ShalSling the level 2 Shalore Archer by Preston

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassArcher
Level / Exp2 / 43%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity20 (base 19)
Constitution13 (base 11)
Magic12 (base 10)
Willpower13 (base 10)
Cunning17 (base 13)

Resources

Life132/132
Stamina110/110
Healing Factor1
Regeneration1.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage19
Accuracy24
Crit Chance6%
APR1
Speed0.80

Offense: Spell

Spellpower12
Crit Chance3%
Speed1

Offense: Mind

Mindpower15.9
Crit Chance3%
Speed1

Offense: Damage Bonus

Fire+10%

Defense: Base

Armour (hardiness)3 (30%)
Defense5.5
Ranged Defense5.5
Fatigue2
Physical Save8.05
Spell Save8.75
Mental Save10.5

Defense: Resistances

Fire+ 31%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Archery - bows1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran0.90
1/5
0/5
0/5
0/5
Technique / Archery - slings1.30
1/5
0/5
0/5
0/5
Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Archery training1.30
3/5
0/5
0/5
0/5

Generic Talents

Technique / Field control1.00
0/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Shalore1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
0/5

Effects

Quests

active
active

Equipment

Quiver
Around neck
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Log

Ran for 13 turns (stop reason: at exit).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 13 turns (stop reason: at exit).


ShalSling wears:
linen wizard hat of fire (+15%) (1 def, 0 armour).

ShalSling wears(replacing):
spiked rough leather armour of fire resistance (1 def, 2 armour).

You gain 0.50 gold from the transmogrification of
rough leather armour (1 def, 2 armour).
You gain 0.25 gold from the transmogrification of
rough leather sling.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 13 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 13 turns (stop reason: at exit).


You gain 1.38 gold from the transmogrification of
spiked iron mail armour (2 def, 4 armour).
You gain 1.55 gold from the transmogrification of
iron gauntlets of strength (+2) (0 def, 1 armour).
You gain 0.65 gold from the transmogrification of
gifted mossy mindstar (2.5-2.75 power, 12 apr, mind damage).
You gain 1.75 gold from the transmogrification of
iron mace of phasing (6.5-9.1 power, 7 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (4.5-5.85 power, 5 apr).
There is a ladder to the previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)