Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.4 |
| Addons | Draconians 1.0.4 Runic Golem 1.0.4 Items Vault 1.0.3 Misc objects Addon 1.0.4 Beholder 1.0.4 Star kitty race 1.0.4 Rare item Egos update 1.0.4 Arcane Ascetic 1.0.4 Arcanum Class Pack 1.0.4 Infinite Farportal 1.0.4 Spellsword 1.0.4 Turtle race 1.0.4 |
| Campaign | Infinite Farportal |
| Mode | Normal Adventure |
| Sex | Female |
| Race | Higher |
| Class | Alchemist |
| Level / Exp | 12 / 15% |
| Size | medium |
| Lifes / Deaths | Killed by devourer at level 11 on the 76th Pyre 122nd year of Ascendancy at 10:09 0 / 5Killed by stone troll at level 12 on the 77th Pyre 122nd year of Ascendancy at 14:09 Killed by headless horror at level 12 on the 77th Pyre 122nd year of Ascendancy at 17:51 Killed by eldritch eye at level 12 on the 77th Pyre 122nd year of Ascendancy at 21:38 Killed by eldritch eye at level 12 on the 78th Pyre 122nd year of Ascendancy at 01:19 |
Primary Stats
| Strength | 12 (base 11) |
| Dexterity | 12 (base 11) |
| Constitution | 16 (base 16) |
| Magic | 31 (base 30) |
| Willpower | 18 (base 11) |
| Cunning | 26 (base 26) |
Resources
| Life | -8/254 |
| Mana | 226/226 |
| Healing Factor | 1.1 |
| Regeneration | 0.275 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 11 |
| Lite | 7 |
| Infravision | 1 |
Offense: Mainhand
| Damage | 20 |
| Accuracy | 6 |
| Crit Chance | 8% |
| APR | 3 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 34.5 |
| Crit Chance | 8% |
| Speed | 1 |
Offense: Mind
| Mindpower | 27.5 |
| Crit Chance | 6% |
| Speed | 1 |
Offense: Damage Bonus
| Physical | +15% |
| Light | +10% |
| Mind | +10% |
Offense: Damage Penetration
| Light | +5% |
Defense: Base
| Armour (hardiness) | 4 (30%) |
| Defense | 14.7 |
| Ranged Defense | 16.7 |
| Fatigue | 1 |
| Physical Save | 23.4 |
| Spell Save | 17.15 |
| Mental Save | 15.4 |
Defense: Resistances
| Acid | + 15%( 70%) |
| Light | + 30%( 70%) |
| Temporal | + 6%( 70%) |
| Mind | + 8%( 70%) |
| Cold | + 15%( 70%) |
| Fire | + 15%( 70%) |
| Lightning | + 15%( 70%) |
Defense: Immunities
| Teleport Resistance | 50% |
| Instadeath Resistance | 100% |
| Poison Resistance | 30% |
| Blind Resistance | 8% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 14% for 4 turns. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 169 life over 5 turns. |
| Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 25 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 620% over 10 turns and instantly restoring 31 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
| Spell / Explosive admixtures | 1.30 |
| 2/5 |
| 5/5 |
| 1/5 |
| 0/5 |
| Spell / Advanced-golemancy | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Water alchemy | 1.30 |
| 2/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Spell / Golemancy | 1.30 |
| 2/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Generic Talents
| Cunning / Herbalism | 1.30 |
| 3/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Race / Higher | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Spell / Energy alchemy | 1.30 |
| 2/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Spell / Stone alchemy | 1.30 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
| beneficial effect | The target is under the effect of the cloak of deception, making it look alive. Cloak of Deception |
Quests
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress can support: 499 more runs. | active |
Equipment
| Tool | Eye of the Dreaming One Eye of the Dreaming OneInfused by psionic forces 2.00 Encumbrance. Type: tool / misc ; tier 1 When wielded/worn: Changes stats: +4 Wil Changes resistances: +8% mind Changes damage: +10% mind Sleep immunity: +100% It can be used to activate talent Sleep (costing 20 power out of 25/25) : Effective talent level: 3.0 Power cost: 20 out of 25/25. Range: 7.00 Travel Speed: instantaneous Is: a mind power Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act. Every 7 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. This ethereal eye stares eternally, as if seeing things that do not truly exist. |
