Quake the level 7 Cornac Archmage by takeourcarsnow

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsItems Vault 1.0.3
Infinite500: Revised high level play for ToME v1.10 1.0.4
CampaignInfinite
ModeNormal Adventure
SexMale
RaceCornac
ClassArchmage
Level / Exp7 / 14%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution17 (base 17)
Magic24 (base 24)
Willpower15 (base 15)
Cunning11 (base 11)

Resources

Life162/162
Mana167/167
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage11
Accuracy4
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower23.5
Crit Chance2%
Speed1

Offense: Mind

Mindpower14.9
Crit Chance1%
Speed1

Offense: Damage Bonus

Physical+10%

Defense: Base

Armour (hardiness)2 (30%)
Defense2
Ranged Defense4
Fatigue2
Physical Save9.45
Spell Save13.65
Mental Save9.1

Defense: Resistances

Cold+ 5%( 70%)
Fire+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance22%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
2/5
0/5
0/5
Spell / Phantasm1.30
5/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
3/5
1/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Tool
On feet
Around neck
Main armor
Light source
On head
In main hand

Inventory

Achievements

Log

You cannot go into the wilds with the following effects: Blinded, Insidious Poison, Luminescence , Poisoned

You cannot go into the wilds with the following effects: Insidious Poison

You cannot go into the wilds with the following effects: Insidious Poison

You cannot go into the wilds with the following effects: Insidious Poison

Quake casts Flame.

Quake casts Lightning.

Quake hits Silevena the cutpurse for 58 lightning damage.
Quake hits Ce'Nirin the cutpurse for 52 lightning damage.
Quake hits cutpurse for 58 lightning damage.
Cutpurse is no longer illuminated.

Cutpurse recovers sight.

Rogue recovers sight.

Rogue is no longer illuminated.

Thief is no longer illuminated.

Ce'Nirin the cutpurse uses Infusion: Regeneration.

Ce'Nirin the cutpurse starts regenerating health quickly.

Ce'Nirin the cutpurse deactivates Stealth.

Rogue hits Quake for 8 physical damage.
Rogue killed Quake!
Cutpurse hits Quake for 10 physical, 5 mind, 5 physical damage (total 19.50).
Cutpurse killed Quake!
Quake the level 7 cornac archmage was dissected to death by a rogue on level 1 of Damp Cave.
You have 2 life(s) left.
Quake is no longer poisoned.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving done.

Saving done.

Saving game...