Mandala the level 1 Higher Arcane Blade by scheuche

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceHigher
ClassArcane Blade
Level / Exp1 / 83%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 13)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic15 (base 14)
Willpower11 (base 10)
Cunning15 (base 15)

Resources

Life-4/100
Mana43/65
Stamina59/82
Healing Factor1
Regeneration10.75

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage11
Accuracy16
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower15
Crit Chance2%
Speed1

Offense: Mind

Mindpower13.7
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense1.35
Ranged Defense1.35
Fatigue6
Physical Save8.4
Spell Save9.1
Mental Save9.1

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Magical combat1.30
2/5
0/5
0/5
0/5
Spell / Earth1.20
0/5
0/5
0/5
0/5
Spell / Fire1.20
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.20
0/5
0/5
0/5
0/5
Spell / Enhancement1.20
1/5
0/5
0/5
0/5
Spell / Air1.20
1/5
0/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
0/5
0/5
Spell / Aegis1.10
0/5
0/5
0/5
0/5
Spell / Conveyance1.20
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
0/5
1/5
0/5
0/5

Effects

talent
talent
detrimental effect
beneficial effect
detrimental effect

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log


Resting starts...

Talent Rush is ready to use.
Rested for 30 turns (stop reason: all resources and life at maximum).


You pickup 0.45 gold pieces.

Mandala picks up (a.):
wild infusion (resist 16%; cure mental).
Ran for 2 turns (stop reason: hostile spotted to the southeast (skeleton mage)).

Skeleton mage casts Flame.

Skeleton mage's spell attains critical power!
Mandala is on fire!


Burning from Skeleton mage hits
Mandala for 20 fire damage.
Skeleton mage's Flame hits
Mandala for 61 fire damage.
Mandala uses Gift of the Highborn.

Mandala starts regenerating health quickly.

Mandala uses Infusion: Healing.

Mandala receives 50 healing from Infusion: Healing.
Mandala rushes out!

Mandala casts Lightning.

Skeleton mage is dazed!

Mandala hits Skeleton mage for 12 physical, 4 fire, 26 lightning (42 total damage).
Skeleton mage hits Mandala for 4 physical damage.

Burning from Skeleton mage hits
Mandala for 10 fire damage.
Mandala casts Lightning.

Skeleton mage is not dazed anymore.

Mandala hits Skeleton mage for 45 lightning damage.
Skeleton mage casts Manathrust.

Saving game...