










Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
Addons | Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Items Vault 1.7.0Donators/Buyers bonus! Auto-Transmo Gems 1.7.0Adds a new game option "Auto-transmo gems", which will place gemsof the specified tier or lower into the transmogrification chest when initially picked up, as with other items. The option is ignored if you have any talents that consume gems, as a convenience to Alchemists. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Possessor Bonus Class 1.7.4Donators/Buyers bonus! Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
Campaign | Infinite |
Mode | Insane Adventure |
Sex | Male |
Race | Cornac |
Class | Oozemancer |
Level / Exp | 25 / 62% |
Size | big |
Lifes / Deaths | Killed by Elenor the skeleton warrior at level 14 on the 1st Summertide 122nd year of Ascendancy at 12:20 0 / 7Killed by Betebrebeth the skeleton warrior at level 19 on the 3rd Flare 122nd year of Ascendancy at 14:44 Killed by shadow at level 23 on the 3rd Dusk 122nd year of Ascendancy at 11:12 Killed by Xanygavena the dredge captain at level 23 on the 3rd Dusk 122nd year of Ascendancy at 12:48 Killed by Belikira the greater teluvorta at level 25 on the 8th Dusk 122nd year of Ascendancy at 12:00 Killed by Belikira the greater teluvorta at level 25 on the 8th Dusk 122nd year of Ascendancy at 13:37 Killed by Belikira the greater teluvorta at level 25 on the 8th Dusk 122nd year of Ascendancy at 15:08 |
Antimagic | Follower |
Primary Stats
Strength | 10 (base 10) |
Dexterity | 16 (base 10) |
Constitution | 39 (base 28) |
Magic | 10 (base 10) |
Willpower | 64 (base 55) |
Cunning | 40 (base 34) |
Resources
Life | -31/775 |
Equilibrium | 67 |
Healing Factor | 1.5162543368031 |
Regeneration | 23.903650631689 |
Speed
Mental | 0% |
Attack | 0% |
Movement | +10% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 8 |
See Invisible | 9 |
Offense: Mainhand
Damage | 34 |
Accuracy | 39 |
Crit Chance | 12% |
APR | 24 |
Speed | 1.00 |
Offense: Offhand
Damage | 33 |
Accuracy | 39 |
Crit Chance | 16% |
APR | 13 |
Speed | 1.00 |
Offense: Spell
Spellpower | 10 |
Crit Chance | 10% |
Speed | 1 |
Offense: Mind
Mindpower | 48 |
Crit Chance | 22% |
Speed | 1 |
Offense: Damage Bonus
Acid | +26% |
Nature | +15% |
Cold | +8% |
Fire | +10% |
Mind | +15% |
All | 0% |
Offense: Damage Penetration
Nature | +20% |
Darkness | +5% |
Cold | +5% |
All | 0% |
Defense: Base
Armour (hardiness) | 25 (60%) |
Defense | 20 |
Ranged Defense | 20 |
Fatigue | 0 |
Physical Save | 32 |
Spell Save | 38 |
Mental Save | 30 |
Defense: Resistances
Acid | + 25%( 70%) |
Blight | + 20%( 70%) |
Arcane | + 22%( 70%) |
Cold | + 24%( 70%) |
All | + 11%( 70%) |
Lightning | + 21%( 70%) |
Light | + 14%( 70%) |
Temporal | + 15%( 70%) |
Mind | + 11%( 70%) |
Darkness | + 23%( 70%) |
Fire | + 27%( 70%) |
Nature | + 66%( 70%) |
Defense: Immunities
Bleed Resistance | 42% |
Confusion Resistance | 20% |
Instadeath Resistance | 100% |
Poison Resistance | 42% |
Blind Resistance | 42% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 193 life over 5 turns. Its effects scale with your Constitution stat. |
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
Infusions | Effective talent level: 1.0 Infusion: MovementUse mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 581% for 1 game turn. You gain 100% stun, daze, and pin immunity during the effect. Any actions other than movement will cancel the effect. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Constitution stat. |
Class Talents
Wild-gift / Eyal's fury | 1.30 |
| 2/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Wild-gift / Oozing blades | 1.30 |
| 3/5 |
| 2/5 |
| 3/5 |
| 2/5 |
Wild-gift / Moss | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Wild-gift / Slime | 1.30 |
| 4/5 |
| 2/5 |
| 1/5 |
| 1/5 |
Wild-gift / Ooze | 1.30 |
| 4/5 |
| 1/5 |
| 1/5 |
| 2/5 |
Wild-gift / Mucus | 1.30 |
| 1/5 |
| 3/5 |
| 2/5 |
| 1/5 |
Generic Talents
Wild-gift / Call of the wild | 1.30 |
| 1/5 |
| 3/5 |
| 0/5 |
| 0/5 |
Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Wild-gift / Mindstar mastery | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Wild-gift / Antimagic | 1.30 |
| 2/5 |
| 1/5 |
| 5/5 |
| 2/5 |
Wild-gift / Fungus | 1.60 |
| 5/5 |
| 1/5 |
| 1/5 |
| 2/5 |
Effects
Quests
All foes have the multiply talent! Infinite Dungeon Challenge (Level 11): MultiplicityTurns left: 0 | failed |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 13): Exterminator | active |
Find, challenge, and kill your mirror clone on the level. Infinite Dungeon Challenge (Level 18): Mirror Match | failed |
Leave the level (to the next level) without killing a single creature. You will get two rewards. Infinite Dungeon Challenge (Level 3): Pacifist | failed |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 4): ExterminatorYou completed the challenge and received: +3 Stat Points | done |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 7): Exterminator | failed |
You have entered the Infinite Dungeon. There is no going back now. The Infinite DungeonGo deep, fight, win or die in a blaze of glory! | active |
Equipment
On feet | ![]() 2.0 T1 feet armor [Rare] Master While equipped: Stats +2 Cun +1 Dex ----- def ----- Armour +1 Fatigue -4% Resists +6% nature Phys.save +6 (+3 eff.) ---------- misc Max.enc +21 Light +3 A pair of boots made of leather. |
Light source | ![]() 2.0 T1 lite [Ego] Nature While equipped: ----- def ----- Phys.save +5 (+2 eff.) Max.HP +42.00 Heal.mod +10% ---------- misc Light +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
On head | ![]() 2.0 T1 head armor [Rare] Nature While equipped: Stats +2 Dex dps ---------- Dmg.mod +11% acid Res.pen +20% nature Melee Ret 8 lightning ----- def ----- Defense +1 (+1 eff.) Resists +16% acid +6% lightning Crit.chn- 10.00% ---------- misc See.Invis +9 A pointy cloth hat, very wizardly... |
On hands | ![]() 1.0 T2 hands armor [Unique] Nature While equipped: Stats +5 Wil dps ---------- Dmg.mod +10% fire ----- def ----- Armour +4 Resists +18% fire +10% darkness +10% nature Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Fire Breath: Level 2.0 Pwr.cost 24 out of 24/24. Range melee/personal Travel.spd instantaneous Is a mind power a nature gift Description: You breathe fire in a frontal cone of radius 6. Any target caught in the area will take 96.19 fire damage over 3 turns. The damage will increase with your Strength and the critical chance is based on your Mental crit rate. Each point in fire drake talents also increases your fire resistance by 1%. These dragon scale gloves are tipped with the claws and teeth of a vicious Wyrm. The gloves are warm to the touch. |
Tool | ![]() 2.0 T4 totem charm [Ego] Nature Heal yourself and all friendly characters within 10 spaces for 362 Puts all charms on 15 cooldown 100% to reduce 1 talent cooldowns by 2. Natural totems are made by powerful wilders to store nature power. |
On fingers | ![]() 0.1 T2 ring jewelry [Rare] Psionic While equipped: dps ---------- On Hit (Melee): * 20% chance to slow global speed by 57% ----- def ----- Resists +3% darkness +9% cold Mind.save +5 (+3 eff.) Confus- +20% Rings make your fingers look great! |
On fingers | ![]() 0.1 T1 ring jewelry [Rare] Master While equipped: dps ---------- Res.pen +5% darkness Melee Ret 2 nature ----- def ----- Fatigue -5% Resists +3% light ---------- misc Max.enc +20 Light +2 Rings make your fingers look great! |
Around neck | ![]() 0.1 T1 amulet jewelry [Ego+] Nature/Master While equipped: Stats +3 Dex +4 Cun +6 Con dps ---------- Mov.spd +10% ----- def ----- Fatigue -4% Resists +10% blight HP.reg +1.00 ---------- misc Stam/turn +0.40 Amulets make your neck look great! It was hardened by the digestive sack. |
In main hand | ![]() 3.0 T3 mindstar 1H weapon [Ego+] Nature Power 8.5 - 9.4 Nature Uses 50% Wil, 30% Cun Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +24 Crit +3.5% Atk.spd 100% While equipped: dps ---------- Mind.crit +3% Mind.pwr +6 (+2 eff.) Melee+ 6 cold Dmg.mod +8% cold Res.pen +5% cold ----- def ----- Armour +5 Resists +6% cold ---------- misc Talents +1 Attune Mindstar Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Around waist | ![]() 1.0 T1 belt armor [Ego] Nature/Master While equipped: dps ---------- Phys.pwr +4 (+2 eff.) ----- def ----- Resists +5% lightning +5% temporal Spell.save +6 (+3 eff.) ---------- misc Size +1 A belt that goes around your waist. |
