orAr the level 9 Orc Archer by steamhelminth

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.5
Addons
CampaignOrcs
ModeNormal Adventure
SexMale
RaceOrc
ClassArcher
Level / Exp9 / 21%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 12)
Dexterity26 (base 25)
Constitution13 (base 10)
Magic11 (base 10)
Willpower15 (base 10)
Cunning22 (base 20)

Resources

Life241/241
Stamina148/148
Healing Factor1.0245901639344
Regeneration0.25614754098361

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision5
See Stealth22.531537443297
See Invisible22.531537443297

Offense: Mainhand

Damage34
Accuracy33
Crit Chance5%
APR5
Speed1.00

Offense: Spell

Spellpower11
Crit Chance5%
Speed1

Offense: Mind

Mindpower21
Crit Chance7%
Speed1

Offense: Damage Bonus

Arcane+4%
Mind+17%
All0%

Defense: Base

Armour (hardiness)6 (49.309173272933%)
Defense36
Ranged Defense36
Fatigue0
Physical Save19
Spell Save9
Mental Save23

Defense: Resistances

Lightning+ 18%( 70%)
Temporal+ 22%( 70%)
Mind+ 27%( 70%)
Physical+ 8%( 70%)
Cold+ 21%( 70%)
All+ 7%( 70%)

Defense: Immunities

Silence Resistance23%
Instadeath Resistance100%
Confusion Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Reflexes1.30
2/5
0/5
0/5
0/5
Technique / Archery training1.30
2/5
1/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Marksmanship1.30
2/5
2/5
0/5
0/5

Generic Talents

Race / Orc1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
2/5
0/5
0/5
Technique / Mobility1.00
1/5
0/5
0/5
0/5

Effects

Quests

active
done
active
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Log


There is nowhere left to explore.

Resting starts...

Rested for 36 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

There is nowhere left to explore.

New shimmer option unlocked: Yeti-fur Cloak
OrAr wears (replacing
thick linen cloak of the Shaloren (1 def, 5 armour)): Yeti-fur Cloak (9 def, 2 armour).

OrAr wears:
hardened leather gloves of magic (+2) (0 def, 2 armour).

You gain 1.77 gold from the melting of
thick linen cloak of the Shaloren (1 def, 5 armour).
You collect a new ingredient:
lump of steel (1).
You gain 1.20 gold from the melting of
impenetrable steel plate armour (0 def, 14 armour).
You gain 2.44 gold from the melting of
regal linen cloak of Iron Throne (1 def, 0 armour).
You gain 0.10 gold from the melting of
linen cloak (1 def, 0 armour).
You gain 1.53 gold from the melting of
enveloping linen cloak of the Shaloren (6 def, 0 armour).
You collect a new ingredient:
lump of steel (1).
You gain 0.50 gold from the melting of
steel longsword (14.5-20.3 power, 3 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.95 gold from the melting of
arcing iron longsword of massacre (17-23.8 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 2.06 gold from the melting of
iron battleaxe of paradox (12-18 power, 1 apr).
There is a Entrance to the Yeti Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Today is the 20th Retaking of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 02:21.