Peradventure the level 8 Cornac Summoner by Jeffwins007

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassSummoner
Level / Exp8 / 66%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity12 (base 12)
Constitution11 (base 11)
Magic10 (base 10)
Willpower27 (base 22)
Cunning22 (base 22)

Resources

Life180/180
Equilibrium0
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision7
See Stealth6
See Invisible6

Offense: Mainhand

Damage6
Accuracy20
Crit Chance7%
APR18
Speed1.00

Offense: Offhand

Damage5
Accuracy20
Crit Chance6%
APR12
Speed1.00

Offense: Spell

Spellpower5
Crit Chance5%
Speed1

Offense: Mind

Mindpower31.35
Crit Chance8%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense1.7
Ranged Defense1.7
Fatigue6
Physical Save13.35
Spell Save12.95
Mental Save26.575

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
5/5
2/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
2/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
1/5
0/5
0/5
Cunning / Survival1.00
3/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

Quests

done
done
done
done
active
done
active

Equipment

Tool
On hands
Around waist
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

The secret city (Roguelike) Discovered the truth about mages.
By Peradventure the Cornac Summoner level 6
1st Mirth 122nd year of Ascendancy at 18:38
see stats

Log


There is nowhere left to explore.

Resting starts...

Rested for 5 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

You gain 0.10 gold from the transmogrification of
quiver of elm arrows (22/22, 13.5-18.9 power, 5 apr).
You gain 3.12 gold from the transmogrification of
enlightening iron plate armour (3 def, 7 armour).
You gain 1.90 gold from the transmogrification of
ash starstaff of might (15-18 power, 3 apr, darkness element).
You gain 1.61 gold from the transmogrification of
iron longsword of dampening (12.5-17.5 power, 2 apr).
There is a next level here (press '' or right click to use).
There is a previous level here (press '' or right click to use).
Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: saving).

There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.

Saving game...

Saving done.