Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.4.9 |
| Addons | Ashes of Urh'Rok 1.4.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Steamshaper Subclass 1.4.4Adds the Steamshaper, a Tinker Subclass. "Powerful psionics are able to enter a gestalt with steam generators and technology to enhance their own mental prowess.", ["steamtech/chemistry"] Embers of Rage 1.4.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Mighty Level Up Cheat 1.3.0Greatly enhances rate of point gain for talents, generics, stats, categories and even prodigies. Items Vault 1.4.8Donators/Buyers bonus! |
| Campaign | Orcs |
| Mode | Madness Exploration |
| Sex | Male |
| Race | Orc |
| Class | Gunslinger |
| Level / Exp | 12 / 21% |
| Size | medium |
| Lifes / Deaths | Killed by sun-mage recruit at level 6 on the 29th Retaking 124th year of Ascendancy at 02:51 / 70Killed by sunwall archer at level 6 on the 29th Retaking 124th year of Ascendancy at 05:37 Killed by sunwall vindicator at level 6 on the 29th Retaking 124th year of Ascendancy at 08:43 Killed by sunwall vindicator at level 6 on the 29th Retaking 124th year of Ascendancy at 09:12 Killed by sun-mage at level 6 on the 29th Retaking 124th year of Ascendancy at 09:19 Killed by sun-mage at level 6 on the 29th Retaking 124th year of Ascendancy at 09:36 Killed by sun-mage at level 6 on the 29th Retaking 124th year of Ascendancy at 09:58 Killed by sun-mage at level 6 on the 29th Retaking 124th year of Ascendancy at 10:07 Killed by sun-mage at level 6 on the 29th Retaking 124th year of Ascendancy at 10:14 Killed by sun paladin at level 6 on the 29th Retaking 124th year of Ascendancy at 13:07 Killed by Outpost Leader John at level 7 on the 29th Retaking 124th year of Ascendancy at 15:02 Killed by Outpost Leader John at level 7 on the 29th Retaking 124th year of Ascendancy at 15:16 Killed by Outpost Leader John at level 7 on the 29th Retaking 124th year of Ascendancy at 16:40 Killed by Outpost Leader John at level 7 on the 29th Retaking 124th year of Ascendancy at 16:47 Killed by Outpost Leader John at level 7 on the 29th Retaking 124th year of Ascendancy at 17:08 Killed by Outpost Leader John at level 7 on the 29th Retaking 124th year of Ascendancy at 17:25 Killed by Outpost Leader John at level 7 on the 29th Retaking 124th year of Ascendancy at 17:34 Killed by Outpost Leader John at level 7 on the 29th Retaking 124th year of Ascendancy at 17:47 Killed by Outpost Leader John at level 7 on the 29th Retaking 124th year of Ascendancy at 17:56 Killed by sunwall vindicator at level 7 on the 29th Retaking 124th year of Ascendancy at 18:05 Killed by Outpost Leader John at level 7 on the 29th Retaking 124th year of Ascendancy at 18:21 Killed by Outpost Leader John at level 7 on the 29th Retaking 124th year of Ascendancy at 18:41 Killed by Outpost Leader John at level 7 on the 29th Retaking 124th year of Ascendancy at 18:53 Killed by sunwall vindicator at level 7 on the 29th Retaking 124th year of Ascendancy at 18:59 Killed by Outpost Leader John at level 7 on the 29th Retaking 124th year of Ascendancy at 19:04 Killed by sunwall vindicator at level 7 on the 29th Retaking 124th year of Ascendancy at 19:11 Killed by Outpost Leader John at level 7 on the 29th Retaking 124th year of Ascendancy at 19:18 Killed by Outpost Leader John at level 7 on the 29th Retaking 124th year of Ascendancy at 19:36 Killed by Outpost Leader John at level 7 on the 29th Retaking 124th year of Ascendancy at 19:43 Killed by Outpost Leader John at level 7 on the 29th Retaking 124th year of Ascendancy at 20:01 Killed by sunwall vindicator at level 7 on the 29th Retaking 124th year of Ascendancy at 20:09 Killed by sunwall vindicator at level 7 on the 29th Retaking 124th year of Ascendancy at 20:16 Killed by sunwall vindicator at level 7 on the 29th Retaking 124th year of Ascendancy at 20:25 Killed by Outpost Leader John at level 7 on the 29th Retaking 124th year of Ascendancy at 20:30 Killed by sunwall vindicator at level 7 on the 29th Retaking 124th year of Ascendancy at 20:37 Killed by Outpost Leader John at level 7 on the 29th Retaking 124th year of Ascendancy at 20:54 Killed by Outpost Leader John at level 7 on the 29th Retaking 124th year of Ascendancy at 21:02 Killed by Outpost Leader John at level 7 on the 29th Retaking 124th