Tryin' Again the level 8 Dwarf Berserker by Preston

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassBerserker
Level / Exp8 / 65%
Sizemedium
Lifes / Deaths

Primary Stats

Strength39 (base 32)
Dexterity12 (base 11)
Constitution29 (base 20)
Magic8 (base 10)
Willpower13 (base 10)
Cunning10 (base 10)

Resources

Life345/345
Stamina98/98
Healing Factor1
Regeneration13.25

Speed

Mental-10%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage40
Accuracy22
Crit Chance9%
APR8
Speed1.11

Offense: Spell

Spellpower4
Crit Chance1%
Speed1

Offense: Mind

Mindpower13.1
Crit Chance1%
Speed1

Offense: Damage Bonus

Blight+4%
Lightning+10%
Fire+3%

Defense: Base

Armour (hardiness)26.56 (82%)
Defense4.7
Ranged Defense4.7
Fatigue23
Physical Save24.9
Spell Save12.35
Mental Save14.05

Defense: Resistances

Lightning+ 22%( 70%)
Blight+ 14%( 70%)
All+ 3%( 70%)
Fire+ 8%( 70%)
Nature+ 13%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed weapons1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
4/5
1/5
0/5
0/5
Technique / Two-handed maiming1.30
4/5
0/5
0/5
0/5
Technique / Combat veteran1.30
1/5
1/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
1/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
1/5
4/5
1/5
1/5
0/5

Effects

talent
detrimental effect
beneficial effect

Quests

done
done
active
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Tryin' Again the Dwarf Berserker level 4
19th Voratun 122nd year of Ascendancy at 17:30
see stats

Log

Tryin' Again stops regenerating health quickly.
Tryin' Again uses Infusion: Regeneration.

Tryin' Again starts regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Tryin' Again stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Tryin' Again uses Infusion: Regeneration.

Tryin' Again starts regenerating health quickly.

Tryin' Again stops regenerating health quickly.

Rested for 35 turns (stop reason: all resources and life at maximum).


Tryin' Again uses Infusion: Regeneration.

Tryin' Again starts regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Tryin' Again stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Tryin' Again uses Infusion: Regeneration.

Tryin' Again starts regenerating health quickly.

Tryin' Again stops regenerating health quickly.

Tryin' Again uses Infusion: Regeneration.

Tryin' Again starts regenerating health quickly.

There is an exit to the worldmap here (press '' or right click to use).
Ran for 9 turns (stop reason: at exit).


You gain 1.40 gold from the transmogrification of
pouch of iron shots of annihilation (16/16, 10.5-12.6 power, 3 apr).
You gain 1.05 gold from the transmogrification of
slimy linen robe of lightning (+15%) (0 def, 0 armour).
You gain 0.74 gold from the transmogrification of
mindwoven linen robe of spell shielding (0 def, 0 armour).
You gain 5.39 gold from the transmogrification of
void walker's elm starstaff (10-12 power, 2 apr, temporal damage).
You gain 1.12 gold from the transmogrification of
potent elm starstaff (12-14.4 power, 2 apr, darkness damage).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.