Iselenn the level 2 Tutorial Basic Tutorial Adventurer by grouchy

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeTutorial Adventure
SexFemale
RaceTutorial Basic
ClassTutorial Adventurer
Level / Exp2 / 4%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 20)
Dexterity18 (base 18)
Constitution15 (base 15)
Magic20 (base 20)
Willpower15 (base 15)
Cunning15 (base 15)

Resources

Life134/134
Stamina116/116
Healing Factor1.0405405405405
Regeneration1.0405405405405

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage25
Accuracy29
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower20
Crit Chance2%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)4 (30%)
Defense7
Ranged Defense11
Fatigue12
Physical Save12
Spell Save12
Mental Save10

Defense: Immunities

Instadeath Resistance100%

Inscriptions (0/3)

Class Talents

Technique / Shield offense1.30
1/5
0/5
0/5
0/5
Technique / Shield defense1.30
1/5
0/5
0/5
0/5

Generic Talents

Technique / Combat training1.30
0/5
2/5
0/5
2/5
2/5
0/5

Effects

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Rested for 0 turns (stop reason: hostile spotted to the south (blue jelly)).
Welcome to level 2 [Iselenn].
Iselenn has 3 stat point(s), 1 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.


Blue jelly misses Iselenn.

Blue jelly misses Iselenn.

Iselenn hits Blue jelly for 31 physical damage.
Iselenn killed Blue jelly!

White jelly misses Iselenn.

White jelly hits Iselenn for 2 physical damage.
Iselenn hits White jelly for 32 physical damage.
Iselenn killed White jelly!

Yellow jelly hits Iselenn for 2 lightning damage.
Iselenn hits Yellow jelly for 35 physical damage.
Iselenn killed Yellow jelly!

You pickup 0.80 gold pieces.


Iselenn picks up (b.):
shielding rune of the wizard (absorb 130 for 4 turns).

Resting starts...

Rested for 1 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: hostile spotted to the north (large white snake)).