Kokoro the level 2 Cornac Archer by Narvius

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignInfinite
ModeNormal Roguelike
SexFemale
RaceCornac
ClassArcher
Level / Exp2 / 2%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 12)
Dexterity21 (base 21)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning12 (base 12)

Resources

Life-3/122
Stamina103/103
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage21
Accuracy24
Crit Chance2%
APR5
Speed0.80

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower11
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense4
Ranged Defense4
Fatigue6
Physical Save8
Spell Save7
Mental Save7

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Archery - bows1.30
1/5
0/5
0/5
0/5
Technique / Archery - slings1.30
0/5
0/5
0/5
0/5
Technique / Archery prowess1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran0.90
2/5
0/5
0/5
0/5
Technique / Archery training1.30
3/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Field control1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

Tool
Main armor
Light source
Quiver
In main hand

Inventory

Achievements

Log

Welcome to level 2 [Kokoro].
Kokoro has 3 stat point(s), 2 class talent point(s), 1 generic talent point(s), 1 category point(s) to spend. Press p to use them.

Kokoro's Shoot hits Tempest for
28 physical damage.
Kokoro's Shoot killed Tempest!

Resting starts...

Talent Steady Shot is ready to use.
Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 1 turns (stop reason: hostile spotted to the southwest (broken golem)).


Kokoro shoots!

Broken golem uses Knockback.

Broken golem hits Kokoro for 30 physical, 9 acid (39 total damage).
Kokoro's Shoot hits Broken golem for
27 physical damage.

Kokoro uses Steady Shot.

Kokoro's Steady Shot hits Broken golem for
42 physical damage.

Kokoro shoots!

Talent Steady Shot is ready to use.
Broken golem hits Kokoro for 40 physical, 9 acid (49 total damage).

You pickup 0.65 gold pieces.

Broken golem stops surging mana.


Talent Disengage is ready to use.

Saving game...