Wyrmo the level 9 Yeek Wyrmic by maximiliam

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
Steamtech UI 1.1.4
CampaignInfinite
ModeNightmare Roguelike
SexMale
RaceYeek
ClassWyrmic
Level / Exp9 / 95%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 31)
Dexterity10 (base 10)
Constitution10 (base 11)
Magic13 (base 10)
Willpower31 (base 24)
Cunning14 (base 10)

Resources

Life-30/199
Stamina171/176
Equilibrium37
Healing Factor0.10518847366051
Regeneration1.3095964970734

Speed

Mental0%
Attack0%
Movement+11.09386761032%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision1
See Stealth5
See Invisible5

Offense: Mainhand

Damage34
Accuracy32
Crit Chance6%
APR1
Speed1.00

Offense: Spell

Spellpower13
Crit Chance2%
Speed1

Offense: Mind

Mindpower23.65
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)23.4 (74.117647058824%)
Defense14
Ranged Defense14
Fatigue27
Physical Save18.3
Spell Save23.2
Mental Save29.446211571904

Defense: Resistances

All+ 14%( 70%)

Defense: Immunities

Disarm Resistance23%
Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
1/5
5/5
1/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
1/5
1/5
1/5
0/5
Wild-gift / Cold drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.10
4/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
2/5
1/5
0/5

Effects

talent
talent
detrimental effect
detrimental effect
detrimental effect
beneficial effect
beneficial effect
detrimental effect

Quests

active

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Log


Ran for 2 turns (stop reason: taken damage).

Impending Doom from Vampire lord hits
Wyrmo for 15 arcane damage.

Wyrmo uses Infusion: Regeneration.

Wyrmo starts regenerating health quickly.

Impending Doom from Vampire lord hits
Wyrmo for 15 arcane damage.

Resting starts...

Rested for 1 turns (stop reason: taken damage).

Impending Doom from Vampire lord hits
Wyrmo for 15 arcane damage.

Resting starts...

Rested for 1 turns (stop reason: taken damage).

Impending Doom from Vampire lord hits
Wyrmo for 15 arcane damage.

Wyrmo uses Infusion: Wild.

Wyrmo lessens the pain.

Wyrmo uses Lightning Speed.

Wyrmo turns into pure lightning!.

Impending Doom from Vampire lord hits
Wyrmo for 13 arcane damage.
Human sun-paladin casts Firebeam.

Human sun-paladin hits Something for 50 fire damage.
Grave wight's glacial vapour area effect hits Human sun-paladin for
12 cold damage.

Wyrmo meditates on nature.

Wyrmo is back to normal.

Human sun-paladin is disarmed!

Wyrmo is disarmed!

Saving game...