| On fingers | Ring of Deception Ring of DeceptionPowered by arcane forces 1.00 Encumbrance. [Plot Item] Type: jewelry / ring When wielded/worn: Physical power: +12 Spellpower: +12 Mindpower: +12 A black ring, with subtle illusion enchantments flowing around it. |
| Around neck | steel amulet 'Glowhunger' steel amulet 'Glowhunger'Powered by arcane forces Crafted by a master Infused by psionic forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Armour: +3 Defense: +6 Damage when the wearer hits(melee): 2 temporal Changes resistances: +6% temporal Changes resistances penetration: +5% light Physical save: +11 Teleport immunity: +50% Stamina when hit: +0.40 Mana when hit: +0.90 Equilibrium when hit: +0.80 Psi when hit: +0.40 Hate when hit: +0.10 Light radius: +3 It can be used to forces nearby enemies to attack you (rad 65), placing all other charms into a 15 cooldown. Amulets can have magical properties. |
| In main hand | Belodor the ash starstaff (15-18 power, 3 apr, physical damage) Belodor the ash starstaff (15-18 power, 3 apr, physical damage)Requires: - Magic 16 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 2 It must be held with both hands. Base power: 15.0 - 18.0 Uses stat: 100% Mag Damage type: Physical Armour Penetration: +3 Physical crit. chance: +3.0% Attack speed: 100% Damage when this weapon hits: +8 acid Burst (radius 1) on hit: +12 mind / +4 acid When wielded/worn: Changes stats: +2 Wil Damage when the wearer is hit: 4 acid Changes damage: +15% physical Talent granted: +1 Command Staff Spellpower on spell critical (stacks up to 3 times): +12 Spellpower: +6 Spell crit. chance: +2% Staves designed for wielders of magic, by the greats of the art. |
| Quiver | 21 alchemist agate 21 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
| Light source | Summertide Phial Summertide PhialInfused by nature 1.00 Encumbrance. Type: lite / lite When wielded/worn: Changes resistances: +30% light Changes damage: +10% light Light radius: +4 Healing mod.: +10% It can be used to call light, costing 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
| On feet | Urthesus the Filthbile (3 def, 1 armour) Urthesus the Filthbile (3 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Defense: +3 Ranged Defense: +2 Fatigue: +1% Damage when the wearer hits(melee): 4 nature Damage when the wearer is hit: 12 nature Physical save: +6 A pair of boots made of leather. |
| Main armor | elven-silk robe of retribution (5 def, 0 armour) elven-silk robe of retribution (5 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 5 When wielded/worn: Defense: +5 Damage when the wearer is hit: 9 fire / 8 cold / 5 lightning / 6 acid A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Inventory
This item will automatically be transmogrified when you leave the level. steel dagger (8-10.4 power, 6 apr)steel dagger (8-10.4 power, 6 apr) Requires: - Dexterity 16 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 2 Base power: 8.0 - 10.4 Uses stats: 45% Dex, 45% Str Damage type: Physical Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% Sharp, short and deadly. |
steel dagger 'Erelolatharach' (10-13 power, 6 apr) steel dagger 'Erelolatharach' (10-13 power, 6 apr)Requires: - Dexterity 16 Infused by psionic forces 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 2 Base power: 10.0 - 13.0 Uses stats: 45% Str, 45% Dex Damage type: Physical Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% Damage when this weapon hits: +4 mind When wielded/worn: Changes resistances: +1% physical Changes damage: +6% mind Critical mult.: +5.00% Stamina each turn: +0.40 It can be used to project an attack as mind damage doing 100% weapon damage, placing all other charms into a 6 cooldown. Sharp, short and deadly. |
elm vilestaff (10-12 power, 2 apr, darkness damage) elm vilestaff (10-12 power, 2 apr, darkness damage)Requires: - Magic 11 5.00 Encumbrance. Type: weapon / staff ; tier 1 It must be held with both hands. Base power: 10.0 - 12.0 Uses stat: 100% Mag Damage type: Darkness Armour Penetration: +2 Physical crit. chance: +2.5% Attack speed: 100% When wielded/worn: Changes damage: +10% darkness Talent granted: +1 Command Staff Spellpower: +3 Spell crit. chance: +1% Staves designed for wielders of magic, by the greats of the art. |
