Ozskil the level 8 Yeek Summoner by HunterZ

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassSummoner
Level / Exp8 / 49%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity12 (base 11)
Constitution5 (base 10)
Magic10 (base 10)
Willpower30 (base 21)
Cunning34 (base 28)

Resources

Life132/141
Equilibrium0
Healing Factor1.24
Regeneration0.93

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision1
See Stealth6
See Invisible6

Offense: Mainhand

Damage6
Accuracy37
Crit Chance10%
APR17
Speed1.00

Offense: Offhand

Damage6
Accuracy37
Crit Chance10%
APR17
Speed1.00

Offense: Spell

Spellpower5
Crit Chance8%
Speed1

Offense: Mind

Mindpower29.3
Crit Chance10%
Speed1

Defense: Base

Armour (hardiness)10 (30%)
Defense1.7
Ranged Defense1.7
Fatigue8
Physical Save8.25
Spell Save16
Mental Save25.7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance21%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
2/5
2/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
2/5
2/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
2/5
2/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
5/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
3/5
0/5
0/5

Effects

Quests

done
active

Equipment

On feet
On hands
On head
Tool
On fingers
Around neck
In main hand
In off hand
Light source
Main armor

Inventory

Achievements

Log

Talent Ritch Flamespitter is ready to use.

Talent War Hound is ready to use.
Your summoned turtle disappears.

Talent Turtle is ready to use.

Ozskil picks up (c.):
Flamewrought (0 def, 2 armour).
Ozskil picks up (c.):
miner's pair of rough leather boots (0 def, 5 armour).
Ozskil picks up (b.):
thought-forged iron greatsword (19-30.4 power, 1 apr).
Ozskil picks up (f.):
iron plate armour of acid resistance (3 def, 7 armour).
Lore found:
Flamewrought
You can read all your collected lore in the game menu, by pressing Escape.


Ozskil wears(replacing):
Flamewrought (0 def, 2 armour).

You gain 1.30 gold from the transmogrification of
rough leather gloves of dexterity (+2) (0 def, 1 armour).
Ozskil wears:
miner's pair of rough leather boots (0 def, 5 armour).
Talent Hydra is ready to use.

You switch your weapons to: .


Ozskil wears(replacing):
pouch of iron shots of accuracy (12/12, 15-18 power, 1 apr).

You gain 0.30 gold from the transmogrification of
deadly quiver of elm arrows (18/18, 19-26.6 power, 5 apr).
You switch your weapons to:
blooming mossy mindstar of balance (3-3.3 power, 12 apr, mind damage) and blooming mossy mindstar of life (3-3.3 power, 12 apr, nature damage).

You gain 0.92 gold from the transmogrification of
iron plate armour of acid resistance (3 def, 7 armour).
You gain 2.30 gold from the transmogrification of
thought-forged iron greatsword (19-30.4 power, 1 apr).
You gain 0.50 gold from the transmogrification of
steel dagger (12-15.6 power, 6 apr).