FACE PUNCH the level 13 Dwarf Stone Warden by sweeces

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsItems Vault 1.0.3
Stone Wardens DLC Class 1.0.3
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassStone Warden
Level / Exp13 / 33%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 12)
Dexterity10 (base 10)
Constitution27 (base 23)
Magic30 (base 27)
Willpower33 (base 26)
Cunning16 (base 10)

Resources

Life394/394
Mana287/287
Equilibrium30
Healing Factor1.2
Regeneration0.48

Speed

Mental0%
Attack0%
Movement-50%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision6

Offense: Mainhand

Damage35
Accuracy23
Crit Chance8%
APR6
Speed1.00

Offense: Offhand

Damage20
Accuracy23
Crit Chance7%
APR6
Speed1.00

Offense: Spell

Spellpower26
Crit Chance7%
Speed1

Offense: Mind

Mindpower27.25
Crit Chance4%
Speed1

Offense: Damage Bonus

Temporal+8%
Physical+4%
Darkness+8%
Nature+6%

Defense: Base

Armour (hardiness)38.4 (60%)
Defense23.5
Ranged Defense26.5
Fatigue41
Physical Save28.8375
Spell Save24.4625
Mental Save24.5125

Defense: Resistances

Darkness+ 20%( 70%)
Light+ 14%( 70%)
Temporal+ 11%( 70%)
All+ 3%( 70%)
Fire+ 13%( 70%)
Cold+ 28%( 70%)
Nature+ 13%( 70%)

Defense: Immunities

Confusion Resistance11%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Eldritch shield1.30
0/5
0/5
0/5
0/5
Spell / Earth1.20
0/5
0/5
0/5
0/5
Spell / Eldritch stone1.30
1/5
1/5
1/5
0/5
Wild-gift / Earthen power1.30
3/5
1/5
1/5
0/5
Wild-gift / Earthen vines1.30
3/5
2/5
1/5
0/5
Wild-gift / Dwarven nature1.30
2/5
2/5
1/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
5/5
0/5
0/5
Race / Dwarf1.00
5/5
1/5
0/5
0/5
Cunning / Survival1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.00
1/5
3/5
2/5
0/5
0/5

Effects

talent
talent

Quests

active
done
done
done
active
done
active
done
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By FACE PUNCH the Dwarf Stone Warden level 10
12nd Wealth 122nd year of Ascendancy at 17:00
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By FACE PUNCH the Dwarf Stone Warden level 8
29th Profit 122nd year of Ascendancy at 01:54
see stats
Squadmate Escaped from Reknor alive with your squadmate Norgan.
By FACE PUNCH the Dwarf Stone Warden level 5
21st Voratun 122nd year of Ascendancy at 05:44
see stats
The Arena Unlocked Arena mode.
By FACE PUNCH the Dwarf Stone Warden level 8
6th Wealth 122nd year of Ascendancy at 14:10
see stats

Log

You collect a new ingredient: bear paw.
FACE PUNCH hits black bear for 38 physical damage.
FACE PUNCH killed black bear!

Resting starts...

Rested for 7 turns (stop reason: all resources and life at maximum).


There is a ladder to the next level here (press '' or right click to use).
Ran for 21 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 30 turns (stop reason: at exit).


FACE PUNCH wears:
savior's copper ring.

You gain 2.73 gold from the transmogrification of
scorching brass lantern of revealing.
You gain 0.67 gold from the transmogrification of
cleansing iron helm (0 def, 3 armour).
You gain 0.70 gold from the transmogrification of
pair of rough leather boots of uncanny dodging (3 def, 1 armour).
You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 1.19 gold from the transmogrification of
nature's mossy mindstar (3-3.3 power, 12 apr, mind damage).
You gain 3.40 gold from the transmogrification of
Growthpunish (12-18 power, 1 apr).
You gain 1.75 gold from the transmogrification of
marksman's copper ring of light (+20%).
You gain 1.01 gold from the transmogrification of
copper ring of sensing.
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.