Azada the level 5 Shalore Archmage by Zainde

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceShalore
ClassArchmage
Level / Exp5 / 5%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution13 (base 13)
Magic29 (base 27)
Willpower16 (base 13)
Cunning12 (base 11)

Resources

Life-4/126
Mana118/133
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-50%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage11
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower39.326920769973
Crit Chance8%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0.35
Ranged Defense0.35
Fatigue0
Physical Save7.35
Spell Save15.75
Mental Save9.8

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
5/5
2/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
0/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

talent
detrimental effect

Quests

active
done

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Orbituary (Roguelike) Stabilized the Abashed Expanse to maintain it in orbit.
By Azada the Shalore Archmage level 2
74th Pyre 122nd year of Ascendancy at 20:03
see stats

Log

Azada is not cripple anymore.
Azada is not stunned anymore.

Talent Rune: Phase Door is ready to use.
Talent Phase Door is ready to use.
Talent Command Staff is ready to use.
Nerasemina the green worm mass uses Skullcracker.

Azada wanders around!.

Nerasemina the green worm mass hits Azada for (29 absorbed), 0 physical (0 total damage).

The shield around Azada crumbles.

Talent Rune: Manasurge is ready to use.
Talent Manathrust is ready to use.
Nerasemina the green worm mass uses Multiply.


Talent Flame is ready to use.
Nerasemina the green worm mass uses Dirty Fighting.

Azada is stunned!


Nerasemina the green worm mass hits Azada for 7 physical, 3 darkness, 5 physical (14 total damage).
Azada casts Manathrust.

Azada is confused and fails to use Manathrust.


Nerasemina the green worm mass crawls acid onto Azada.

Nerasemina the green worm mass performs a melee critical strike against Azada!
Nerasemina the green worm mass hits Azada for 16 acid, 3 darkness, 17 acid (35 total damage).
Green worm mass hits Azada for 6 physical damage.
Azada seems more focused.


There is an exit to the worldmap here (press '' or right click to use).
Saving game...