeon Challenge (Level 21): Mirror MatchYou completed the challenge and received: +3 Stat Points  | done | 
Find, challenge, and kill your mirror clone on the level. Infinite Dungeon Challenge (Level 23): Mirror MatchYou completed the challenge and received: Random Artifact: Ulfydan (20-29 power, 4 apr)  | done | 
Proceed directly to the next Infinite Dungeon level in less than 329 turns (an exit is revealed on your map). Infinite Dungeon Challenge (Level 25): Rush Hour (329)Turns left: 108 You completed the challenge and received: +1 Generic Point  | done | 
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 3): ExterminatorYou completed the challenge and received: +3 Stat Points  | done | 
Leave the level (to the next level) without killing a single creature. You will get two rewards. Infinite Dungeon Challenge (Level 32): Pacifist | failed | 
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 33): Exterminator | active | 
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 34): Exterminator | active | 
Kill 3 spawns of Urh'Rok on the level before killing any elite creatures. Infinite Dungeon Challenge (Level 37): Headhunter1 / 3 demon spawn killed.  | failed | 
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 40): ExterminatorYou completed the challenge and received: Random Artifact: Quenchsweeper (12-16 power, 9 apr)  | done | 
Proceed to the next Infinite Dungeon level with -7 sight range. Infinite Dungeon Challenge (Level 41): Near SightedYou completed the challenge and received: Random Artifact: Frozen Shards (25/25, 32-38 power, 15 apr)  | done | 
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 42): Exterminator | active | 
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 43): Exterminator | active | 
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 5): ExterminatorYou completed the challenge and received: +1 Generic Point  | done | 
Find, challenge, and kill your mirror clone on the level. Infinite Dungeon Challenge (Level 6): Mirror MatchYou completed the challenge and received: Random Artifact: Lightninglord (0 def, 1 armour)  | done | 
Proceed to the next Infinite Dungeon level with -7 sight range. Infinite Dungeon Challenge (Level 7): Near SightedYou completed the challenge and received: +3 Stat Points  | done | 
You have entered the Infinite Dungeon. There is no going back now. The Infinite DungeonGo deep, fight, win or die in a blaze of glory!  | active | 
Equipment
| On feet |  Aetherwalk (6 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 4 When wielded/worn: Defense: +6 (+3 eff.) Fatigue: +1% Changes stats: +8 Cun / +8 Mag Changes resistances: +25% arcane Changes damage: +25% arcane Spellpower: +15 (+3 eff.) Defense after a teleport: +20 Resist all after a teleport: +20% New effects duration reduction after a teleport: +20% Creates an arcane explosion dealing 256 arcane damage based on magic in a radius of 3 around the user after any teleport. It can be used to phase door up to range 6, within radius 2 of the target location Activation costs 24 power out of 24/24. A wispy purple aura surrounds these translucent black boots.  | 
| Light source |  HathodovorInfused by nature 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Accuracy: +15 (+3 eff.) Physical power: +10 (+2 eff.) Armour: +2 Changes resistances: +4% physical Physical save: +6 (+3 eff.) Disarm immunity: +10% Light radius: +3 Healing mod.: +11% Defense after a teleport: +15 Resist all after a teleport: +15% New effects duration reduction after a teleport: +15% A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle.  | 
| On head |  Steel Helm of Garkul (0 def, 6 armour)Requires: - Heavy armour training - Strength 16 Infused by nature 3.00 Encumbrance. [Unique] Type: armor / head ; tier 2 It is part of a set of items. Another of Garkul's heirlooms would bring out his spirit. When wielded/worn: Armour: +6 Fatigue: +8% Changes stats: +5 Str / +4 Wil / +5 Con Changes damage: +10% physical Talent mastery: +0.20 Technique / Thuggery Physical save: +12 (+5 eff.) Spell save: +12 (+4 eff.) Mental save: +12 (+4 eff.) A great helm that belonged to Garkul the Devourer, one of the greatest orcs ever to live.  | 
