Harbard Half-Heart the level 7 Dwarf Writhing One by ateaktree

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassWrithing One
Level / Exp7 / 40%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 16)
Dexterity14 (base 11)
Constitution16 (base 13)
Magic28 (base 30)
Willpower16 (base 10)
Cunning11 (base 10)

Resources

Life200/263
Insanity0/100
Healing Factor1.0483870967742
Regeneration0.26209677419355

Speed

Mental0%
Attack0%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth6
See Invisible7

Offense: Mainhand

Damage23
Accuracy34
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower28
Crit Chance1%
Speed1

Offense: Mind

Mindpower15
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+4%
Mind+10%
All0%

Defense: Base

Armour (hardiness)12 (30%)
Defense8
Ranged Defense8
Fatigue1
Physical Save18
Spell Save18
Mental Save21

Defense: Resistances

Lightning+ 5%( 70%)
Nature+ 6%( 70%)
Physical+ 15%( 70%)
Mind+ 9%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance21%
Stun Resistance5%
Pinning Resistance21%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Demented / Controlled horrors1.30
0/5
0/5
0/5
0/5
Demented / Tentacles1.30
2/5
3/5
0/5
0/5
Demented / Path of horror1.30
1/5
1/5
0/5
0/5
Demented / Horrific body1.30
1/5
1/5
0/5
0/5
Demented / Disfigured face1.30
0/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.20
0/5
0/5
0/5
0/5
Demented / Beyond sanity1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
2/5
1/5
0/5

Effects

talent

Quests

done
active
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Log

Talent Lash Out is ready to use.

The shield around Harbard Half-Heart crumbles.


Talent Shed Skin is ready to use.

Talent Carrion Feet is ready to use.

Harbard Half-Heart uses Infusion: Regeneration.

Harbard Half-Heart starts regenerating health quickly.


Harbard Half-Heart stops regenerating health quickly.


Talent Infusion: Regeneration is ready to use.

There is a previous level here (press '' or right click to use).

There is a previous level here (press '' or right click to use).

You gain 0.30 gold from the transmogrification of
quick elm totem of cure ailments [power 1] (8 cooldown).
You gain 0.75 gold from the transmogrification of
rough leather cap of dexterity (+3) (0 def, 1 armour).
You gain 0.10 gold from the transmogrification of
linen wizard hat (1 def, 0 armour).
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 0.49 gold from the transmogrification of
grounding iron helm (0 def, 3 armour).
You gain 3.65 gold from the transmogrification of
thought-forged iron waraxe of paradox (11-15.4 power, 2 apr).
You gain 1.20 gold from the transmogrification of
potent elm vilestaff (12-14.4 power, 2 apr, blight element).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, fire element).
You gain 0.56 gold from the transmogrification of
healing infusion (heal 23).
There is a next level here (press '' or right click to use).
Harbard Half-Heart deactivates Chaos Orbs.