year of Ascendancy at 21:11 Killed by Outpost Leader John at level 7 on the 29th Retaking 124th year of Ascendancy at 21:39 Killed by Outpost Leader John at level 7 on the 29th Retaking 124th year of Ascendancy at 21:50 Killed by Outpost Leader John at level 7 on the 29th Retaking 124th year of Ascendancy at 22:00 Killed by Outpost Leader John at level 7 on the 29th Retaking 124th year of Ascendancy at 22:31 Killed by Outpost Leader John at level 7 on the 29th Retaking 124th year of Ascendancy at 22:40 Killed by Outpost Leader John at level 7 on the 29th Retaking 124th year of Ascendancy at 22:53 Killed by sunwall archer at level 9 on the 30th Retaking 124th year of Ascendancy at 00:12 Killed by gigantic sandworm tunneler at level 9 on the 31st Retaking 124th year of Ascendancy at 04:56 Killed by gigantic sandworm tunneler at level 9 on the 31st Retaking 124th year of Ascendancy at 05:15 Killed by giant alligator at level 9 on the 32nd Retaking 124th year of Ascendancy at 12:23 Killed by sewer alligator at level 9 on the 32nd Retaking 124th year of Ascendancy at 12:37 Killed by Belille the great wolf at level 9 on the 40th Retaking 124th year of Ascendancy at 23:13 Killed by Allann the human at level 9 on the 41st Retaking 124th year of Ascendancy at 07:46 Killed by Olvon the human at level 9 on the 50th Retaking 124th year of Ascendancy at 16:42 Killed by Yrmanfar the human at level 9 on the 23rd Revenge 124th year of Ascendancy at 23:01 Killed by Beletta the giant red ant at level 9 on the 24th Revenge 124th year of Ascendancy at 14:00 Killed by crystalbark at level 9 on the 29th Revenge 124th year of Ascendancy at 15:14 Killed by steam giant gunner at level 10 on the 41st Revenge 124th year of Ascendancy at 08:15 Killed by steam giant gunner at level 10 on the 42nd Revenge 124th year of Ascendancy at 01:27 Killed by steam giant gunslinger at level 10 on the 42nd Revenge 124th year of Ascendancy at 02:19 Killed by steam giant berserker at level 10 on the 42nd Revenge 124th year of Ascendancy at 04:57 Killed by High Guard Talosis at level 10 on the 42nd Revenge 124th year of Ascendancy at 06:34 Killed by larvae bloated ritch mother at level 11 on the 47th Revenge 124th year of Ascendancy at 14:23 Killed by larvae bloated ritch mother at level 11 on the 47th Revenge 124th year of Ascendancy at 14:31 Killed by ritch larva at level 11 on the 47th Revenge 124th year of Ascendancy at 14:40 Killed by ritch hive mother at level 11 on the 47th Revenge 124th year of Ascendancy at 14:51 Killed by ritch hunter at level 11 on the 47th Revenge 124th year of Ascendancy at 15:03 Killed by larvae bloated ritch mother at level 11 on the 47th Revenge 124th year of Ascendancy at 15:14 Killed by larvae bloated ritch mother at level 12 on the 47th Revenge 124th year of Ascendancy at 15:26 Killed by larvae bloated ritch mother at level 12 on the 47th Revenge 124th year of Ascendancy at 19:18 Killed by ritch centipede at level 12 on the 47th Revenge 124th year of Ascendancy at 19:33 Killed by ritch centipede at level 12 on the 47th Revenge 124th year of Ascendancy at 19:44 |
Primary Stats
| Strength | 12 (base 10) |
| Dexterity | 38 (base 37) |
| Constitution | 15 (base 12) |
| Magic | 9 (base 10) |
| Willpower | 11 (base 10) |
| Cunning | 38 (base 37) |
Resources
| Life | 264/264 |
| Healing Factor | 1 |
| Regeneration | 0.25 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 2 |
Offense: Mainhand
| Damage | 24 |
| Accuracy | 49 |
| Crit Chance | 16% |
| APR | 1 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 24 |
| Accuracy | 49 |
| Crit Chance | 16% |
| APR | 1 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 17 |
| Crit Chance | 14% |
| Speed | 1 |
Offense: Mind
| Mindpower | 25 |
| Crit Chance | 18% |
| Speed | 1 |
Offense: Damage Bonus
| All | 0% |
Defense: Base
| Armour (hardiness) | 8 (30%) |
| Defense | 24 |
| Ranged Defense | 24 |
| Fatigue | 10 |
| Physical Save | 28 |
| Spell Save | 7 |
| Mental Save | 23 |
Defense: Immunities
| Instadeath Resistance | 100% |
Inscriptions (3/3)
| Implants | Effective talent level: 1.0 Implant: Steam GeneratorUse mode: Activated Range: melee/personal Cooldown: 32 Travel Speed: instantaneous Usage Speed: Steamtech (100% of a turn) Is: a steamtech power Description: Steam generator that permanently creates 5.0 steam per turn. Can be activated for an instant burst of 25 steam. |
