Etbol the level 7 Yeek Marauder by sander

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceYeek
ClassMarauder
Level / Exp7 / 18%
Sizesmall
Lifes / Deaths

Primary Stats

Strength11 (base 14)
Dexterity22 (base 24)
Constitution7 (base 12)
Magic10 (base 10)
Willpower16 (base 10)
Cunning15 (base 11)

Resources

Life139/139
Stamina133/133
Healing Factor1
Regeneration3.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth6
See Invisible5

Offense: Mainhand

Damage7
Accuracy31
Crit Chance5%
APR2
Speed1.00

Offense: Offhand

Damage13
Accuracy31
Crit Chance6%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower17
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)7 (30%)
Defense5
Ranged Defense5
Fatigue12
Physical Save6
Spell Save9
Mental Save10

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Confusion Resistance35%
Instadeath Resistance100%
Blind Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.20
2/5
0/5
0/5
0/5
Technique / Dual weapons1.20
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Technique / Field control1.30
1/5
0/5
0/5
0/5
Technique / Thuggery1.30
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
2/5
0/5
2/5

Effects

Quests

active

Equipment

On feet
On fingers
On hands
In main hand
Main armor
Light source
On head
In off hand

Inventory

Achievements

Log

Etbol wears: iron gauntlets (0 def, 1 armour).

Etbol wears (replacing
iron helm (0 def, 3 armour)): insulating iron helm (0 def, 3 armour).

You gain 1.95 gold from the transmogrification of
blazing pouch of iron shots of accuracy (16/16, 13-15.6 power, 1 apr).
You gain 2.69 gold from the transmogrification of
acidic pouch of iron shots of paradox (10/10, 16-19.2 power, 1 apr).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 1.87 gold from the transmogrification of
flaming iron mace of projection (12.5-17.5 power, 2 apr).
You gain 2.83 gold from the transmogrification of
thought-forged iron longsword of projection (13-18.2 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (11.5-16.1 power, 2 apr).
You gain 3.50 gold from the transmogrification of
Bill's Tree Trunk (30-51 power, 7 apr).
There is a Tunnel into the ritchs grounds here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Today is the 1st Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:26.

There is a Irkkk (Town) here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving done.

Saving game...


Saving done.


Sold:
spinel for 4.00 gold.
Sold:
citrine for 4.00 gold.
Sold:
iron dagger (10.5-13.65 power, 5 apr) for 0.25 gold.
Sold:
iron dagger (10-13 power, 5 apr) for 0.25 gold.
Sold:
iron helm (0 def, 3 armour) for 0.25 gold.