John Hawk the level 3 Skeleton Adventurer by The Dark Wanderer

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceSkeleton
ClassAdventurer
Level / Exp3 / 93%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 12)
Dexterity23 (base 12)
Constitution12 (base 12)
Magic12 (base 12)
Willpower13 (base 12)
Cunning19 (base 18)

Resources

Life-8/136
Mana73/87
Stamina74/74
Paradox300
Healing Factor1
Regeneration2.65

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage16
Accuracy17
Crit Chance6%
APR2
Speed1.00

Offense: Offhand

Damage7
Accuracy17
Crit Chance7%
APR5
Speed1.00

Offense: Spell

Spellpower17
Crit Chance4%
Speed1

Offense: Mind

Mindpower20.85
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense5.55
Ranged Defense5.55
Fatigue6
Physical Save11.9
Spell Save8.75
Mental Save11.2

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Cunning / Shadow magic1.00
1/5
0/5
0/5
0/5
Technique / Magical combat1.00
1/5
0/5
0/5
0/5
Technique / Dual techniques1.00
0/5
0/5
0/5
0/5
Spell / Enhancement1.00
1/5
0/5
0/5
0/5
Spell / Air1.00
1/5
0/5
0/5
0/5
Chronomancy / Blade Threading1.00
1/5
0/5
0/5
0/5
Spell / Fire1.00
1/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
3/5
0/5
0/5
0/5

Effects

talent
talent
talent
beneficial effect
detrimental effect

Quests

active
done

Equipment

Tool
On hands
Around waist
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Talent Rune: Phase Door is ready to use.
Rested for 32 turns (stop reason: taken damage).

John Hawk is on fire!


Skeleton mage's Flame hits
John Hawk for 37 fire damage.
Burning from Skeleton mage hits
John Hawk for 12 fire damage.
John Hawk casts Rune: Shielding.

A shield forms around John Hawk.


Burning from Skeleton mage hits
John Hawk for (12 absorbed), 0 fire (0 total damage).

Burning from Skeleton mage hits
John Hawk for (12 absorbed), 0 fire (0 total damage).
John Hawk stops burning.


The shield around John Hawk crumbles.


John Hawk casts Lightning.


Talent Lightning is ready to use.

John Hawk retunes the fabric of spacetime.


Something hits
John Hawk for 73 arcane damage.

John Hawk is on fire!


Burning from Skeleton mage hits
John Hawk for 12 fire damage.
Skeleton mage's Flame hits
John Hawk for 37 fire damage.
John Hawk uses elm totem of cure ailments [power 1] (10 cooldown)!

Saving game...