reepers I the level 8 Dwarf Summoner by reepers

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassSummoner
Level / Exp8 / 60%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity9 (base 11)
Constitution15 (base 12)
Magic8 (base 10)
Willpower28 (base 20)
Cunning30 (base 30)

Resources

Life287/287
Equilibrium0
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth10
See Invisible10

Offense: Mainhand

Damage7
Accuracy21
Crit Chance8%
APR12
Speed1.00

Offense: Offhand

Damage7
Accuracy21
Crit Chance8%
APR12
Speed1.00

Offense: Spell

Spellpower8
Crit Chance7%
Speed1

Offense: Mind

Mindpower32.8
Crit Chance12%
Speed1

Defense: Base

Armour (hardiness)7 (30%)
Defense4.65
Ranged Defense7.65
Fatigue7
Physical Save21.075
Spell Save12.6
Mental Save20.15

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
5/5
0/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
5/5
1/5
1/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Race / Dwarf1.00
2/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

Quests

done
active
done
active

Equipment

On feet
Light source
On head
Tool
Around waist
In main hand
Main armor
In off hand
Cloak
Around neck

Inventory

Achievements

Squadmate Escaped from Reknor alive with your squadmate Norgan.
By reepers I the Dwarf Summoner level 5
20th Voratun 122nd year of Ascendancy at 04:01
see stats

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 1.72 gold from the transmogrification of
brass lantern of health.
You gain 1.63 gold from the transmogrification of
flaming iron shield of fire resistance (+15%) (4 def, 2 armour, 17 block).
You gain 3.95 gold from the transmogrification of
Prismstrike the iron waraxe (10-14 power, 2 apr).
You gain 4.03 gold from the transmogrification of
cruel elm magestaff of illumination (10-12 power, 2 apr, cold element).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 2.48 gold from the transmogrification of
hateful steel greatsword of massacre (28.5-45.6 power, 2 apr).
You gain 3.98 gold from the transmogrification of
Murevor.
You gain 1.50 gold from the transmogrification of
wild infusion of the psychic (resist 12%; cure physical).
You gain 1.12 gold from the transmogrification of
sun infusion of the titan (rad 5; power 29; turns 5; dispells darkness).
There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Today is the 33rd Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:26.


Saving game...

Saving done.