In off hand | ![]() 3.0 T2 mindstar 1H weapon [Unique] Nature Power 8.0 - 8.8 Nature Uses 50% Wil, 30% Cun Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +13 Crit +7.0% Atk.spd 100% While equipped: dps ---------- Mind.crit +4% Mind.pwr +8 (+2 eff.) ----- def ----- HP.reg +2.00 Heal.mod +20% ---------- misc Masteries +0.30 Wild-gift/Fungus Bloom Heal: (Instant) Level 1.0 Pwr.cost 40 out of 0/40. Range melee/personal Travel.spd instantaneous Description: Call upon the power of nature to regenerate your body for 39 life every turn for 6 turns. The life healed will increase with the Willpower stat. Pristine flowers coat the surface of this mindstar. Touching it fills you with a sense of calm and refreshes your body. |
Cloak | ![]() 2.0 T1 cloak armor [Ego] Master While equipped: ----- def ----- Defense +6 (+3 eff.) Phys.save +6 (+3 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Main armor | ![]() 2.0 T3 cloth armor [Unique] Nature While equipped: Stats +5 Con +4 Wil dps ---------- Mind.crit +5% Mind.pwr +10 (+3 eff.) Dmg.mod +15% acid +15% nature +15% mind Melee Ret 20 nature slow 20 poison ----- def ----- Armour +15 Hardiness +30% Defense +10 (+5 eff.) Resists +30% nature +11% all Phys.save +10 (+5 eff.) Spell.save +10 (+4 eff.) This set of robes is made wholly of spider silk. It looks outlandish and some sages think it came from another world, probably through a farportal. |
Inventory
![]() 0.1 infusion scroll [Ego] Nature When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 12 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a nature gift Description: Activate the infusion to instantly heal yourself for 176 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Willpower stat. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
![]() 3.0 T3 battleaxe 2H weapon Reqs Str 24 [Rare] Nature Power 34.5 - 51.8 Physical Uses 120% Str Acc+ +0.2% crit chance (max 25%) Apr +2 Crit +6.5% Atk.spd 100% Melee+ +16 nature On Hit: * 20% chance to reduce strength, dexterity, and constitution by 6 While equipped: dps ---------- Crit.mult +5.00% Dmg.mod +3% arcane Melee Ret 4 blight ----- def ----- Resists +5% arcane +9% blight ---------- misc Max.psi +20.00 Massive two-handed battleaxes. |
![]() 1.0 T2 dagger 1H weapon [Rare] Nature Power 13.0 - 16.9 Physical Uses 50% Dex, 50% Str Acc+ +0.2% crit chance (max 25%) Apr +6 Crit +5.0% Atk.spd 100% Melee+ +6 nature While equipped: dps ---------- Mind.pwr +10 (+3 eff.) On Hit (Melee): * 20% chance to reduce all saves and defense by 30 ----- def ----- Resists +6% mind Spell.save +6 (+3 eff.) ---------- misc Max.psi +50.00 Sharp, short and deadly. |
![]() 5.0 T3 staff 2H weapon Reqs Mag 24 [Ego++] Arcane Power 20.0 - 24.0 Physical Uses 80% Mag Mastery Staff Mastery Acc+ +2.0% proc dam (max 200%) Apr +4 Crit +3.5% Atk.spd 100% While equipped: dps ---------- Spell.crit +3% Crit.mult +22.00% Spell.pwr +13 (+11 eff.) Melee+ 21 fire Dmg.mod +20% darkness ----- def ----- Resists +10% darkness ---------- misc See.Invis +7 Talents +1 Command Staff Staves designed for wielders of magic, by the greats of the art. |
![]() 3.0 T3 waraxe 1H weapon Reqs Str 24 [Normal] Power 20.5 - 28.7 Physical Uses 100% Str Acc+ +0.2% crit chance (max 25%) Apr +4 Crit +4.5% Atk.spd 100% One-handed war axes. |
![]() 2.0 T3 cloth armor [Rare] Nature While equipped: dps ---------- Mind.crit +1% Dmg.mod +10% acid ----- def ----- Defense +15 (+8 eff.) Resists +15% acid +12% temporal +11% all ---------- misc Hate/m.crit +5.00 Max.psi +30.00 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
