Weed the level 11 Higher Necromancer by DieHarlequin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.0
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassNecromancer
Level / Exp11 / 99%
Sizebig
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution13 (base 11)
Magic44 (base 36)
Willpower20 (base 13)
Cunning30 (base 22)

Resources

Life133/133
Mana185/185
Soul11/11
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight11
Lite3
Infravision1
See Invisible2
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage20
Accuracy5
Crit Chance7%
APR0
Speed1.00

Offense: Spell

Spellpower38
Crit Chance15%
Speed1

Offense: Mind

Mindpower24
Crit Chance7%
Speed1

Offense: Damage Bonus

Acid+10%
Nature+15%
Darkness+21%
Blight+10%
Cold+10%
Fire+10%
All0%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)13 (30%)
Defense22
Ranged Defense22
Fatigue0
Physical Save20
Spell Save29
Mental Save23

Defense: Resistances

Darkness+ 32%( 70%)
Nature+ 34%( 70%)
Lightning+ 20%( 70%)
Cold+ 30%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance20%
Poison Resistance20%
Blind Resistance15%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Glacial waste1.60
1/5
1/5
1/5
0/5
Spell / Master of bones1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
5/5
1/5
1/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Age of dusk1.30
1/5
0/5
0/5
0/5
Spell / Grave1.60
0/5
0/5
0/5
0/5
Spell / Death1.30
1/5
1/5
1/5
0/5
Spell / Animus1.30
1/5
1/5
1/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
2/5
1/5
1/5
0/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Spell / Necrosis1.30
5/5
1/5
1/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

done
done
done
done
active
done
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Weed the Higher Necromancer level 10
10th Mirth 122nd year of Ascendancy at 21:49
see stats
That was close (Roguelike) Killed your target while having only 1 life left.
By Weed the Higher Necromancer level 11
1st Flare 122nd year of Ascendancy at 17:00
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Weed the Higher Necromancer level 9
4th Mirth 122nd year of Ascendancy at 06:30
see stats
The secret city (Roguelike) Discovered the truth about mages.
By Weed the Higher Necromancer level 9
6th Mirth 122nd year of Ascendancy at 08:01
see stats

Log

Ran for 3 turns (stop reason: hostile spotted to the east (green worm mass)).

Weed casts
Invoke Darkness.
You collect a new ingredient:
green worm (1).
Weed casts
Water Jet.
Weed hits Green worm mass for 158 darkness damage.
Weed killed Green worm mass!

Talent Invoke Darkness is ready to use.

Weed casts
Invoke Darkness.
Weed hits Large brown snake for 158 darkness damage.
Weed killed Large brown snake!

Weed picks up (g.):
iron plate armour (0 def, 7 armour).

Resting starts...

Talent Invoke Darkness is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


There is a way to the next level here (press '' or right click to use).
Ran for 80 turns (stop reason: at exit).


You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 0.25 gold from the transmogrification of
iron waraxe (103% power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm magestaff (100% power, 2 apr, lightning element).
You gain 2.71 gold from the transmogrification of
steady elm longbow of acid.
You gain 2.06 gold from the transmogrification of
blink rune of the psychic (range 4; phase 13; cd 12).
There is a way to the previous level here (press '' or right click to use).
You feel very confident walking into this place.