| Implants | Effective talent level: 1.0 Implant: Medical InjectorUse mode: Activated Range: melee/personal Cooldown: 1 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a steamtech power Description: Medical injector allows using therapeutics with 100% efficiency and cooldown mod of 100%. |
| Implants | Effective talent level: 1.0 Implant: Medical InjectorUse mode: Activated Range: melee/personal Cooldown: 1 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a steamtech power Description: Medical injector allows using therapeutics with 100% efficiency and cooldown mod of 100%. |
Class Talents
| Steamtech / Avoidance | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Steamtech / Elusiveness | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Steamtech / Gunslinging | 1.30 |
| 5/5 |
| 5/5 |
| 3/5 |
| 0/5 |
| Steamtech / Bullets mastery | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Steamtech / Gunner training | 1.30 |
| 4/5 |
| 5/5 |
| 5/5 |
| 1/5 |
Generic Talents
| Steamtech / Physics | 1.20 |
| 5/5 |
| 4/5 |
| 0/5 |
| 0/5 |
| Steamtech / Blacksmith | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Orc | 1.20 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Steamtech / Chemistry | 1.20 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 0/5 |
| 0/5 |
| 4/5 |
| 0/5 |
| 0/5 |
| Steamtech / Engineering | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
Quests
Our ultimate goal on the mainland is to get rid of the Sunwall once and for all. A Ritch PartyTo do that we will prepare a special surprise to help our final attack. Go to the Ritch Hive in the mountains north of the Erúan desert and collect a big pile of ritch eggs. About 30 viable eggs should be sufficient. When you have enough, find a tunnel leading north and use the special sand shredder gloves tinker to open a path under the Gates of Morning. Finally, place the eggs in a protected spot to hatch. With luck, they will provide a distraction while you later assault the city. | active |
Metash has asked you to investigate the Krimbul Clan, south of the peninsula. Clan of the UnicornA whitehoof turned mad with power is trying to lead them in a war against Kruk Pride. | active |
The giants have breached the mountain-side of Kruk pride! HomelandThey are invading the town just when most of our forces are outside. Only you and few others are left to close the breach by collapsing the tunnel from the inside. * You have collapsed the tunnel, saving the Pride. For now. | done |
The time for revenge is at hand! The Tribe stands crippled under your assaults. No Fumes Without FireEnter the Palace of Fumes and crush their leaders once and for all! For Kruk! For the Prides! For the Garkul! | active |
To win the war you must help the Pride by striking a blow to the giant's morale and supply lines. Of Steamwork and Pain* You have assaulted the Vaporous Emporium, crushing the morale of the Atmos tribe. * You must explore the Yeti Cave and destroy the patriarch! | active |
Kaltor's shop seems to be nearby in the mountain. Maybe it could be interesting to pay him a visit? The Grumpy ShopownerHe does sound well armed, though, so be prepared as it is likely very dangerous. So maybe take some time to plan the raid. | active |
A group of trolls from the Kar'Haïb Dominion is trying to take foot on the mainland. This is our land!With the Sunwall at full force we can not have the luxury of having to fight on both fronts, the Dominion port of the south must be destroyed. A potent bomb was given to you, you must place it at a weak spot of the tower where it will detonate and destroy the port. It would be a good idea for you to not be there anymore when the bomb explodes however. | active |
You found a yeti mind control tinker. If you can tame 8 wild yetis and send them back to Kruk Pride they can be trained and sent back to you at your request using a psychoportation beacon. Yeti ReinforcementsWild yetis are mostly found in yeti's caves. * Captured 0/8 yetis. | active |
