










Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
Addons | Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Items Vault 1.7.0Donators/Buyers bonus! Auto-Transmo Gems 1.7.0Adds a new game option "Auto-transmo gems", which will place gemsof the specified tier or lower into the transmogrification chest when initially picked up, as with other items. The option is ignored if you have any talents that consume gems, as a convenience to Alchemists. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Possessor Bonus Class 1.7.4Donators/Buyers bonus! Wanderer pick 1 in 3 talent choice 1.7.4Wanderer now choose one in three random talent trees instead. Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
Campaign | Maj'Eyal |
Mode | Insane Adventure |
Sex | Male |
Race | Thalore |
Class | Bulwark |
Level / Exp | 22 / 40% |
Size | medium |
Lifes / Deaths | Killed by Salewe the great wolf at level 10 on the 2nd Flare 122nd year of Ascendancy at 07:54 0 / 6Killed by Aderita the sick war bear at level 11 on the 5th Flare 122nd year of Ascendancy at 23:19 Killed by ritch flamespitter at level 12 on the 7th Flare 122nd year of Ascendancy at 01:46 Killed by Glethra the giant eel at level 22 on the 61st Dusk 122nd year of Ascendancy at 10:18 Killed by Cyrudhegalaith the netherworm mass at level 22 on the 62nd Dusk 122nd year of Ascendancy at 04:31 Killed by Cyrudhegalaith the netherworm mass at level 22 on the 62nd Dusk 122nd year of Ascendancy at 09:22 |
Antimagic | Follower |
Primary Stats
Strength | 51 (base 44) |
Dexterity | 33 (base 20) |
Constitution | 40 (base 33) |
Magic | 8 (base 10) |
Willpower | 34 (base 18) |
Cunning | 33 (base 10) |
Resources
Life | 1/900 |
Stamina | 78/223 |
Equilibrium | 55 |
Healing Factor | 1.2222297605397 |
Regeneration | 10.083395524453 |
Speed
Mental | +2.2204460492503E-14% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 6 |
Offense: Mainhand
Damage | 70 |
Accuracy | 40 |
Crit Chance | 23% |
APR | 22 |
Speed | 1.00 |
Offense: Offhand
Damage | |
Accuracy | |
Crit Chance | |
APR | |
Speed |
Offense: Spell
Spellpower | 4 |
Crit Chance | 8% |
Speed | 1 |
Offense: Mind
Mindpower | 36 |
Crit Chance | 17% |
Speed | 1 |
Offense: Damage Bonus
Nature | +15% |
Lightning | +3% |
Darkness | +12% |
All | 0% |
Offense: Damage Penetration
Temporal | +5% |
Fire | +5% |
Nature | +15% |
Defense: Base
Armour (hardiness) | 18 (38.594633868923%) |
Defense | 42 |
Ranged Defense | 42 |
Fatigue | 6.9238052216851 |
Physical Save | 34 |
Spell Save | 30 |
Mental Save | 24 |
Defense: Resistances
Acid | + 18%( 70%) |
Blight | + 13%( 70%) |
Cold | + 38%( 70%) |
All | + 7%( 70%) |
Lightning | + 24%( 70%) |
Temporal | + 10%( 70%) |
Darkness | + 37%( 70%) |
Fire | + 24%( 70%) |
Nature | + 31%( 70%) |
Defense: Immunities
Pinning Resistance | 70% |
Confusion Resistance | 46% |
Instadeath Resistance | 100% |
Disarm Resistance | 21% |
Poison Resistance | 50% |
Knockback Resistance | 21% |
Inscriptions (3/4)
Infusions | Effective talent level: 1.0 Infusion: HeroismUse mode: Activated Range: melee/personal Cooldown: 31 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to endure even the most grievous of wounds for 8 turns. While Heroism is active, you will only die when reaching -389 life. The duration and life will increase by 1% for every 1% life you have lost (currently 778 life, 15 duration) If your life is below 0 when this effect wears off it will be set to 1. Its effects scale with your Constitution stat. |
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 19% for 3 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Magic stat. |
Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 129 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Constitution stat. |