| Tool |  Yvunn [power 290]  (15 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 4 When wielded/worn: Changes stats: +15 Mag Changes resistances: +5% arcane Spell save: +15 (+5 eff.) Only die when reaching: -60.00 life It can be used to project a gust of wind in a cone knocking all creatures back 10 spaces and dealing 336 physical damage Activation puts all charms on cooldown for 15 turns. When used: * Cleanse 2 total effects of type disease, wound, or poison. Torques are made by powerful psionics to store psionic powers.  | 
| On fingers |  painweaver's voratun ring of pilferingCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Accuracy: +12 (+3 eff.) Armour penetration: +12 Physical power: +14 (+2 eff.) Defense: +13 (+6 eff.) Changes damage: +6% all Spellpower: +14 (+3 eff.) Mindpower: +12 (+4 eff.) It can be used to activate talent Disengage, placing all other charms into a 10 cooldown : Effective talent level: 2.0 Power cost: 10 out of 10/10. Range: 7 Travel Speed: instantaneous Description: Jump back up to 4 grids from your target, springing over any creatures in your way. You must disengage in a nearly straight line directly away from your target (which you must be able to see). After moving, you gain 121% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any). The extra speed and maximum distance you can move are reduced by your Fatigue level. Rings make your fingers look great!  | 
| On fingers |  XeredhekiraCrafted by a master Infused by psionic forces 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Accuracy: +7 (+1 eff.) Changes stats: +6 Dex / +3 Wil / +5 Cun Changes resistances: +6% blight Mental save: +7 (+3 eff.) Confusion immunity: +26% Stun/Freeze immunity: +30% Life regen: +2.00 Rings make your fingers look great!  | 
| Around waist |  FrosttorrentPowered by arcane forces Infused by nature Crafted by a master 1.00 Encumbrance. [Random Unique] Type: armor / belt ; tier 3 When wielded/worn: Physical crit. chance: +4.0% Physical power: +4 (+1 eff.) Damage when hit (Melee): 2 mind / 10 cold Changes stats: +3 Con Changes resistances: +3% mind Changes resistances penetration: +5% mind Changes damage: +3% mind Critical mult.: +10.00% Mental save: +16 (+6 eff.) Spellpower: +5 (+1 eff.) Mindpower: +6 (+2 eff.) A belt that goes around your waist.  | 
| In main hand |  Crystalline Stralite battleaxe (53-80 power, 3 apr)Requires: - Strength 35 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / battleaxe ; tier 4 It must be held with both hands. It is part of a set of items. Base power: 53.1 - 79.7 Uses stats: 50% Mag, 120% Str Damage type: Arcane Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +3 Crit. chance: +7.5% Attack speed: 100% When wielded/worn: Physical power: +12 (+2 eff.) Changes stats: +3 Wil / +3 Con Changes damage: +10% arcane Spellpower: +12 (+3 eff.) It can be used to recover the Crystal Focus (destroys this weapon) Activation costs 1 power out of 1/1. Massive two-handed battleaxes. Transformed with the power of the Spellblaze.  | 
| On hands |  drakeskin leather gloves 'Betheredalle' (0 def, 3 armour)Powered by arcane forces Crafted by a master 1.00 Encumbrance. [Random Unique] Type: armor / hands ; tier 4 When wielded/worn: Accuracy: +21 (+5 eff.) Armour penetration: +6 Armour: +3 Damage (Melee): 13 arcane Changes stats: +11 Dex / +10 Mag / +8 Wil / +5 Cun Changes resistances: +7% arcane Changes resistances penetration: +10% blight Changes damage: +5% arcane Spellpower: +10 (+2 eff.) Damage Shield penetration: +20% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. It can be used to activate talent Steady Shot, placing all other charms into a 20 cooldown : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Fire a steady shot, doing 162% damage with a 26% chance to mark the target. If Steady Shot is not on cooldown, this talent will automatically replace your normal attacks (and trigger the cooldown). Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat.  | 
| Main armor |  Bindings of Eternal Night (12 def, 12 armour)Powered by arcane forces 6.00 Encumbrance. [Unique] Type: armor / mummy ; tier 4 It is part of a set of items. A complementing item would be your crowning glory. When wielded/worn: Armour: +12 Defense: +12 (+6 eff.) Damage when hit (Melee): 10 darkness Changes stats: +5 Wil / +5 Mag Changes resistances: +30% blight / -10% fire / +30% darkness / -10% light Changes damage: +15% cold / +15% arcane / +20% darkness Poison immunity: +100% Disease immunity: +100% Life regen: +1.00 Light radius: -1 The wearer is treated as an undead. Woven through with fell magics of undeath, these bindings suck the light and life out of everything they touch. Any who don them will find themselves suspended in a nightmarish limbo between life and death.  | 
