Sgt Malware the level 2 Shalore Adventurer by Bloodjewel

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceShalore
ClassAdventurer
Level / Exp2 / 25%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity13 (base 12)
Constitution12 (base 12)
Magic20 (base 18)
Willpower15 (base 12)
Cunning13 (base 12)

Resources

Life118/118
Mana131/131
Vim92/104
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy7
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower23
Crit Chance2%
Speed1

Offense: Mind

Mindpower15.7
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense2.05
Ranged Defense2.05
Fatigue6
Physical Save7.7
Spell Save12.25
Mental Save15.8

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Corruption / Shadowflame1.00
1/5
0/5
0/5
0/5
Spell / Blight1.00
0/5
0/5
0/5
0/5
Spell / Earth1.00
2/5
0/5
0/5
0/5
Corruption / Sanguisuge1.00
2/5
0/5
0/5
0/5
Corruption / Bone1.00
0/5
0/5
0/5
0/5
Corruption / Vim1.00
1/5
0/5
0/5
0/5

Generic Talents

Corruption / Torment1.00
3/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Around waist
Main armor
Light source
On hands
In main hand

Inventory

Achievements

Log

Sgt Malware killed Copperhead snake!

Sgt Malware picks up (f.):
iron dagger of erosion (10-13 power, 5 apr).

Resting starts...

Talent Pulverizing Auger is ready to use.
Talent Drain is ready to use.
Rested for 32 turns (stop reason: all resources and life at maximum).


Sgt Malware casts Command Staff.


Sgt Malware casts Wraithform.

Sgt Malware turns into a wraith.

Talent Command Staff is ready to use.

Sgt Malware casts Pulverizing Auger.

Crystals turns into floor.


Sgt Malware returns to normal.


Resting starts...

Talent Pulverizing Auger is ready to use.
Talent Wraithform is ready to use.
Rested for 27 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).