Lemthi the level 2 Ogre Brawler by caryh13

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceOgre
ClassBrawler
Level / Exp2 / 74%
Sizebig
Lifes / Deaths

Primary Stats

Strength16 (base 13)
Dexterity12 (base 13)
Constitution13 (base 13)
Magic12 (base 10)
Willpower8 (base 10)
Cunning15 (base 13)

Resources

Life149/149
Stamina98/98
Healing Factor1.0245901639344
Regeneration0.25614754098361

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage9
Accuracy20
Crit Chance6%
APR5
Speed1.00

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower11
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)4 (30%)
Defense4
Ranged Defense4
Fatigue8
Physical Save10
Spell Save7
Mental Save8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Pugilism1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Finishing moves1.30
1/5
0/5
0/5
0/5
Cunning / Tactical1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 16 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 16 turns (stop reason: at exit).


You gain 0.15 gold from the transmogrification of
iron pickaxe (dig speed 39 turns).
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (17/17, 12.5-17.5 power, 5 apr).
You gain 1.62 gold from the transmogrification of
cleansing iron mail armour of acid resistance (2 def, 4 armour).
You gain 0.25 gold from the transmogrification of
rough leather gloves (0 def, 1 armour).
You gain 1.25 gold from the transmogrification of
iron gauntlets of dexterity (+2) (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
iron waraxe (11-15.4 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 1.85 gold from the transmogrification of
iron greatmaul of daylight (19.5-29.25 power, 1 apr).
You gain 0.55 gold from the transmogrification of
copper amulet of constitution (+2).
You gain 1.65 gold from the transmogrification of
shielding rune of the titan (absorb 89; dur 4; cd 17).
You gain 1.66 gold from the transmogrification of
shielding rune of the duelist (absorb 92; dur 3; cd 14).
You gain 1.06 gold from the transmogrification of
shatter afflictions rune of the duelist (absorb 32; cd 12).
You gain 1.51 gold from the transmogrification of
blink rune (range 4; phase 10; cd 19).
You gain 1.55 gold from the transmogrification of
blink rune (range 3; phase 11; cd 10).
You gain 1.00 gold from the transmogrification of
wild infusion (res 16%; magical; dur 2; cd 14).
You gain 1.00 gold from the transmogrification of
wild infusion (res 16%; magical; dur 2; cd 11).
You gain 1.00 gold from the transmogrification of
wild infusion (res 15%; mental; dur 2; cd 15).
You gain 1.12 gold from the transmogrification of
healing infusion of the warrior (heal 73; cd 14).
There is a ladder to the previous level here (press '' or right click to use).