![]() 3.0 T1 feet armor Reqs Heavy armour training [Rare] Master While equipped: dps ---------- Phys.crit +3.0% Phys.pwr +4 (+2 eff.) Dmg.mod +6% acid +9% nature Res.pen +15% darkness Apr +4 On Hit (Melee): * 20% chance to reduce armor by 15% ----- def ----- Armour +3 Fatigue +2% Resists +9% darkness Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
![]() 0.0 T3 black gem [Normal] While equipped: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Item imbue powers: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 3.0 T3 digger tool [Random Unique] Master While equipped: Stats +6 Str dps ---------- Res.pen +10% acid Apr +8 ----- def ----- Fatigue -7% Resists +3% cold Crit.chn- 15.00% Max.HP +22.00 Disarm- +20% ---------- misc Max.stam +21.00 While carried: ---------- misc Talents +1 Dig Perfect Strike: (Instant) Puts all charms on 26 cooldown Level 2.0 Pwr.cost 26 out of 26/26. Range melee/personal Travel.spd instantaneous Description: You have learned to focus your blows to hit your target, granting +57 accuracy and allowing you to attack creatures you cannot see without penalty for the next 4 turns. Allows you to dig a wall, remove a tree, create ways. |
![]() 1.0 T3 lite [Ego] Master/Psionic While equipped: Stats +4 Wil dps ---------- Dmg.mod +6% mind ---------- misc Light +6 A normal brass lantern, enhanced by alchemy to make it brighter. |
![]() 0.0 T2 multi-hued gem [Unique] Arcane While equipped: Stats +5 Mag Dmg.mod +20% arcane +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane Combine with a weapon (makes a non enchanted weapon into an artifact). Uses 1 power out of 1/1 This crystal radiates the power of the Spellblaze itself. |
![]() 1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
![]() 2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Achievements
By Agbe the Cornac Oozemancer level 21
8th Flare 122nd year of Ascendancy at 17:26 see stats
By Agbe the Cornac Oozemancer level 25
8th Dusk 122nd year of Ascendancy at 15:07 see stats
By Agbe the Cornac Oozemancer level 13
7th Mirth 122nd year of Ascendancy at 21:35 see stats
By Agbe the Cornac Oozemancer level 25
8th Dusk 122nd year of Ascendancy at 03:54 see stats
By Agbe the Cornac Oozemancer level 10
3rd Mirth 122nd year of Ascendancy at 00:14 see stats
By Agbe the Cornac Oozemancer level 20
3rd Flare 122nd year of Ascendancy at 20:32 see stats
By Agbe the Cornac Oozemancer level 22
2nd Dusk 122nd year of Ascendancy at 00:03 see stats
By Agbe the Cornac Oozemancer level 14
1st Summertide 122nd year of Ascendancy at 08:00 see stats
Log
Agbe starts regenerating health quickly.
Agbe uses Infusion: Wild.
Agbe stops burning.
Agbe is cured!
Agbe lessens the pain.
Agbe uses Oozewalk.
Agbe uses Slime Spit.
Lava floor heals Aeryriwen the elven guard!
Aeryriwen the elven guard performs a melee critical strike against Agbe!
Agbe is on fire!
Agbe shares damage with his oozes!
Aeryriwen the elven guard receives 72 healing.
Aeryriwen the elven guard hits Agbe for 8 physical, 2 fire (10 total damage).
Melee retaliation hits Aeryriwen the elven guard for 8 lightning, 18 acid, 25 nature, 2 nature, 4 nature (58 total damage).
Agbe shares damage with his oozes!
Burning from Aeryriwen the elven guard hits Agbe for 1 fire damage.
Agbe's Slime Spit hits Aeryriwen the elven guard for 239 nature damage.
You are brought back from the Fearscape!
Personal New Achievement: Fear me not! (Insane (Adventure) difficulty)!
Belikira the greater teluvorta shoots!
Agbe's Slime Spit killed Aeryriwen the elven guard!
Belikira the greater teluvorta's Shoot performs a ranged critical strike against Agbe!
Bloated ooze is knocked back!
Agbe is knocked back!
Agbe shares damage with his oozes!
Belikira the greater teluvorta's Shoot hits Bloated ooze for 104 physical damage.
Belikira the greater teluvorta's Shoot hits Agbe for 60 physical, 1 blight, 57 physical (119 total damage).
Belikira the greater teluvorta's Shoot hits Bloated ooze for 104 physical damage.
Belikira the greater teluvorta's Shoot hits Bloated ooze for 104 physical damage.
Agbe the level 25 cornac oozemancer was battered to death by Belikira the greater teluvorta and lost outside time on level 20 of Infinite Dungeon.