Anigodan the cured leather whip (7.5-8.25 power, 3 apr) Anigodan the cured leather whip (7.5-8.25 power, 3 apr)Requires: - Dexterity 16 Infused by psionic forces 3.00 Encumbrance. Type: weapon / whip ; tier 2 Base power: 7.5 - 8.3 Uses stat: 90% Dex Damage type: Physical Armour Penetration: +3 Physical crit. chance: +4.5% Attack speed: 80% Damage when this weapon hits: +6 darkness Damage against: +8% Humanoid When wielded/worn: Defense: +2 Changes resistances: +6% nature / +3% lightning Physical save: +3 Stun/Freeze immunity: +5% Sharp, long and deadly. |
linen robe (0 def, 0 armour) linen robe (0 def, 0 armour)2.00 Encumbrance. Type: armor / cloth ; tier 1 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
agate agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
aquamarine aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all When used as an alchemist bomb: Mana regain 20 Gems can be sold for money or used in arcane rituals. |
opal opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used as an alchemist bomb: Bomb damage +10% Gems can be sold for money or used in arcane rituals. |
iron pickaxe (dig speed 38 turns) iron pickaxe (dig speed 38 turns)3.00 Encumbrance. Type: tool / digger ; tier 1 It can be used to dig a wall, cut a tree, ..., costing 1 power out of 1/1. Allows you to dig a wall, remove a tree, create ways. |
spinel spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 When used to imbue an object: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 When used as an alchemist bomb: Mana regain 10 Gems can be sold for money or used in arcane rituals. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of Yiilkgur, any items dropped inside is transported to the Fortress, processed by the core and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to the Fortress, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
2 ametrine 2 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used as an alchemist bomb: Additional 1 lite damage Gems can be sold for money or used in arcane rituals. |
citrine citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 When used as an alchemist bomb: Bomb thrown range +1 Gems can be sold for money or used in arcane rituals. |
Achievements
Level 10
Got a character to level 10.By JacketCarrot the Higher Alchemist level 10
74th Pyre 122nd year of Ascendancy at 11:07 see stats
Log
You are sent back to the material plane!
Eldritch eye casts Searing Light.
Eldritch eye casts Ice Shards.
Eldritch eye hits JacketCarrot for 83 lightning damage.
Eldritch eye hits JacketCarrot for 50 light damage.
Headless horror shrugs off the effect 'Frozen'!
Eldritch eye hits headless horror for 0 cold damage.
Eldritch eye hits JacketCarrot for 85 cold damage.
Eldritch eye hits headless horror for 0 cold damage.
Golem (servant of JacketCarrot) uses Taunt.
Golem (servant of JacketCarrot) provokes cave troll to attack it.
Eldritch eye hits JacketCarrot for 24 light damage.
Blade horror hits headless horror for 1 physical damage.
Blade horror hits cave troll for 10 physical damage.
Blade horror hits eldritch eye for 3 physical damage.
Character control switched to golem (servant of JacketCarrot).
Eldritch eye casts Searing Light.
Eldritch eye's spell attains critical power!
Eldritch eye casts Ice Shards.
JacketCarrot hits headless horror for 1 fire, 0 cold, 0 lightning, 1 acid, 2 nature damage (total 3.10).
Eldritch eye hits golem (servant of JacketCarrot) for 103 light damage.
Cave troll hits golem (servant of JacketCarrot) for 11 physical damage.
Headless horror hits JacketCarrot for 23 physical damage.
Headless horror killed JacketCarrot!
Eldritch eye casts Lightning.
Eldritch eye's spell attains critical power!
Character control switched to JacketCarrot.
Saving done.
Saving done.
Saving game...
