Arg the level 8 Yeek Marauder by garry

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassMarauder
Level / Exp8 / 57%
Sizesmall
Lifes / Deaths

Primary Stats

Strength23.5 (base 26)
Dexterity21.5 (base 24)
Constitution2.5 (base 10)
Magic10 (base 10)
Willpower19 (base 10)
Cunning20 (base 13)

Resources

Life-3/130
Stamina98/144
Healing Factor1
Regeneration38.17

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth10
See Invisible10

Offense: Mainhand

Damage33
Accuracy37
Crit Chance6%
APR2
Speed1.00

Offense: Offhand

Damage21
Accuracy37
Crit Chance7%
APR5
Speed1.00

Offense: Spell

Spellpower13
Crit Chance4%
Speed1

Offense: Mind

Mindpower23
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)13 (30%)
Defense25
Ranged Defense27
Fatigue5
Physical Save9
Spell Save10
Mental Save13

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance19%
Poison Resistance30%
Confusion Resistance54%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
3/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
1/5
0/5
0/5
Technique / Dual techniques1.20
1/5
3/5
0/5
0/5
Technique / Dual weapons1.20
2/5
1/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Field control1.30
0/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
1/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
3/5
2/5
2/5

Effects

detrimental effect
detrimental effect
beneficial effect

Quests

done
done

Equipment

On feet
Light source
On head
On hands
Around waist
In main hand
Main armor
In off hand
Cloak
Around neck

Inventory

Achievements

Log

Arg starts regenerating health quickly.
Subject Z misses Arg.
Arg is afflicted by a crippling illness!

Yeek Wayist misses Subject Z.
Subject Z strikes Arg in the darkness (+9% damage).
Subject Z hits Arg for 6 physical, 3 blight, , 6 darkness (15 total damage).
Arg hits Subject Z for 9 fire damage.
Subject Z's creeping dark hits
Arg for 5 darkness damage.

Charged Aura hits Subject Z for
9 lightning damage.
Subject Z resists the mind attack!

Arg misses Subject Z.
The dark tendrils dissipate.

Subject Z strikes Arg in the darkness (+9% damage).
Subject Z hits Arg for 5 physical damage.
Arg hits Subject Z for 37 physical, 2 mind, 6 temporal, 5 fire (50 total damage).
Subject Z misses Arg.
Yeek Wayist misses Subject Z.
Subject Z strikes Arg in the darkness (+9% damage).
Subject Z hits Arg for 7 physical, 3 blight, , 6 darkness (16 total damage).
Arg hits Subject Z for 9 fire damage.
Subject Z is not stunned anymore.

Subject Z's creeping dark hits
Arg for 13 darkness damage.
Arg is no longer pinned.


Charged Aura hits Subject Z for
9 lightning damage.
Arg uses Skullcracker.

Arg misses Subject Z.
Subject Z uses Flurry.

Saving game...