Gertrude the level 2 Halfling Archer by SolaceBuster

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHalfling
ClassArcher
Level / Exp2 / 34%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity18 (base 15)
Constitution15 (base 14)
Magic10 (base 10)
Willpower10 (base 10)
Cunning16 (base 13)

Resources

Life144/144
Stamina103/103
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage20
Accuracy24
Crit Chance7%
APR1
Speed0.80

Offense: Spell

Spellpower10
Crit Chance4%
Speed1

Offense: Mind

Mindpower13.4
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense5.8
Ranged Defense5.8
Fatigue6
Physical Save9.625
Spell Save7.875
Mental Save9.975

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Archery - bows1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran0.90
1/5
0/5
0/5
0/5
Technique / Archery - slings1.30
1/5
0/5
0/5
0/5
Technique / Archery training1.30
3/5
0/5
0/5
0/5
Technique / Archery prowess1.30
2/5
0/5
0/5
0/5

Generic Talents

Race / Halfling1.00
2/5
0/5
0/5
0/5
Technique / Field control1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

Quiver
Light source
Main armor
In main hand

Inventory

Achievements

Log


Gertrude shoots!

Gertrude performs a ranged critical strike against Wolf!
Gertrude's Shoot hits Wolf for
31 physical damage.
Gertrude's Shoot killed Wolf!

Resting starts...

Talent Disengage is ready to use.
Talent Flare is ready to use.
Rested for 26 turns (stop reason: all resources and life at maximum).


Gertrude picks up (i.):
linen robe (0 def, 0 armour).
You pickup 0.75 gold pieces.

There is a way to the next level here (press '' or right click to use).
Ran for 54 turns (stop reason: at exit).


You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 3.31 gold from the transmogrification of
balanced iron waraxe of projection (11.5-16.1 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, acid element).
You gain 1.00 gold from the transmogrification of
horrifying mossy mindstar (3-3.3 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron longsword (11-15.4 power, 2 apr).
You gain 1.84 gold from the transmogrification of
hateful iron greatmaul (18-27 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (13-19.5 power, 1 apr).
There is a way to the previous level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the south (forest troll - offscreen)).