




Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.10 |
Addons | Ashes of Urh'Rok 1.5.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.5.0Donators/Buyers bonus! Embers of Rage 1.5.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.5.4Donators/Buyers bonus! Forbidden Cults 1.5.9Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
Campaign | Arena |
Mode | Madness Roguelike |
Sex | Male |
Race | Shalore |
Class | Archmage |
Level / Exp | 39 / 11% |
Size | medium |
Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
Strength | 98 (base 100) |
Dexterity | 101 (base 100) |
Constitution | 100 (base 100) |
Magic | 102 (base 100) |
Willpower | 103 (base 100) |
Cunning | 101 (base 100) |
Resources
Life | 100000302/100000302 |
Mana | 100000260/100000261 |
Healing Factor | 1.0245901639344 |
Regeneration | 0.25614754098361 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 2 |
Offense: Mainhand
Damage | 46 |
Accuracy | 51 |
Crit Chance | 30% |
APR | 2 |
Speed | 1.00 |
Offense: Spell
Spellpower | 55 |
Crit Chance | 29% |
Speed | 1 |
Offense: Mind
Mindpower | 57 |
Crit Chance | 28% |
Speed | 1 |
Offense: Damage Bonus
Acid | +10% |
Defense: Base
Armour (hardiness) | 0 (30%) |
Defense | 25 |
Ranged Defense | 25 |
Fatigue | 0 |
Physical Save | 43 |
Spell Save | 43 |
Mental Save | 43 |
Defense: Immunities
Instadeath Resistance | 100% |
Inscriptions (3/3)
Runes | Effective talent level: 1.0 Rune: Phase DoorUse mode: Activated Range: melee/personal Cooldown: 7 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 10. Afterwards you stay out of phase for 5 turns. In this state all new negative status effects duration is reduced by 15%, your defense is increased by 15 and all your resistances by 15%. |
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 25 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 620% for 10 turns and instantly restoring 31 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
Spell / Arcane | 10000.00 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Phantasm | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Earth | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Fire | 10000.00 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Water | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Air | 10000.00 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Spell / Aegis | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Divination | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Conveyance | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Race / Shalore | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | completed |
Equipment
Light source | ![]() 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Main armor | ![]() 2.00 Encumbrance. Type: armor / cloth ; tier 1 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
In main hand | ![]() Requires: - Magic 11 5.00 Encumbrance. Type: weapon / staff ; tier 1 It must be held with both hands. Power: 100% Range: 1.2x Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +2 Crit. chance: +2.5% Attack speed: 100% When wielded/worn: Changes damage: +10% acid Talent granted: +1 Command Staff Spellpower: +3 (+1 eff.) Spell crit. chance: +1% Staves designed for wielders of magic, by the greats of the art. |
Inventory
![]() Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 8 Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to fire a beam of heat, doing 40.00 fire damage over 5 turns The intensity of the heat will also remove one random detrimental physical effect from you. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
WINNER!
Well done! You have won the Arena: Challenge of the Master
You valiantly fought every creature the arena could throw at you and you emerged victorious!
Glory to you, you are now the new master and your future characters will challenge you.
Achievements
By oubeidong_06 the Shalore Archmage level 38
77th Pyre 122nd year of Ascendancy at 16:33 see stats
By oubeidong_06 the Shalore Archmage level 33
76th Pyre 122nd year of Ascendancy at 17:23 see stats
By oubeidong_06 the Shalore Archmage level 15
75th Pyre 122nd year of Ascendancy at 03:00 see stats
By oubeidong_06 the Shalore Archmage level 10
74th Pyre 122nd year of Ascendancy at 18:05 see stats
By oubeidong_06 the Shalore Archmage level 20
75th Pyre 122nd year of Ascendancy at 08:05 see stats
By oubeidong_06 the Shalore Archmage level 30
76th Pyre 122nd year of Ascendancy at 04:06 see stats
By oubeidong_06 the Shalore Archmage level 10
74th Pyre 122nd year of Ascendancy at 19:13 see stats
By oubeidong_06 the Shalore Archmage level 10
74th Pyre 122nd year of Ascendancy at 19:13 see stats
By oubeidong_06 the Shalore Archmage level 10
74th Pyre 122nd year of Ascendancy at 19:13 see stats
By oubeidong_06 the Shalore Archmage level 10
74th Pyre 122nd year of Ascendancy at 19:13 see stats
By oubeidong_06 the Shalore Archmage level 11
74th Pyre 122nd year of Ascendancy at 22:58 see stats
Log
Alchemist's Elemental Bolt hits Rej Arkatis for 210 darkness damage.
Closed gate hits Alchemist for 160 physical damage.
Flame is still on cooldown for 2 turns.
Oubeidong_06 casts Manathrust.
Your powerful attack completely obliterates alchemist!
The audience cheers!
oubeidong_06 hits Worm that walks (servant of Rej Arkatis) for 18904 arcane damage.
oubeidong_06 hits Alchemist for 18904 arcane damage.
Rej Arkatis casts Illuminate.
Oubeidong_06 loses sight!
oubeidong_06 killed Alchemist!
oubeidong_06 killed Worm that walks (servant of Rej Arkatis)!
Something hits oubeidong_06 for 186 light damage.
Talent Lightning is ready to use.
Oubeidong_06 casts Lightning.
Quest 'The Arena' completed! (Press 'j' to see the quest log)
New Achievement: Almost Master of Arena (Madness (Roguelike) difficulty)!
Welcome to level 39 [Oubeidong_06].
Oubeidong_06 has 1094 stat point(s), 1030 class talent point(s), 1028 generic talent point(s), 1001 category point(s), 1 prodigies point(s) to spend. Press p to use them.
oubeidong_06 hits Something for 12991 lightning damage.
Talent Flame is ready to use.
Talent Manathrust is ready to use.
Talent Lightning is ready to use.
Oubeidong_06 recovers sight.