Class Talents
Technique / Combat techniques | 1.30 |
| 3/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Technique / Warcries | 1.30 |
| 2/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Technique / Shield defense | 1.30 |
| 5/5 |
| 1/5 |
| 2/5 |
| 3/5 |
Technique / Combat veteran | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Shield offense | 1.30 |
| 2/5 |
| 4/5 |
| 2/5 |
| 3/5 |
Generic Talents
Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Wild-gift / Antimagic | 1.00 |
| 2/5 |
| 1/5 |
| 4/5 |
| 0/5 |
Technique / Conditioning | 1.30 |
| 3/5 |
| 3/5 |
| 2/5 |
| 0/5 |
Race / Thalore | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.30 |
| 2/5 |
| 4/5 |
| 1/5 |
| 2/5 |
| 1/5 |
| 0/5 |
Effects
Quests
You successfully escorted the injured seer to the recall portal on level 2 of Old Forest. Escort: injured seer (level 2 of Old Forest)As a reward you improved talent Nature's Touch (+1 level(s)). | done |
You failed to protect the lone alchemist from death by Zubemina the warg. Escort: lone alchemist (level 1 of Old Forest) | failed |
You successfully escorted the lost defiler to the recall portal on level 1 of Ruins of Kor'Pul. Escort: lost defiler (level 1 of Ruins of Kor'Pul)As a reward you improved Cunning by +5. | done |
You successfully escorted the lost warrior to the recall portal on level 3 of Norgos Lair. Escort: lost warrior (level 3 of Norgos Lair)As a reward you improved talent Unflinching Resolve (+1 level(s)). | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
The Thaloren forest is disrupted. Corruption is spreading. Norgos the guardian bear is said to have gone mad. Madness of the AgesOn the western border of the forest a gloomy aura has been set up. Things inside are... twisted. * You have explored Norgos' Lair and put it to rest. * You have explored the Heart of the Gloom and slain the Withering Thing. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. | active |
You have been invited to join a group called the Ziguranth, dedicated to opposing magic. The Curse of Magic | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
Equipment
On feet | ![]() 2.0 T1 feet armor [Rare] Master While equipped: ----- def ----- Armour +1 Resists +9% acid +9% fire +6% cold Crit.chn- 5.00% Spell.save +6 (+3 eff.) HP.reg +4.00 Confus- +20% A pair of boots made of leather. |
Light source | ![]() 2.0 T1 lite [Ego+] Nature While equipped: Stats +2 Con ----- def ----- Resists +6% blight Max.HP +42.00 HP.reg +2.00 ---------- misc Light +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
On head | ![]() 2.0 T3 head armor [Random Unique] Nature/Master While equipped: Stats +4 Str +3 Dex +2 Cun dps ---------- Dmg.mod +3% darkness Res.pen +5% temporal Apr +5 Melee Ret 6 darkness ----- def ----- Armour +3 Fatigue +3% Resists +7% cold Def/telep +10 Res/telep +10% Dur/telep +10% ---------- misc Breathe water A cap made of leather. |
On hands | ![]() 1.5 T3 hands armor Reqs Heavy armour training [Unique] Disrupt/Master While equipped: Stats +6 Cun +6 Wil dps ---------- Mind.crit +9% Mind.pwr +8 (+4 eff.) Dmg.mod +15% nature Res.pen +15% nature ----- def ----- Armour +4 Defense +3 (+1 eff.) Spell.save +8 (+4 eff.) Max.HP +60.00 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Can't be worn by those with arcane powers. Destroy an arcane item (of a higher tier than the gauntlets). Uses 1 power out of 150/150 These voratun gauntlets appear to have suffered considerable damage. Originally used in the spellhunt, they were often used to destroy arcane artifacts, ridding the world of their influence. |
Tool | ![]() 2.0 T2 totem charm [Ego] Nature Heal yourself and all friendly characters within 10 spaces for 188 Puts all charms on 15 cooldown 100% to reduce fatigue by 27% for 2 turns. Natural totems are made by powerful wilders to store nature power. |
