Sal the level 2 Halfling Gunslinger by linksless

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceHalfling
ClassGunslinger
Level / Exp2 / 5%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity20 (base 17)
Constitution12 (base 11)
Magic10 (base 10)
Willpower10 (base 10)
Cunning17 (base 14)

Resources

Life111/111
Steam96/100
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite3
Infravision5
See Stealth5
See Invisible5

Offense: Mainhand

Damage11
Accuracy27
Crit Chance8%
APR1
Speed1.00

Offense: Offhand

Damage11
Accuracy27
Crit Chance8%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance5%
Speed1

Offense: Mind

Mindpower13
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)4 (49.007671158813%)
Defense27
Ranged Defense27
Fatigue0
Physical Save8
Spell Save7
Mental Save10

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Elusiveness1.30
0/5
0/5
0/5
0/5
Steamtech / Avoidance1.30
2/5
0/5
0/5
0/5
Steamtech / Gunslinging1.30
2/5
0/5
0/5
0/5
Steamtech / Bullets mastery1.30
0/5
0/5
0/5
0/5
Steamtech / Gunner training1.30
1/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
1/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Quiver
On hands
On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Sal uses Create Tinker.
Sal wears:
rough leather gloves (0 def, 1 armour).

You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron shield (0 def, 2 armour, 16 block).
You collect a new ingredient:
lump of iron (1).
You gain 1.00 gold from the melting of
iron mail armour (2 def, 4 armour).
You collect a new ingredient:
lump of iron (1).
You gain 1.75 gold from the melting of
iron dagger of phasing (10-13 power, 11 apr).
You collect a new ingredient:
stack of herbs (viperweed) (5).
You gain 1.12 gold from the melting of
healing infusion of the warrior (heal 62; cd 14).
There is a way to the previous level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the south (green worm mass)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (green worm mass)).

Green worm mass uses
Multiply.

Sal shoots!
You collect a new ingredient:
green worm (1).
Sal's Shoot hits Green worm mass for
30 physical damage.
Sal's Shoot killed Green worm mass!

Sal shoots!
You collect a new ingredient:
green worm (1).
Sal's Shoot hits Green worm mass for
30 physical damage.
Sal's Shoot killed Green worm mass!