Dawhdl the level 19 Higher Archmage by poponcar

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
QuickTome: Arena Skip 1.3.1
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceHigher
ClassArchmage
Level / Exp19 / 60%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 10)
Dexterity27 (base 10)
Constitution29 (base 22)
Magic48 (base 47)
Willpower40 (base 29)
Cunning14 (base 11)

Resources

Life338/338
Mana311/311
Positive0/104
Healing Factor1
Regeneration2.65

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight12
Lite2
Infravision1

Offense: Mainhand

Damage26
Accuracy29
Crit Chance10%
APR5
Speed1.00

Offense: Spell

Spellpower46
Crit Chance15%
Speed1

Offense: Mind

Mindpower29
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)23 (30%)
Defense31
Ranged Defense31
Fatigue6
Physical Save25
Spell Save34
Mental Save28

Defense: Resistances

All+ 8%( 70%)

Defense: Immunities

Teleport Resistance5%
Confusion Resistance27%
Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Arcane1.30
2/5
3/5
1/5
1/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
4/5
5/5
0/5
Spell / Temporal1.30
1/5
4/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
4/5
1/5
1/5
Spell / Divination1.30
2/5
0/5
0/5
0/5
Race / Higher1.00
1/5
2/5
1/5
0/5
Spell / Conveyance1.30
4/5
1/5
1/5
0/5
Technique / Combat training1.00
1/5
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
active
done
done
done
done
done
active
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done
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done
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Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

A different point of view (Nightmare (Adventure) difficulty) Learned the five chapters of Orc history through loremaster Hadak's tales.
By Dawhdl the Higher Archmage level 19
27th Regrowth 123rd year of Ascendancy at 01:16
see stats
Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Dawhdl the Higher Archmage level 11
54th Dusk 122nd year of Ascendancy at 06:55
see stats
Home sweet home (Nightmare (Adventure) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Dawhdl the Higher Archmage level 19
27th Regrowth 123rd year of Ascendancy at 01:41
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Dawhdl the Higher Archmage level 10
35th Dusk 122nd year of Ascendancy at 12:19
see stats
Matrix style! (Nightmare (Adventure) difficulty) Finished the whole Abashed Expanse zone without being hit by a single void blast or manaworm. Dodging's fun!
By Dawhdl the Higher Archmage level 5
75th Pyre 122nd year of Ascendancy at 11:03
see stats
Orbituary (Nightmare (Adventure) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Dawhdl the Higher Archmage level 3
75th Pyre 122nd year of Ascendancy at 04:04
see stats
Rescuer of the lost (Nightmare (Adventure) difficulty) Rescued the merchant from the assassin lord.
By Dawhdl the Higher Archmage level 14
14th Haze 122nd year of Ascendancy at 21:04
see stats
Size matters (Nightmare (Adventure) difficulty) Did over 600 damage in one attack.
By Dawhdl the Higher Archmage level 18
22nd Regrowth 123rd year of Ascendancy at 01:49
see stats
The Legend of Garkul (Nightmare (Adventure) difficulty) Learned the five chapters of the Legend of Garkul.
By Dawhdl the Higher Archmage level 19
27th Regrowth 123rd year of Ascendancy at 01:16
see stats
The Right thing to do (Nightmare (Adventure) difficulty) Did the righteous thing in the ring of blood and disposed of the Blood Master.
By Dawhdl the Higher Archmage level 14
76th Haze 122nd year of Ascendancy at 18:19
see stats
Thralless (Nightmare (Adventure) difficulty) Freed at least 30 enthralled slaves in the slavers' compound.
By Dawhdl the Higher Archmage level 14
76th Haze 122nd year of Ascendancy at 06:31
see stats

Log


You gain 28.00 gold from the transmogrification of
7 agate.
You gain 24.00 gold from the transmogrification of
3 aquamarine.
You gain 40.00 gold from the transmogrification of
5 opal.
Quest 'Sher'Tul Fortress' status updated! (Press 'j' to see the quest log)
You gain 48.00 gold from the transmogrification of
6 topaz.
You gain 20.00 gold from the transmogrification of
5 spinel.
You gain 16.00 gold from the transmogrification of
2 amethyst.
You gain 12.00 gold from the transmogrification of
3 citrine.
You gain 16.00 gold from the transmogrification of
4 zircon.

Ran for 6 turns (stop reason: terrain change on left side).


Ran for 5 turns (stop reason: terrain change on left side).


Ran for 4 turns (stop reason: terrain change on left side).


Ran for 8 turns (stop reason: terrain change on left side).


Quest 'Sher'Tul Fortress' status updated! (Press 'j' to see the quest log)
Your rod of recall glows brightly for a moment.

Ran for 5 turns (stop reason: terrain ahead blocks).


Ran for 2 turns (stop reason: terrain ahead blocks).


Ran for 2 turns (stop reason: terrain change on left side).


Dawhdl deactivates Shielding.

Dawhdl deactivates Arcane Power.