The Atmos tribe is not our sole problem. The Sunwall as grown in strength since the Scourge from the West came and murdered the other Prides leaders. You Shall Pass!Our brothers on the mainland lay enslaved, but before we free them you must secure a way to the mainland. Go to the sunwall outpost. Show them the wrath of Garkul, show no mercy for they have none for us. * You have destroyed the sunwall outpost, and secured a way to the mainland. | done |
Equipment
| On feet | pair of rough leather boots of tirelessness (0 def, 1 armour) pair of rough leather boots of tirelessness (0 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Stamina each turn: +0.30 Maximum stamina: +10.00 A pair of boots made of leather. |
| Quiver | pouch of iron shots (10/20, 112% power, 1 apr) pouch of iron shots (10/20, 112% power, 1 apr)Requires: - Dexterity 11 3.00 Encumbrance. Type: ammo / shot ; tier 1 Power: 112% Range: 1.2x Uses stats: 50% Cun, 70% Dex Damage type: Physical Accuracy bonus: +0.1% dam / acc Armour Penetration: +1 Physical crit. chance: +4.0% Capacity: 20 Shots are used with slings to pummel your foes to death. |
| Light source | scorching brass lantern scorching brass lanternPowered by arcane forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Damage when hit (Melee): 10 fire Changes resistances: +6% fire Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | Yeti Mind Controller (0 def, 3 armour) Yeti Mind Controller (0 def, 3 armour)Powered by steamtech 2.00 Encumbrance. [Unique] Type: armor / head ; tier 1 When wielded/worn: Armour: +3 Fatigue: +3% Mental save: +10 (+5 eff.) Mindpower: +9 (+5 eff.) Mental crit. chance: +9% It can be used to hack the mind of a weakened yeti, costing 1 power out of 8/8. This device seems to be designed to 'hack' the mind of a wild yeti to make it able to be used as a weapon of war. |
| Around waist | blurring rough leather belt blurring rough leather beltCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Defense: +9 (+4 eff.) Stealth bonus: +6 A belt that goes around your waist. |
| In main hand | Talosis' Counterpoint Talosis' CounterpointRequires: - Dexterity 24 - Talent Shoot - Talent Steam Pool Powered by steamtech 4.00 Encumbrance. [Unique] Type: weapon / steamgun ; tier 2 Mastery: Steamgun Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +10 Attack speed: 100% Firing range: +8 Travel speed: +600% Damage (Ranged): +15 physical Attacks use: 2.0 Steam When wielded/worn: Accuracy: +5 (+1 eff.) Physical crit. chance: +4.0% Changes stats: +2 Con Talent granted: +3 Ceasefire It's said that Talosis never lost an argument. Now you know why. |
| Main armor | rough leather armour of cold resistance (1 def, 2 armour) rough leather armour of cold resistance (1 def, 2 armour)Requires: - Strength 10 Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +2 Defense: +1 (+0 eff.) Fatigue: +6% Changes resistances: +15% cold A suit of armour made of leather. |
| In off hand | iron steamgun iron steamgunRequires: - Dexterity 11 - Talent Shoot - Talent Steam Pool Powered by steamtech 4.00 Encumbrance. Type: weapon / steamgun ; tier 1 Mastery: Steamgun Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +5 Attack speed: 100% Firing range: +6 Travel speed: +600% Attacks use: 2.0 Steam Steamguns use bursts of steam directly injected in the barrel to propel metal shots with great force. |
| Cloak | Yeti-fur Cloak (9 def, 2 armour) Yeti-fur Cloak (9 def, 2 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 1 When wielded/worn: Physical power: +5 (+1 eff.) Armour: +2 Defense: +9 (+4 eff.) Changes resistances: +15% cold Physical save: +10 (+5 eff.) This fur cloak is thick and matted, yet remains incredibly soft to the touch. |
| Around neck | Pendant of the Sun and Moons Pendant of the Sun and MoonsPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 4 When wielded/worn: Changes resistances: +10% light / +10% darkness Changes resistances cap: +5% light / +5% darkness Changes resistances penetration: +15% light / +15% darkness Changes damage: +8% light / +8% darkness Spellpower: +8 (+5 eff.) Spell crit. chance: +5% All your damage is converted and split into light and darkness. Activating this item is instant. It can be used to activate talent Circle of Sanctity (costing 30 power out of 60/60) : Effective talent level: 3.0 Power cost: 30 out of 60/60. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Creates a circle of radius 3 at your feet; the circle protects you from silence effects while you remain in its radius, and silences everyone else who enters. The circle lasts 6 turns. This small pendant depicts a hematite moon eclipsing a golden sun and according to legend was worn by one of the Sunwall's founders. |