On fingers | ![]() 0.1 T1 ring jewelry [Rare] Master While equipped: Stats +1 Dex dps ---------- Dmg.mod +9% darkness On Hit (Melee): * 10% chance to reduce damage dealt by 20% ----- def ----- Max.HP +20.00 Disarm- +21% Pinning- +20% Knockbk- +21% ---------- misc Equi/ret +0.04 Psi/ret +0.08 Rings make your fingers look great! |
On fingers | ![]() 0.1 T1 ring jewelry [Rare] Psionic While equipped: Stats +1 Dex +4 Con dps ---------- Melee Ret 6 nature 6 fire ----- def ----- Resists +6% nature Crit.chn- 15.00% Mind.save +6 (+3 eff.) Confus- +26% Rings make your fingers look great! |
Around neck | ![]() 0.1 T2 amulet jewelry [Unique] Nature While equipped: Stats +5 Wil dps ---------- Mind.pwr +5 (+3 eff.) ----- def ----- Affinity +15% nature HP.reg +2.00 Enhances the effectiveness of Meditation by 20% Nature's Touch: Level 2.0 Pwr.cost 35 out of 4/35. Range melee/personal Travel.spd instantaneous Is a mind power a nature gift Description: Touch a target (or yourself) to infuse it with Nature, healing it for 211 (this heal does not work on undead). The amount healed will increase with your Mindpower. This is a string of ancient, hardened clay beads, cracked and faded with age. It was used by Wilders in ancient times, in an attempt to enhance their connection with Nature. |
In main hand | ![]() 3.0 T5 longsword 1H weapon [Random Unique] Nature/Master/Psionic Power 43.0 - 60.2 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +6 Crit +5.0% Atk.spd 100% Melee+ +18 mind +13 nature On Hit: * 24% chance to reduce all saves and defense by 24 While equipped: Stats +4 Cun +4 Wil dps ---------- Phys.crit +11.0% Crit.mult +28.00% Res.pen +5% fire Apr +11 ----- def ----- Resists +3% acid +9% fire +6% darkness +3% temporal Spell.save +6 (+3 eff.) Sharp, long, and deadly. |
Around waist | ![]() 1.0 T1 belt armor [Rare] Psionic While equipped: Stats +1 Str +1 Dex dps ---------- Mind.pwr +3 (+2 eff.) ----- def ----- Resists +6% darkness Phys.save +5 (+2 eff.) ---------- misc Stam/turn +3.00 A belt that goes around your waist. |
In off hand | ![]() 7.0 T2 shield armor Reqs Shield usage training [Unique] Nature When used to Attack: Power 28.0 - 39.2 Physical Uses 150% Str Acc+ +2.0% proc dam (max 200%) Crit +2.0% Block +60 While equipped: ----- def ----- Armour +10 Defense +9 (+3 eff.) Fatigue +14% Resists +20% cold +20% darkness +20% nature ---------- misc Talents +1 Block The barkwood of Wrathroot, made into roughly the shape of a shield. |
Cloak | ![]() 2.0 T3 cloak armor [Random Unique] Nature/Master While equipped: Stats +3 Cun +2 Dex dps ---------- Dmg.mod +3% lightning ----- def ----- Defense +2 (+1 eff.) Resists +3% lightning Max.HP +38.00 ---------- misc Light +3 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Main armor | ![]() 9.0 T2 light armor [Unique] Nature While equipped: Stats +3 Cun +2 Dex ----- def ----- Defense +16 (+6 eff.) Fatigue +2% Resists +15% lightning Poison- +50% Pinning- +50% On Nature Hit: 10% Call Lightning 2 Call Lightning: Level 2.0 Pwr.cost 25 out of 50/50. Range 10 Travel.spd instantaneous Is a nature gift Description: Calls forth a powerful beam of lightning doing 45.29 to 135.88 lightning damage (90.59 average). The damage will increase with your Mindpower. This armour seems to have been patched together from many eels. Yuck. |
Inventory
![]() 4.0 T3 longbow 2H weapon Reqs Shoot [Ego+] Arcane Acc+ +0.2% crit chance (max 25%) Atk.spd 100% Range +8 While equipped: dps ---------- Res.pen +9% physical Longbows are used to shoot arrows at your foes. |