| Cloak |  battlemaster's cashmere cloak of sorcery (2 def, 0 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Changes stats: +3 Str / +3 Dex / +3 Mag / +4 Wil / +3 Con Talent mastery: +0.20 Technique / Combat training Spell save: +7 (+2 eff.) Stamina each turn: +0.40 Spell crit. chance: +5% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour.  | 
| Around neck |  steel amulet 'Rimekiller'Powered by arcane forces Infused by nature Crafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Damage (Melee): 7 light / 5 darkness Effects when hit in melee: * 6% chance to blind * 7% chance to reduce damage dealt by 23% Damage when hit (Melee): 2 cold Changes stats: +3 Mag / +2 Con Changes resistances: +10% mind / +9% cold Changes damage: +8% light / +8% darkness Talent mastery: +0.14 Corruption / Heart of Fire Confusion immunity: +29% Amulets make your neck look great!  | 
Inventory
 This item will automatically be transmogrified when you leave the level.movement infusion (speed 419%; cd 14) Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 419% for 1 game turn. You gain 100% stun, daze, and pin immunity during the effect. Any actions other than movement will cancel the effect. Note: since you will be moving very fast, game turns will pass very slowly. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent.  | 
 This item will automatically be transmogrified when you leave the level.stormshield rune (threshold 30; blocks 4; dur 4; cd 13) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to summon a protective storm around you for 4 turns. While active the storm will completely block all damage over 30 up to 4 times. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent.  | 
 This item will automatically be transmogrified when you leave the level.Festerwisp the voratun ring Infused by nature Crafted by a master Infused by psionic forces 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Physical power: +10 (+2 eff.) Damage when hit (Melee): 10 blight Changes stats: +8 Str / +9 Con Changes resistances: +23% nature / +10% blight Changes damage: +9% nature Mental save: +12 (+4 eff.) Poison immunity: +22% Disease immunity: +22% Confusion immunity: +43% Rings make your fingers look great!  | 
 Wheel of FatePowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: It can be used to re-generate the item with random stats. Can only be done three levels after the last reroll. Cannot be unequipped unless a reroll is available, or you are level 50 Activation costs 1 power out of 1/1. "This isn't what I wished for!" - Howar Muransk, Cornac demonologist. This band of gothic obsidian menaces with an embossed image of a grinning skull. It beckons you to tempt fate and put it on. Do you?  | 
 conjurer's stralite ringPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +5 Mag / +5 Wil Spellpower: +7 (+1 eff.) Rings make your fingers look great!  | 
 Crude Iron Battle Axe of Kroll (68-102 power, 7 apr)Requires: - Strength 50 Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / battleaxe ; tier 4 It must be held with both hands. Base power: 68.0 - 102.0 Uses stats: 50% Mag, 130% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +7 Crit. chance: +10.0% Attack speed: 100% When wielded/worn: Armour: +6 Defense: +6 (+3 eff.) Changes stats: +2 Dex / +2 Con Changes damage: +10% physical Stun/Freeze immunity: +30% Knockback immunity: +30% Made in times before the Dwarves learned beautiful craftsmanship, the rough appearance of this axe belies its great power. Only Dwarves may harness its true strength, however.  | 
 This item will automatically be transmogrified when you leave the level.balanced voratun battleaxe of evisceration (56-84 power, 4 apr) Requires: - Strength 48 Crafted by a master 3.00 Encumbrance. Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 56.0 - 84.0 Uses stats: 50% Mag, 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +4 Crit. chance: +8.0% Attack speed: 100% On weapon crit: * Wound the target dealing 360 physical damage across 5 turns and reducing healing by 50% When wielded/worn: Accuracy: +13 (+3 eff.) Physical crit. chance: +16.0% Physical power: +17 (+3 eff.) Defense: +14 (+6 eff.) Disarm immunity: +43% Massive two-handed battleaxes.  | 
