Dangdle the level 6 Dwarf Archmage by Dangdle

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceDwarf
ClassArchmage
Level / Exp6 / 7%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity10 (base 10)
Constitution13 (base 10)
Magic16 (base 18)
Willpower28 (base 25)
Cunning11 (base 11)

Resources

Life-10/150
Mana2/225
Healing Factor1.0245901639344
Regeneration0.2561475409836

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+86.95652173913%

Vision

Sight10
Lite2
See Stealth6
See Invisible5

Offense: Mainhand

Damage12
Accuracy15
Crit Chance3%
APR2
Speed1.00

Offense: Offhand

Damage7
Accuracy26
Crit Chance3%
APR12
Speed1.00

Offense: Spell

Spellpower16
Crit Chance1%
Speed1

Offense: Mind

Mindpower23
Crit Chance2%
Speed1

Offense: Damage Bonus

Acid+3%

Defense: Base

Armour (hardiness)8 (30%)
Defense7
Ranged Defense7
Fatigue1
Physical Save23
Spell Save15
Mental Save18

Defense: Resistances

Fire+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
2/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
0/5
0/5
0/5
0/5
Spell / Aegis1.30
2/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active
active
done
active

Equipment

On hands
On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Squadmate (Roguelike) Escaped from Reknor alive with your squadmate Norgan.
By Dangdle the Dwarf Archmage level 5
19th Voratun 122nd year of Ascendancy at 19:48
see stats

Log

Dangdle stops regenerating health quickly.

The Mouth uses Call of Amakthel.

Dangdle is pulled in!


The Mouth uses Gift of Amakthel.

The Mouth spawns a slimy crawler!


Dangdle wears (replacing
elm starstaff (10-12 power, 2 apr, darkness element)): mossy mindstar of balance (3-3.3 power, 12 apr, mind damage).
The Mouth uses Call of Amakthel.

Dangdle is pulled in!


Dangdle wears:
mossy mindstar of the jelly (2.5-2.75 power, 12 apr, nature damage).
Talent Infusion: Regeneration is ready to use.

Dangdle wears (replacing
mossy mindstar of balance (3-3.3 power, 12 apr, mind damage)): insidious iron longsword (11.5-16.1 power, 2 apr).
Dangdle slows down.

Slimy crawler hits Dangdle for 15 nature damage.
Dangdle hits Slimy crawler for 10 fire damage.
The Mouth uses Call of Amakthel.

Dangdle is pulled in!

Talent Infusion: Healing is ready to use.

Dangdle casts Lightning.

Dangdle hits Slimy crawler for 45 lightning damage.
Slimy crawler hits Dangdle for 15 nature damage.
Dangdle hits Slimy crawler for 10 fire damage.
The Mouth casts Drain.

Talent Arcane Reconstruction is ready to use.
Saving game...