Pippin the level 6 Halfling Skirmisher by BrightUniverse

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHalfling
ClassSkirmisher
Level / Exp6 / 69%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity25 (base 22)
Constitution12 (base 10)
Magic10 (base 10)
Willpower13 (base 11)
Cunning26 (base 21)

Resources

Life-14/200
Stamina97/122
Healing Factor1.0164835164835
Regeneration13.671703296703

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision8
See Stealth45.123448791434
See Invisible45.123448791434

Offense: Mainhand

Damage31
Accuracy20
Crit Chance35%
APR1
Speed0.80

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance32%
Speed1

Offense: Mind

Mindpower19
Crit Chance32%
Speed1

Offense: Damage Bonus

Cold+11%

Defense: Base

Armour (hardiness)4 (30%)
Defense12
Ranged Defense16
Fatigue12
Physical Save26
Spell Save27
Mental Save29

Defense: Resistances

Cold+ 33%( 70%)
All+ 14%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Called Shots1.30
1/5
2/5
0/5
0/5
Technique / Skirmisher - Slings1.30
2/5
3/5
0/5
0/5
Technique / Tireless Combatant1.30
0/5
0/5
0/5
0/5
Technique / Buckler Training1.30
1/5
2/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
3/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
1/5
0/5
0/5

Effects

beneficial effect
detrimental effect
beneficial effect
beneficial effect

Quests

done
done
done
active

Equipment

On fingers
In main hand
Quiver
Light source
Main armor
In off hand

Inventory

Achievements

Log

Rested for 17 turns (stop reason: taken damage).
Something hits
Pippin for 117 darkness damage.

Pippin uses Infusion: Healing.

Pippin receives 51 healing from Infusion: Healing.
Pippin uses Luck of the Little Folk.

Pippin seems more aware.

Pippin uses Kill Shot.

Pippin uses Swift Shot.

Pippin's Swift Shot hits Aeribeth the skeleton mage for
38 physical, 8 fire (46 total damage).

Pippin uses his
fungal rough leather sling!
Pippin starts regenerating health quickly.

Aeribeth the skeleton mage casts Searing Light.

Aeribeth the skeleton mage hits Pippin for 39 light damage.

Pippin uses Disengage.

Pippin is moving at extreme speed!

Aeribeth the skeleton mage casts Flame.

Aeribeth the skeleton mage's spell attains critical power!
Pippin is on fire!

Something hits
Pippin for 49 fire damage.

Pippin uses Infusion: Wild.

Pippin stops burning.

Pippin is cured!

Pippin lessens the pain.

Pippin slows down.

Aeribeth the skeleton mage casts Manathrust.

Saving game...