 This item will automatically be transmogrified when you leave the level.blazebringer's voratun battleaxe of erosion (56-85 power, 4 apr) Requires: - Strength 48 Infused by nature 3.00 Encumbrance. Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 56.5 - 84.8 Uses stats: 50% Mag, 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +4 Crit. chance: +8.0% Attack speed: 100% Damage (Melee): +23 nature Damage (radius 2) on crit: +44 fire When wielded/worn: Changes resistances penetration: +31% fire Global speed: +10% Massive two-handed battleaxes.  | 
 This item will automatically be transmogrified when you leave the level.Shantiz the Stormblade (15-20 power, 20 apr) Requires: - Dexterity 30 Infused by nature 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 Base power: 15.0 - 19.5 Uses stats: 50% Mag, 100% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +20 Crit. chance: +10.0% Attack speed: 100% On weapon hit: * Causes lightning to strike and destroy any projectiles in a radius of 10, dealing damage and dazing enemies in a radius of 5 around them. When wielded/worn: Changes stats: +20 Dex Slows Projectiles: +40% Quick Weapon Swap:This item allows the wearer to swap to their secondary weapon without spending a turn. This surreal dagger crackles with the intensity of a vicious storm.  | 
 This item will automatically be transmogrified when you leave the level.voratun dagger of torment (37-48 power, 9 apr) Requires: - Dexterity 48 Infused by psionic forces 1.00 Encumbrance. Type: weapon / dagger ; tier 5 Base power: 37.0 - 48.1 Uses stats: 50% Dex, 50% Mag, 50% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +9 Crit. chance: +10.0% Attack speed: 100% On weapon hit: * 20% chance to stun, blind, pin, confuse, or silence the target for 3 turns Sharp, short and deadly.  | 
 This item will automatically be transmogrified when you leave the level.Dream Malleus (56-84 power, 9 apr) Requires: - Willpower 25 - Strength 25 Powered by arcane forces Crafted by a master Infused by psionic forces 5.00 Encumbrance. [Unique] Type: weapon / greatmaul ; tier 4 It must be held with both hands. Base power: 56.0 - 84.0 Uses stats: 70% Wil, 50% Mag, 70% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +9 Attack speed: 100% On weapon hit: * 14% chance to reduce all saves and defense by 28 * Projects up to 2 attacks dealing 30% weapon damage to other random targets in range 7 as mind damage (1/turn) Damage (Melee): +17 mind Damage (radius 1) on hit: +20 mind / +12 fire When wielded/worn: Changes stats: +2 Cun / +3 Wil Changes damage: +10% mind / +10% physical Talent cooldown: Hammer Toss (-2 turns) Talents granted: +3 Dream Smith's Hammer +3 Hammer Toss Psi each turn: +0.10 Mindpower: +15 (+5 eff.) Mental crit. chance: +5% A large shimmering maul that seems to produce a ringing in your ears. It is both as malleable as thought and as hard as the strongest steel.  | 
 This item will automatically be transmogrified when you leave the level.mighty dragonbone longbow of true flight Requires: - Dexterity 48 - Talent Shoot Crafted by a master 4.00 Encumbrance. Type: weapon / longbow ; tier 5 It must be held with both hands. Base power: 0.0 - 0.0 Uses stat: 50% Mag Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 100% Firing range: +10 When wielded/worn: Accuracy: +21 (+5 eff.) Physical crit. chance: +18.0% Physical power: +17 (+3 eff.) Changes stats: +8 Str Longbows are used to shoot arrows at your foes.  | 
 This item will automatically be transmogrified when you leave the level.truestriking dwarven-steel longsword of torment (22-31 power, 4 apr) Requires: - Strength 24 Crafted by a master Infused by psionic forces 3.00 Encumbrance. Type: weapon / longsword ; tier 3 Base power: 22.0 - 30.8 Uses stats: 50% Mag, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +4 Crit. chance: +3.5% Attack speed: 100% On weapon hit: * 20% chance to stun, blind, pin, confuse, or silence the target for 3 turns When wielded/worn: Accuracy: +10 (+2 eff.) Armour penetration: +8 Changes resistances penetration: +8% physical Sharp, long, and deadly.  | 
