Archmage the level 19 Cornac Archmage by cecilz5

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassArchmage
Level / Exp19 / 20%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity16 (base 10)
Constitution13 (base 10)
Magic68 (base 47)
Willpower13 (base 13)
Cunning36 (base 36)

Resources

Life-11/249
Mana0/241
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision3
See Stealth17
See Invisible28

Offense: Mainhand

Damage26
Accuracy21
Crit Chance11%
APR0
Speed1.00

Offense: Spell

Spellpower46
Crit Chance18%
Speed1
Cooldown Reduction10

Offense: Mind

Mindpower24
Crit Chance9%
Speed1

Offense: Damage Bonus

Lightning+11%
Acid+21%
Darkness+10%
Blight+10%
Cold+13%
Fire+10%
Nature+11%

Offense: Damage Penetration

Lightning+10%
Temporal+5%
Mind+10%
Cold+18%
Nature+20%

Defense: Base

Armour (hardiness)3 (30%)
Defense33
Ranged Defense33
Fatigue0
Physical Save24
Spell Save24
Mental Save21

Defense: Resistances

Lightning+ 36%( 70%)
Acid+ 27%( 70%)
Nature+ 39%( 70%)
Temporal+ 20%( 70%)
Cold+ 24%( 70%)
Physical+ 8%( 70%)
Fire+ 10%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (4/4)

Infusions
Runes
Runes
Infusions

Class Talents

Spell / Arcane1.30
5/5
2/5
1/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.60
4/5
1/5
0/5
0/5
Spell / Storm1.30
1/5
0/5
0/5
0/5
Spell / Air1.30
5/5
5/5
1/5
0/5
Spell / Temporal1.30
1/5
1/5
1/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
4/5
1/5
Spell / Divination1.30
1/5
1/5
1/5
0/5
Spell / Conveyance1.30
5/5
5/5
1/5
0/5

Effects

Quests

done
done
failed
done
done
done
done
done
done
active
done
active
done
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Archmage the Cornac Archmage level 10
5th Mirth 122nd year of Ascendancy at 21:54
see stats
Orbituary (Nightmare (Adventure) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Archmage the Cornac Archmage level 3
75th Pyre 122nd year of Ascendancy at 12:57
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Archmage the Cornac Archmage level 11
7th Mirth 122nd year of Ascendancy at 16:27
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Archmage the Cornac Archmage level 18
58th Dusk 122nd year of Ascendancy at 12:59
see stats

Log

Melee retaliation hits Minotaur of the Labyrinth for 7 lightning, 12 cold, 1 nature, 4 lightning, 6 cold, 1 nature (30 total damage).
Minotaur of the Labyrinth hits Archmage for (68 to time), 0 physical, (11 to time), 0 lightning, (13 to time), 0 cold, (71 to time), 0 physical, (11 to time), 0 lightning, (13 to time), 0 cold (0 total damage).
Aeretta the red ooze throws a finishing uppercut.
Your time shield crumbles under the damage!

The fabric of time around Archmage stabilizes to normal.

The powerful time-altering energies generate a restoration field on Archmage.

Melee retaliation hits Aeretta the red ooze for
(4 flat reduction), 0 lightning, (10 flat reduction), 1 cold, (1 flat reduction), 0 nature (1 total damage).
Grappling hits
Archmage for 0 physical damage.
Aeretta the red ooze hits Archmage for (9 to time), 79 physical, 1 arcane (80 total damage).
Archmage is not stunned anymore.

Archmage has recovered!
Talent Command Staff is ready to use.
Talent Arcane Vortex is ready to use.
Talent Teleport is ready to use.
Talent Time Prison is ready to use.
Talent Congeal Time is ready to use.
Talent Arcane Reconstruction is ready to use.
Talent Rune: Manasurge is ready to use.
Talent Dig is ready to use.
Talent Manathrust is ready to use.
Talent Nova is ready to use.
Grappled from Aeretta the red ooze hits
Archmage for 23 physical damage.
Archmage receives 21 healing from Temporal Restoration Field.

Archmage wears (replacing
potent elm magestaff of fate (13-16 power, 2 apr, lightning element)): Kor's Fall (10-12 power, 0 apr, darkness element).
Minotaur of the Labyrinth uses
Sunder Armour.
Archmage's armour is damaged!

Melee retaliation hits Minotaur of the Labyrinth for
6 lightning, 12 cold, 1 nature (19 total damage).
Minotaur of the Labyrinth hits Archmage for 155 physical, 11 lightning, 13 cold (178 total damage).
Archmage the level 19 cornac archmage was frozen and shattered into a million little shards to death by Minotaur of the Labyrinth and hung on a wall-spike on level 2 of The Maze.