Haz the level 10 Yeek Archmage by ateaktree

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassArchmage
Level / Exp10 / 86%
Sizesmall
Lifes / Deaths

Primary Stats

Strength9 (base 10)
Dexterity8 (base 10)
Constitution6 (base 10)
Magic33 (base 33)
Willpower31 (base 22)
Cunning18 (base 11)

Resources

Life108/108
Mana238/238
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage16
Accuracy2
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower33
Crit Chance4%
Speed1

Offense: Mind

Mindpower30.95
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)9.3630842866725 (30%)
Defense1.3
Ranged Defense1.3
Fatigue0
Physical Save11.25
Spell Save21.2
Mental Save17.15

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Confusion Resistance35%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
3/5
1/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
3/5
1/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
2/5
4/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

talent

Quests

done
done

Equipment

Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Haz the Yeek Archmage level 10
2nd Summertide 122nd year of Ascendancy at 08:04
see stats

Log

Subject Z's creeping dark hits Haz for 13 darkness damage.

The dark tendrils dissipate.


Subject Z's creeping dark hits
Haz for 13 darkness damage.
Haz is no longer pinned.


Subject Z's creeping dark hits
Haz for 13 darkness damage.

Talent Teleport is ready to use.

Haz picks up (e.):
impenetrable steel plate armour of fire resistance (4 def, 14 armour).

Haz picks up (d.):
ash vilestaff (111% power, 3 apr, acid element).

Haz picks up (d.):
chilling steel battleaxe (123% power, 2 apr).

Haz picks up (g.):
spiked cured leather armour (2 def, 4 armour).
Haz picks up (k.):
Crystal Focus.
Haz picks up (e.):
steel dagger of the mystic (103% power, 6 apr).
Haz picks up (e.):
dwarven-steel dagger of crippling (114% power, 7 apr).
Lore found:
Crystal Focus
You can read all your collected lore in the game menu, by pressing Escape.


Haz picks up (e.):
hateful steel battleaxe of dampening (126% power, 2 apr).

Resting starts...

Rested for 47 turns (stop reason: all resources and life at maximum).


Haz deactivates Stone Skin.