 This item will automatically be transmogrified when you leave the level.plaguebringer's voratun mace (46-65 power, 6 apr) Requires: - Strength 48 Powered by arcane forces 3.00 Encumbrance. Type: weapon / mace ; tier 5 Base power: 46.5 - 65.1 Uses stats: 50% Mag, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +6 Crit. chance: +3.0% Attack speed: 100% When this weapon hits: Epidemic (20% chance level 5). On weapon hit: * 9% chance to reduce strength, dexterity, and constitution by 33 Damage (Melee): +15 blight When wielded/worn: Disease immunity: +13% Blunt and deadly.  | 
 This item will automatically be transmogrified when you leave the level.projecting living mindstar of balance (16-18 power, 40 apr, mind damage) Requires: - Willpower 48 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 5 Base power: 16.0 - 17.6 Uses stats: 50% Wil, 50% Mag, 30% Cun Damage type: Mind Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +40 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes damage: +15% lightning / +14% fire / +6% cold Talent masteries: +0.20 Psionic / Focus +0.10 Psionic / Projection Talent granted: +1 Attune Mindstar Physical save: +3 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +2 (+1 eff.) Equilibrium when hit: +1.40 Mindpower: +10 (+3 eff.) Mental crit. chance: +5% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty.  | 
 This item will automatically be transmogrified when you leave the level.projecting thorny mindstar of gales (8-9 power, 24 apr, nature damage) Requires: - Willpower 24 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 3 Base power: 8.5 - 9.4 Uses stats: 50% Wil, 50% Mag, 30% Cun Damage type: Nature Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +24 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Defense: +17 (+7 eff.) Changes damage: +19% lightning / +14% fire / +8% physical / +20% cold Talent masteries: +0.20 Psionic / Focus +0.10 Psionic / Projection Talent granted: +1 Attune Mindstar Pinning immunity: +17% Mindpower: +6 (+2 eff.) Mental crit. chance: +3% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty.  | 
 This item will automatically be transmogrified when you leave the level.mighty drakeskin leather sling of true flight Requires: - Dexterity 48 - Talent Shoot Crafted by a master 4.00 Encumbrance. Type: weapon / sling ; tier 5 Base power: 0.0 - 0.0 Uses stat: 50% Mag Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Attack speed: 100% Firing range: +10 When wielded/worn: Accuracy: +8 (+2 eff.) Physical crit. chance: +9.0% Physical power: +11 (+2 eff.) Changes stats: +4 Str Slings are used to hurl stones or metal shots at your foes.  | 
 This item will automatically be transmogrified when you leave the level.blighted dragonbone magestaff of wizardry (30-36 power, 6 apr, fire element) Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 130% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes stats: +4 Mag / +4 Wil Changes damage: +30% fire Talent granted: +1 Command Staff Vim when firing critical spell: +5.00 Maximum mana: +55.00 Maximum vim: +17.00 Spellpower: +28 (+6 eff.) Spell crit. chance: +13% Staves designed for wielders of magic, by the greats of the art.  | 
 This item will automatically be transmogrified when you leave the level.greater dragonbone magestaff of warding (30-36 power, 6 apr, fire element) Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 130% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Armour: +6 Defense: +6 (+3 eff.) Maximum wards: +2 lightning / +2 cold / +2 arcane / +2 fire Changes damage: +30% lightning / +30% cold / +30% arcane / +30% fire Talents granted: +3 Ward +1 Command Staff Spellpower: +25 (+5 eff.) Spell crit. chance: +5% Staves designed for wielders of magic, by the greats of the art.  | 
 This item will automatically be transmogrified when you leave the level.quick voratun waraxe of daylight (40-55 power, 6 apr) Requires: - Strength 48 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 5 Base power: 39.5 - 55.3 Uses stats: 50% Mag, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +6 Crit. chance: +7.0% Attack speed: 100% Damage (Melee): +14 light Damage against: +13% Undead When wielded/worn: Accuracy: +17 (+4 eff.) Changes stats: +4 Dex Combat speed: +10% One-handed war axes.  | 