![]() 3.0 T3 digger tool [Ego+] Master While equipped: Stats +2 Str +3 Dex dps ---------- Phys.pwr +5 (+1 eff.) Mov.spd +10% While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
![]() 1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
![]() 2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
![]() 2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
![]() 0.0 T3 tentacle weird [Legendary] Unknown While equipped: Stats +3 Str +3 Dex +3 Mag -3 Wil +3 Con 1 charge(s). Reduce the duration of all detrimental effects. Uses 10 power out of 1/10 Activation is instant. A tiny tentacle. It is rather cute and squishy. Each time you are afflicted with a detrimental effect you instinctively squish the tentacle a little, powering it up. (once per turn) When at full charge (10 effects applied) you can activate the tentacle to release its internal fluids all over you, halfing the remaining duration of any detrimental effects on you. |
![]() 0.0 T3 white gem [Normal] While equipped: Stun/Frz- +30% Item imbue powers: Stun/Frz- +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
Achievements
By Kajh the Thalore Bulwark level 17
46th Dusk 122nd year of Ascendancy at 23:58 see stats
By Kajh the Thalore Bulwark level 10
1st Flare 122nd year of Ascendancy at 03:54 see stats
By Kajh the Thalore Bulwark level 20
57th Dusk 122nd year of Ascendancy at 21:19 see stats
By Kajh the Thalore Bulwark level 11
5th Flare 122nd year of Ascendancy at 23:18 see stats
By Kajh the Thalore Bulwark level 9
1st Summertide 122nd year of Ascendancy at 18:46 see stats
By Kajh the Thalore Bulwark level 17
37th Dusk 122nd year of Ascendancy at 07:53 see stats
Log
Cyrudhegalaith the netherworm mass hits Kajh for (123 blocked), 62 physical (62 total damage).
Cyrudhegalaith the netherworm mass has shrugged off 38 damage and is ready for more.
Melee retaliation hits Cyrudhegalaith the netherworm mass for (6 rampage shugs off), 0 fire, (7 rampage shugs off), 0 nature, (6 rampage shugs off), 0 darkness (0 total damage).
Cyrudhegalaith the netherworm mass hits Kajh for (123 blocked), 41 physical (41 total damage).
Talent Assault is ready to use.
Kajh uses Assault.
Kajh performs a melee critical strike against Cyrudhegalaith the netherworm mass!
Cyrudhegalaith the netherworm mass's is vulnerable to attacks and effects!
Kajh performs a melee critical strike against Cyrudhegalaith the netherworm mass!
Velaremira the bloated horror uses Mind Sear.
Kajh hits Cyrudhegalaith the netherworm mass for (52 rampage shugs off), 9 physical, 141 physical, 15 mind, 15 nature, 204 physical, 15 mind, 15 nature (415 total damage).
Velaremira the bloated horror hits Kajh for 96 mind damage.
Melee retaliation hits Cyrudhegalaith the netherworm mass for 6 fire, 7 nature, 6 darkness (19 total damage).
Cyrudhegalaith the netherworm mass hits Kajh for 192 physical damage.
Cyrudhegalaith the netherworm mass is no longer rampaging.
Kajh is no longer attuned.
Velaremira the bloated horror uses Telekinetic Blast.
Kajh resists the punch!
Velaremira the bloated horror hits Kajh for 116 physical damage.
Kajh uses Shattering Shout.
Cyrudhegalaith the netherworm mass begins rampaging!
Cyrudhegalaith the netherworm mass performs a melee critical strike against Kajh!
Kajh is no longer being stalked by Cyrudhegalaith the netherworm mass.
Kajh hits Cyrudhegalaith the netherworm mass for (71 rampage shugs off), 233 physical (233 total damage).
Kajh hits Velaremira the bloated horror for 117 physical damage.
Melee retaliation hits Cyrudhegalaith the netherworm mass for 6 fire, 7 nature, 6 darkness (19 total damage).
Cyrudhegalaith the netherworm mass hits Kajh for 349 physical damage.
Kajh the level 22 thalore bulwark was battered to death by Cyrudhegalaith the netherworm mass on level 3 of Lake of Nur.