Hiss the level 5 Dwarf Bulwark by AKraftyBasterd

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceDwarf
ClassBulwark
Level / Exp5 / 35%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 21)
Dexterity15 (base 17)
Constitution19 (base 16)
Magic8 (base 10)
Willpower14 (base 10)
Cunning12 (base 10)

Resources

Life264/264
Stamina61/62
Healing Factor1
Regeneration3.6675469764853

Speed

Mental-10%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth5
See Invisible5

Offense: Mainhand

Damage31
Accuracy32
Crit Chance9%
APR2
Speed1.11

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower4
Crit Chance2%
Speed1

Offense: Mind

Mindpower14
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)39.169759015833 (81.030927835052%)
Defense19
Ranged Defense22
Fatigue33
Physical Save16
Spell Save13
Mental Save14

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Disarm Resistance24%
Stun Resistance19%
Pinning Resistance23%
Instadeath Resistance100%
Knockback Resistance41%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
1/5
1/5
0/5
0/5
Technique / Shield defense1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
3/5
1/5
0/5
0/5
Technique / Combat veteran1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
2/5
2/5
0/5

Effects

talent
talent

Quests

active
active
done

Equipment

Tool
On fingers
On feet
In main hand
Main armor
Light source
On head
In off hand

Inventory

Achievements

Squadmate (Roguelike) Escaped from Reknor alive with your squadmate Norgan.
By Hiss the Dwarf Bulwark level 4
18th Voratun 122nd year of Ascendancy at 22:10
see stats

Log

Hiss stops bleeding.

You pickup 0.55 gold pieces.


Hiss picks up (b.):
balanced iron dagger (9.5-12.35 power, 5 apr).

Ran for 16 turns (stop reason: didn't move).


Hiss picks up (a.):
regeneration infusion of the wizard (heal 87 over 5 turns).

Ran for 2 turns (stop reason: dialog is displayed).


There is a ladder to the next level here (press '' or right click to use).

Hiss wears (replacing
flaming iron mace (12.5-17.5 power, 2 apr)): thought-forged iron waraxe of dampening (11.5-16.1 power, 2 apr).

You gain 0.50 gold from the transmogrification of
rough leather armour (1 def, 2 armour).
You gain 1.79 gold from the transmogrification of
spiked iron mail armour of lightning resistance (2 def, 4 armour).
You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 1.15 gold from the transmogrification of
spellwoven linen wizard hat (1 def, 0 armour).
You gain 0.25 gold from the transmogrification of
iron waraxe (11-15.4 power, 2 apr).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2.5-2.75 power, 12 apr, mind damage).
You gain 1.30 gold from the transmogrification of
arcing iron greatmaul of massacre (25-37.5 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10-13 power, 5 apr).
You gain 2.10 gold from the transmogrification of
balanced iron dagger (9.5-12.35 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (14.5-21.75 power, 1 apr).
You gain 1.18 gold from the transmogrification of
regeneration infusion of the wizard (heal 87 over 5 turns).
There is a ladder to the previous level here (press '' or right click to use).
Hiss deactivates Precise Strikes.

Hiss deactivates Shield Wall.