 This item will automatically be transmogrified when you leave the level.voratun waraxe of torment (40-56 power, 6 apr) Requires: - Strength 48 Infused by psionic forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 5 Base power: 40.0 - 56.0 Uses stats: 50% Mag, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +6 Crit. chance: +7.0% Attack speed: 100% On weapon hit: * 20% chance to stun, blind, pin, confuse, or silence the target for 3 turns One-handed war axes.  | 
 This item will automatically be transmogrified when you leave the level.elven-silk cloak of mindcraft (3 def, 0 armour) Infused by psionic forces 2.00 Encumbrance. Type: armor / cloak ; tier 5 When wielded/worn: Defense: +3 (+1 eff.) Changes stats: +4 Cun / +4 Wil Mental crit. chance: +6% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour.  | 
 This item will automatically be transmogrified when you leave the level.elven-silk robe of power (0 def, 0 armour) Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 5 When wielded/worn: Changes resistances: +15% all Changes damage: +12% all Spellpower: +16 (+3 eff.) A cloth vestment. It offers no intrinsic protection but can be enchanted.  | 
 This item will automatically be transmogrified when you leave the level.verdant silk robe of nature (+19%) (0 def, 0 armour) Infused by nature 2.00 Encumbrance. Type: armor / cloth ; tier 4 When wielded/worn: Changes stats: +7 Con Changes resistances: +19% nature / +13% all Changes damage: +25% nature Poison immunity: +35% Disease immunity: +42% A cloth vestment. It offers no intrinsic protection but can be enchanted.  | 
 Decayed Visage (0 def, 0 armour)Requires: - Magic 25 - Willpower 20 Powered by arcane forces Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Damage when hit (Melee): 6 darkness / 10 vim draining blight Changes stats: +8 Dex / +5 Mag / +5 Wil Changes resistances: +2% physical Changes damage: +9% blight / +10% arcane Maximum vim: +25.00 Spell crit. chance: +3% It can be used to activate talent Vimsense (costing 25 power out of 45/45) : Effective talent level: 2.0 Power cost: 25 out of 45/45. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Feel the very existence of creatures around you for 5 turns, in a radius of 10. The evil touch will reduce their blight resistance by 18% and all saves by 30, but also make them aware of you. The resistance and save reduction will improve with your Spellpower. A desiccated mask of human skin, all that remains of a necromancer from the Age of Pyre who failed to achieve lichdom. The transformative process partially succeeded, leaving him unable to die as his body slowly rotted from the inside out over several years. Now his spirit resides within this last bit of mummified flesh, still hungering for eternal life.  | 
 This item will automatically be transmogrified when you leave the level.thaloren drakeskin leather cap of trickery (0 def, 5 armour) Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Armour penetration: +6 Armour: +5 Fatigue: +5% Changes stats: +3 Dex / +4 Wil / +3 Cun Changes resistances: +13% blight Mental save: +8 (+3 eff.) A cap made of leather.  | 
 This item will automatically be transmogrified when you leave the level.impenetrable stralite mail armour of fire resistance (4 def, 19 armour) Requires: - Heavy armour training - Strength 38 Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 4 When wielded/worn: Armour: +19 Defense: +4 (+2 eff.) Fatigue: +12% Changes resistances: +22% fire A suit of armour made of mail.  | 
 This item will automatically be transmogrified when you leave the level.prismatic drakeskin leather armour of the deep (20 def, 10 armour) Requires: - Strength 20 Powered by arcane forces Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 5 When wielded/worn: Armour: +10 Defense: +20 (+8 eff.) Fatigue: +8% Changes resistances: +8% acid / +12% cold / +12% light / +14% darkness Allows you to breathe in: water A suit of armour made of leather.  | 
 This item will automatically be transmogrified when you leave the level.rejuvenating iron plate armour of fire resistance (0 def, 7 armour) Requires: - Massive armour training - Strength 22 Infused by nature Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 1 When wielded/worn: Armour: +7 Fatigue: +22% Changes resistances: +17% fire Life regen: +3.20 Stamina each turn: +0.80 A suit of armour made of metal plates.  | 
