infinite Archmage the level 2 Cornac Archmage by cozySloth

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.4
Addons
CampaignInfinite
ModeNightmare Roguelike
SexMale
RaceCornac
ClassArchmage
Level / Exp2 / 72%
Sizemedium
Lifes / Deaths

Primary Stats

Strength23 (base 22)
Dexterity22 (base 22)
Constitution22 (base 22)
Magic22 (base 22)
Willpower22 (base 22)
Cunning22 (base 22)

Resources

Life-5/145
Mana112/112
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision6

Offense: Mainhand

Damage13
Accuracy16
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower29.09450726779
Crit Chance6%
Speed1

Offense: Mind

Mindpower22.1
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)5.7965969906592 (30%)
Defense4.2
Ranged Defense4.2
Fatigue0
Physical Save15.75
Spell Save15.4
Mental Save15.4

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (4/4)

Infusions
Infusions
Runes
Infusions

Class Talents

Spell / Arcane1.50
2/5
0/5
0/5
0/5
Spell / Aether1.50
0/5
0/5
0/5
0/5
Spell / Fire1.50
0/5
0/5
0/5
0/5
Spell / Water1.50
0/5
0/5
0/5
0/5
Spell / Temporal1.50
2/5
0/5
0/5
0/5
Spell / Phantasm1.50
2/5
0/5
0/5
0/5
Spell / Air1.50
2/5
0/5
0/5
0/5
Spell / Earth1.50
2/5
0/5
0/5
0/5
Spell / Meta1.50
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
2/5
0/5
0/5
0/5
Spell / Aegis1.30
2/5
0/5
0/5
0/5
Spell / Divination1.30
2/5
0/5
0/5
0/5
Spell / Conveyance1.30
2/5
0/5
0/5
0/5

Effects

talent
talent
detrimental effect
detrimental effect

Quests

active

Equipment

Tool
Light source
Main armor
In main hand

Inventory

Achievements

Log


infinite Archmage misses Yaech mindslayer.
Yaech mindslayer hits infinite Archmage for 16 physical damage.
Kinetic Aura hits
infinite Archmage for 3 physical damage.
Charged Aura hits
infinite Archmage for 3 lightning damage.

infinite Archmage hits Yaech mindslayer for (5 to psi shield), 9 physical (9 total damage).
infinite Archmage killed Yaech mindslayer!

Ran for 4 turns (stop reason: didn't move).


Resting starts...

Infinite Archmage speeds up.

Talent Congeal Time is ready to use.
Rested for 36 turns (stop reason: all resources and life at maximum).


Elven mage casts Earthen Missiles.

Elven mage's spell attains critical power!
Ran for 2 turns (stop reason: hostile spotted to the north (elven mage - offscreen)).


Infinite Archmage starts to bleed.

Elven mage's Earthen Missiles hits
infinite Archmage for 39 physical, 7 physical (46 total damage).
Elven mage's Earthen Missiles hits
infinite Archmage for 26 physical, 4 physical (30 total damage).
Elven mage casts Shock.

Bleeding from Elven mage hits
infinite Archmage for 11 physical damage.

Elven mage's Shock hits
infinite Archmage for 53 lightning damage.
Infinite Archmage is dazed!

Infinite Archmage is not dazed anymore.

Saving game...