Inventory
Behemoth Hide (4 def, 6 armour) Behemoth Hide (4 def, 6 armour)Requires: - Strength 22 Crafted by a master 9.00 Encumbrance. [Unique] Type: armor / light ; tier 2 When wielded/worn: Armour: +6 Defense: +4 (+2 eff.) Ranged Defense: +8 (+4 eff.) Fatigue: +10% Changes stats: +2 Str / +2 Con Maximum encumbrance: +20 Knockback immunity: +10% Life regen: +0.70 Stamina each turn: +0.70 Maximum life: +45.00 Maximum stamina: +43.00 Size category: +1 A rough hide made from a massive beast. Seeing as it's so weathered but still usable, maybe it's a bit special... |
agate agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
Tower Detonator Tower DetonatorPowered by steamtech 0.00 Encumbrance. [Plot Item] Type: tinker / bomb It can be used to place the bomb on the structural weakness.. This bomb was tailored to weaken the structure of the Dominion's port tower. If placed at the right spot it will explode after 100 turns and destroy the whole port. |
2 spinel 2 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+2 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+2 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Automated Portable Extractor Automated Portable ExtractorPowered by steamtech 0.00 Encumbrance. [Plot Item] Type: tinker / power When carried: It can be used to melt all the items in the APE at once (also done automatically when you change level), costing 0 power out of 1000/1000. The APE is a multifunction tinker toolbox. It can store temporarily any amount of items and when requested melt them down using metallurgic and chemical processes. The metals are melted into lumps of ore to server for the creation of tinkers. Any remains are melted and turned into valuable materials. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Stralite Sand Shredder Stralite Sand ShredderPowered by steamtech 0.00 Encumbrance. [Plot Item] Type: tinker / steamtech ; tier 4 Attach on item worn on slot 'hands' When attach to an other item: Talent granted: +1 Sand Shredder Automatically deploy a huge rotating drill when you hit a sandwall, carving out a big part of it quickly. |
4 citrine 4 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Across the Narrow Sea (Exploration mode)
Destroyed the Sunwall Outpost to secure a way to the mainland.By Mimagor the Orc Gunslinger level 7
29th Retaking 124th year of Ascendancy at 23:00 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Mimagor the Orc Gunslinger level 10
41st Revenge 124th year of Ascendancy at 03:33 see stats
Log
Ritch centipede is on fire!
Mimagor's Shoot hits Ritch centipede for 22 light, 31 darkness (53 total damage).
Mimagor's Shoot hits Ritch centipede for 22 light, 30 darkness, 6 light, 8 darkness (66 total damage).
Ritch centipede dives in the sand!
Ritch centipede hits Mimagor for 74 blight damage.
Mimagor hits Ritch centipede for 4 light, 5 darkness (9 total damage).
Mimagor hits Ritch centipede for 5 light, 5 darkness (11 total damage).
Ritch centipede hits Mimagor for 60 blight damage.
Burning from Mimagor hits Ritch centipede for 9 light, 12 darkness (20 total damage).
Mimagor uses Double Shots.
Ritch centipede is stunned!
Ritch centipede shrugs off the effect 'Stunned'!
Mimagor's Double Shots hits Ritch centipede for 18 light, 25 darkness (43 total damage).
Mimagor's Double Shots hits Ritch centipede for 17 light, 24 darkness (41 total damage).
Mimagor's Double Shots hits Ritch centipede for 18 light, 24 darkness, 6 light, 8 darkness (56 total damage).
Mimagor's Double Shots hits Ritch centipede for 17 light, 23 darkness, 6 light, 8 darkness (54 total damage).
Ritch centipede performs a melee critical strike against Mimagor!
Ritch centipede hits Mimagor for 30 blight damage.
Mimagor hits Ritch centipede for 4 light, 5 darkness (9 total damage).
Mimagor the level 12 orc gunslinger was fouled to death by a ritch centipede on level 1 of Ritch Hive.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...
Ritch centipede killed Mimagor!
Talent Strafe is ready to use.
Ran for 2 turns (stop reason: interesting character).
You are sent back to the material plane!
Saving done.