 6 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals.  | 
 147 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals.  | 
 8 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals.  | 
 11 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals.  | 
 5 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+3 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) When used to imbue an object: Defense: +6 (+3 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals.  | 
 11 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals.  | 
 9 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+4 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+3 eff.) When used to imbue an object: Defense: +8 (+4 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals.  | 
 5 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals.  | 
 Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +15 Damage when hit (Melee): 10 draining blight Changes damage: +5% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow.  | 
 6 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals.  | 
 3 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals.  | 
 4 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals.  | 
 4 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Accuracy: +10 (+2 eff.) Changes resistances penetration: +10% all When used to imbue an object: Accuracy: +10 (+2 eff.) Changes resistances penetration: +10% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals.  | 
 This item will automatically be transmogrified when you leave the level.Bladed Rift Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 5 When wielded/worn: Damage (Melee): 25 physical bleed Damage when hit (Melee): 25 physical bleed Changes resistances: +15% temporal Changes damage: +10% temporal / +5% physical Spellpower: +10 (+2 eff.) Mindpower: +10 (+3 eff.) Activating this item is instant. It can be used to activate talent Animate Blade (costing 15 power out of 25/25) : Effective talent level: 5.0 Power cost: 15 out of 25/25. Range: 10 Travel Speed: instantaneous Is: a spell Description: Open a hole in space, summoning an animated blade for 15 turns. Upon defeat, Ak'Gishil collapsed into this tiny rift. How it remains stable, you are unsure. If you focus, you think you can call forth a sword from it.  | 
 Crystal FocusPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 When wielded/worn: Changes stats: +5 Mag Changes damage: +20% arcane / +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane It can be used to combine with a weapon (makes a non enchanted weapon into an artifact) Activation costs 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself.  | 
 Dragon Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb Activation costs 1 power out of 1/1. This orb is warm to the touch.  | 
 Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal Activation costs 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it.  | 
 Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find.  | 
 5 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals.  | 
 3 fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals.  | 
 11 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals.  | 
 8 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals.  | 
 Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you.  | 
 9 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals.  | 
 7 diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals.  | 
 3 moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+5 eff.) Physical save: +10 (+4 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+4 eff.) When used to imbue an object: Defense: +10 (+5 eff.) Physical save: +10 (+4 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+4 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals.  | 
 5 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals.  | 
 9 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals.  | 
 8 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals.  | 
 10 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals.  | 
 3 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals.  | 
 5 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals.  | 
