Bro the level 50 Cornac Brawler by deepfryd

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.3
Addons
CampaignMaj'Eyal
ModeEasy Adventure
SexMale
RaceCornac
ClassBrawler
Level / Exp50 / 1108%
Sizemedium
Lifes / Deaths

Primary Stats

Strength119 (base 60)
Dexterity88 (base 60)
Constitution76 (base 18)
Magic42 (base 10)
Willpower47 (base 24)
Cunning95 (base 57)

Resources

Life1463/1463
Stamina260/260
Healing Factor1.4039156327531
Regeneration0.35097890818825

Speed

Mental+5%
Attack+15%
Movement0%
Spell+15%
Global+100%

Vision

Sight10
Lite8
Infravision3
ESP Range20
ESP Kindshorror

Offense: Barehand

Damage176
Accuracy76
Crit Chance63%
APR15
Speed0.95

Offense: Spell

Spellpower46
Crit Chance44%
Speed0.8695652173913

Offense: Mind

Mindpower48
Crit Chance45%
Speed0.8695652173913

Offense: Damage Bonus

Temporal+19%
Physical+21%
Light+20%
All+9%

Offense: Damage Penetration

Physical+25%
All0%

Defense: Base

Armour (hardiness)42 (62.946778433524%)
Defense71
Ranged Defense71
Fatigue0
Physical Save66
Spell Save53
Mental Save60

Defense: Resistances

Lightning+ 38%( 70%)
Acid+ 43%( 70%)
Light -7%( 45%)
Temporal+ 31%( 80%)
Cold+ 44%( 70%)
Physical+ 33%( 70%)
Fire+ 44%( 70%)
All+ 14%( 70%)

Defense: Immunities

Confusion Resistance90%
Stun Resistance100%
Instadeath Resistance100%
Blind Resistance100%

Inscriptions (4/4)

Infusions
Runes
Runes
Infusions

Class Talents

Cunning / Tactical1.30
5/5
4/5
1/5
5/5
Technique / Finishing moves1.50
5/5
5/5
1/5
5/5
Technique / Pugilism1.30
5/5
2/5
5/5
5/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Unarmed discipline1.30
5/5
5/5
1/5
5/5
Technique / Combat techniques1.30
1/5
1/5
1/5
5/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Unarmed training1.50
5/5
5/5
5/5
5/5
Technique / Combat training1.00
2/5
1/5
5/5
5/5
0/5
0/5
Technique / Mobility1.30
1/5
5/5
0/5
0/5
Technique / Conditioning1.30
1/5
5/5
5/5
0/5
Cunning / Scoundrel1.00
5/5
4/5
0/5
0/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
beneficial effect

Quests

done
done
done
done
done
done
failed
done
done
done
done
done
done
done
done
done
done
done
done
done
active
done
done
done
done
done
done
failed
done
done
done
done
done
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
Main armor
Light source
Cloak
Around waist

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy

The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.

You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.

The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.

Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.

You may continue playing and enjoy the rest of the world.


Achievements

Log

Bro throws two quick punches.
Bro hits Training Dummy for 593 physical, 453 physical, 20 light, 88 physical, 20 light, 88 physical, 562 physical, 20 light, 88 physical (1932 total damage).
Bleeding from Bro hits Training Dummy for
898 physical damage.
Talent Haymaker is ready to use.

Bleeding from Bro hits Training Dummy for
898 physical damage.

Bleeding from Bro hits Training Dummy for
898 physical damage.
Talent Double Strike is ready to use.

Training Dummy stops bleeding.


Training Dummy is not stunned anymore.

Talent Uppercut is ready to use.

Talent Flurry of Fists is ready to use.

Training Dummy has regained its confidence.


Talent Axe Kick is ready to use.

Talent Combination Kick is ready to use.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a teleportation circle to the surface here (press '' or right click to use).
Ran for 20 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).