Finruf the level 1 Halfling Rogue by aracanid

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.1
AddonsItems Vault 1.0.1
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHalfling
ClassRogue
Level / Exp1 / 92%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity16 (base 13)
Constitution11 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning19 (base 16)

Resources

Life0/104
Stamina100/100
Healing Factor1
Regeneration12.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage7
Accuracy12
Crit Chance13%
APR5
Speed1.00

Offense: Offhand

Damage5
Accuracy12
Crit Chance13%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance5%
Speed1

Offense: Mind

Mindpower14.6
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense5.1
Ranged Defense5.1
Fatigue7
Physical Save8.225
Spell Save7.875
Mental Save11.025

Defense: Resistances

Nature+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Cunning / Stealth1.30
2/5
0/5
0/5
0/5
Technique / Dual techniques1.30
0/5
0/5
0/5
0/5
Technique / Dual weapons1.30
2/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
0/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
0/5
0/5

Effects

talent
detrimental effect
beneficial effect

Quests

active

Equipment

Tool
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

Talent Infusion: Regeneration is ready to use.
Rested for 1 turns (stop reason: all resources and life at maximum).


Finruf picks up (a.):
linen robe of frost (+15%) (0 def, 0 armour).
Cutpurse has seen you!
Cutpurse uses Infusion: Sun.

Ran for 4 turns (stop reason: hostile spotted to the east (cutpurse)).


Finruf misses cutpurse.

Finruf deactivates Stealth.

Finruf hits cutpurse for 7 physical damage.

Cutpurse hits Finruf for 8 physical, 4 physical, 5 lightning, 5 light damage (total 22.00).
Finruf misses cutpurse.

Finruf hits cutpurse for 5 physical damage.

Cutpurse hits Finruf for 8 physical, 3 physical, 5 lightning, 5 light damage (total 21.00).
Finruf misses cutpurse.

Finruf hits cutpurse for 7 physical damage.

Cutpurse hits Finruf for 8 physical, 4 physical, 5 lightning, 5 light damage (total 21.50).
Finruf misses cutpurse.

Finruf misses cutpurse.


Cutpurse hits Finruf for 8 physical, 4 physical, 5 lightning, 5 light damage (total 22.00).
Finruf uses Infusion: Regeneration.

Finruf starts regenerating health quickly.

Saving done.

Saving done.

Saving game...