Van Herrington the level 9 Skeleton Necromancer by Omnifool

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.0
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceSkeleton
ClassNecromancer
Level / Exp9 / 69%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 10)
Dexterity21 (base 10)
Constitution14 (base 14)
Magic32 (base 32)
Willpower16 (base 16)
Cunning11 (base 11)

Resources

Life135/135
Mana186/186
Soul12/12
Healing Factor1.0372895330003
Regeneration0.25932238325009

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1

Offense: Mainhand

Damage17
Accuracy15
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower37
Crit Chance2%
Speed1

Offense: Mind

Mindpower22
Crit Chance1%
Speed1

Offense: Damage Bonus

Acid+3%
Cold+10%
Arcane+13%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)3 (30%)
Defense19
Ranged Defense19
Fatigue1
Physical Save11
Spell Save16
Mental Save14

Defense: Resistances

Acid+ 27%( 70%)
Temporal+ 13%( 70%)
Nature+ 10%( 70%)
Fire+ 13%( 70%)
Cold+ 33%( 70%)
All+ 7%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Master of bones1.30
5/5
2/5
1/5
0/5
Spell / Nightfall1.30
1/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
1/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.60
0/5
0/5
0/5
0/5
Spell / Master of flesh1.30
1/5
0/5
0/5
0/5
Spell / Glacial waste1.60
1/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
1/5
0/5
0/5
0/5
Undead / Skeleton1.10
2/5
4/5
0/5
0/5
Spell / Necrosis1.30
1/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

done
done
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
Main armor
Cloak
In main hand

Inventory

Achievements

That was close (Roguelike) Killed your target while having only 1 life left.
By Van Herrington the Skeleton Necromancer level 1
74th Pyre 122nd year of Ascendancy at 11:05
see stats

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


Van Herrington wears (replacing
Prox's Lucky Halfling Foot): cleansing elm wand of shielding [power 116] (20 cooldown).

You gain 2.31 gold from the transmogrification of
psychic's iron gauntlets of strength (+2) (0 def, 1 armour).
You gain 0.79 gold from the transmogrification of
mossy mindstar of balance (2-3 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
iron greatmaul (20-29 power, 1 apr).
You gain 1.11 gold from the transmogrification of
flaming iron battleaxe (14-22 power, 1 apr).
You gain 1.00 gold from the transmogrification of
wild infusion (res 15%; mental; dur 2; cd 12).
You gain 1.18 gold from the transmogrification of
regeneration infusion of the wizard (heal 169; 15 cd).
An illusion appears around Armoured skeleton warrior making him appear human.
An illusion appears around Armoured skeleton warrior making him appear human.
An illusion appears around Dread making him appear human.
There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Today is the 3rd Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:20.

There is a Passageway into Norgos' Lair here (press '' or right click to use).
Ran for 8 turns (stop reason: interesting terrain).


Saving done.