Grimnir the level 4 Dwarf Berserker by Sa'Kage

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassBerserker
Level / Exp4 / 98%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 22)
Dexterity9 (base 11)
Constitution21 (base 18)
Magic8 (base 10)
Willpower13 (base 10)
Cunning12 (base 10)

Resources

Life217/217
Stamina116/116
Healing Factor1.086387434555
Regeneration0.27159685863874

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage39
Accuracy16
Crit Chance1%
APR1
Speed1.00

Offense: Spell

Spellpower8
Crit Chance2%
Speed1

Offense: Mind

Mindpower15
Crit Chance4%
Speed1

Offense: Damage Bonus

Fire+10%

Defense: Base

Armour (hardiness)6.3350939529706 (48.103448275862%)
Defense3
Ranged Defense3
Fatigue12
Physical Save16
Spell Save7
Mental Save8

Defense: Resistances

Fire+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
4/5
1/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Dwarf1.00
2/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
2/5
0/5

Effects

Quests

active
active
done

Equipment

Tool
Around neck
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Grimnir the Dwarf Berserker level 4
20th Voratun 122nd year of Ascendancy at 14:50
see stats

Log

There is a previous level here (press '' or right click to use).
Ran for 54 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
Ran for 54 turns (stop reason: at exit).


Grimnir wears:
elm totem of thorny skin [power 15] (20 cooldown).

You gain 0.40 gold from the transmogrification of
quiver of elm arrows of accuracy (14/14, 13.5-18.9 power, 5 apr).
You gain 1.78 gold from the transmogrification of
spiked iron plate armour of resilience (3 def, 7 armour).
You gain 0.47 gold from the transmogrification of
grounding iron helm (0 def, 3 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 1.00 gold from the transmogrification of
Serpent's Glare (7-7.7 power, 15 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron longsword (11-15.4 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (9-11.7 power, 5 apr).
You gain 1.03 gold from the transmogrification of
flaming iron battleaxe (13-19.5 power, 1 apr).
You gain 0.62 gold from the transmogrification of
sun infusion (rad 5; power 20; turns 5; dispels darkness).
You gain 0.77 gold from the transmogrification of
regeneration infusion (heal 90 over 5 turns).
Quest 'Reknor is lost!' status updated! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' is done! (Press 'j' to see the quest log)
Accepted quest 'From bellow, it devours'! (Press 'j' to see the quest log)
Accepted quest 'Into the darkness'! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' completed! (Press 'j' to see the quest log)
There is a Escape route from Reknor here (press '' or right click to use).
Saving game...

Saving done.

Personal New Achievement: Squadmate!