Achievements
			Bringer of Doom (Exploration mode)
			Killed a Bringer of Doom.By Tragnagahg the Cornac Doombringer level 31
58th Dusk 122nd year of Ascendancy at 10:16 see stats
			Demonic Invasion (Exploration mode)
			Stopped a demonic invasion by closing their portal.By Tragnagahg the Cornac Doombringer level 41
16th Haze 122nd year of Ascendancy at 15:10 see stats
			Dragon's Greed (Exploration mode)
			Amassed 8000 gold pieces.By Tragnagahg the Cornac Doombringer level 42
18th Haze 122nd year of Ascendancy at 19:49 see stats
			Exterminator (Exploration mode)
			Killed 1000 creatures.By Tragnagahg the Cornac Doombringer level 22
26th Dusk 122nd year of Ascendancy at 14:39 see stats
			Infinite x10 (Exploration mode)
			Got to level 10 of the infinite dungeon.By Tragnagahg the Cornac Doombringer level 13
3rd Flare 122nd year of Ascendancy at 17:50 see stats
			Infinite x20 (Exploration mode)
			Got to level 20 of the infinite dungeon.By Tragnagahg the Cornac Doombringer level 25
36th Dusk 122nd year of Ascendancy at 07:50 see stats
			Infinite x30 (Exploration mode)
			Got to level 30 of the infinite dungeon.By Tragnagahg the Cornac Doombringer level 33
66th Dusk 122nd year of Ascendancy at 09:11 see stats
			Infinite x40 (Exploration mode)
			Got to level 40 of the infinite dungeon.By Tragnagahg the Cornac Doombringer level 42
18th Haze 122nd year of Ascendancy at 19:49 see stats
			Invasion from the Depths (Exploration mode)
			Stopped a naga invasion by closing their portal.By Tragnagahg the Cornac Doombringer level 19
12nd Dusk 122nd year of Ascendancy at 08:59 see stats
			Level 10 (Exploration mode)
			Got a character to level 10.By Tragnagahg the Cornac Doombringer level 10
6th Mirth 122nd year of Ascendancy at 09:43 see stats
			Level 20 (Exploration mode)
			Got a character to level 20.By Tragnagahg the Cornac Doombringer level 20
21st Dusk 122nd year of Ascendancy at 16:52 see stats
			Level 30 (Exploration mode)
			Got a character to level 30.By Tragnagahg the Cornac Doombringer level 30
51st Dusk 122nd year of Ascendancy at 03:10 see stats
			Level 40 (Exploration mode)
			Got a character to level 40.By Tragnagahg the Cornac Doombringer level 40
9th Haze 122nd year of Ascendancy at 13:57 see stats
			Size is everything (Exploration mode)
			Did over 1500 damage in one attack.By Tragnagahg the Cornac Doombringer level 35
73rd Dusk 122nd year of Ascendancy at 13:36 see stats
			Size matters (Exploration mode)
			Did over 600 damage in one attack.By Tragnagahg the Cornac Doombringer level 32
59th Dusk 122nd year of Ascendancy at 23:58 see stats
			That was close (Exploration mode)
			Killed your target while having only 1 life left.By Tragnagahg the Cornac Doombringer level 18
8th Dusk 122nd year of Ascendancy at 15:51 see stats
			Treasure Hoarder (Exploration mode)
			Amassed 3000 gold pieces.By Tragnagahg the Cornac Doombringer level 29
50th Dusk 122nd year of Ascendancy at 22:19 see stats
			Treasure Hunter (Exploration mode)
			Amassed 1000 gold pieces.By Tragnagahg the Cornac Doombringer level 18
7th Dusk 122nd year of Ascendancy at 21:34 see stats
Log
Tragnagahg is no longer transformed.
Talent Burning Sacrifice is ready to use.
Curse of Death from Pale Drake hits Tragnagahg for (14 abyssal shield), 14 darkness (14 total damage).
Resting starts...
Rested for 1 turns (stop reason: taken damage).
Tragnagahg returns to normal.
Curse of Death from Pale Drake hits Tragnagahg for (14 abyssal shield), 14 darkness (14 total damage).
Resting starts...
Tragnagahg's weapon stops glowing.
Tragnagahg is no longer cursed.
Tragnagahg's is no longer blazing.
Talent Reckless Strike is ready to use.
Talent Detonating Charge is ready to use.
Talent Rune: Shatter Afflictions is ready to use.
Talent Rune: Stormshield is ready to use.
Talent Voracious Blade is ready to use.
Talent Abduction is ready to use.
Talent Meteoric Crash is ready to use.
Talent Fiery Torment is ready to use.
Talent Obliterating Smash is ready to use.
Talent Wraithform is ready to use.
Talent Destroyer is ready to use.
Rested for 29 turns (stop reason: all resources and life at maximum).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

































































































































