Inros the level 2 Skeleton Sun Paladin by Mikael22

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsOpt-in Adventurers Parties 1.0.0
No Adventurers Parties 1.0.0
Stone Wardens DLC Class 1.0.0
Constitution based stamina, and other stamina buffs 1.0.0
No Locked Categories 1.0.0
Items Vault 1.0.0
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassSun Paladin
Level / Exp2 / 20%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 17)
Dexterity16 (base 10)
Constitution10 (base 10)
Magic18 (base 18)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life-3/167
Positive9/53
Stamina103/103
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage19
Accuracy10
Crit Chance0%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower21.5
Crit Chance1%
Speed1

Offense: Mind

Mindpower16
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+3%

Defense: Base

Armour (hardiness)13.16 (52%)
Defense8.1
Ranged Defense12.1
Fatigue18
Physical Save11.2
Spell Save9.8
Mental Save7

Defense: Resistances

Lightning+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Celestial / Combat1.30
3/5
0/5
0/5
0/5
Technique / Shield offense1.10
1/5
0/5
0/5
0/5
Celestial / Sun1.00
1/5
0/5
0/5
0/5
Technique / Combat veteran1.10
0/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
0/5
1/5
0/5

Effects

beneficial effect

Quests

active

Equipment

On hands
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Resting starts...
Talent Block is ready to use.
Talent Rune: Phase Door is ready to use.
Talent Healing Light is ready to use.
Talent Knowledge of the Past is ready to use.
Talent Searing Light is ready to use.
Talent Shield Pummel is ready to use.
Talent Weapon of Light is ready to use.
Talent Chant of Fortitude is ready to use.
Talent Rune: Shielding is ready to use.
Rested for 14 turns (stop reason: all resources and life at maximum).


Ran for 4 turns (stop reason: interesting character).


You are sent back to the material plane!
Inros casts Rune: Phase Door.


Talent Rune: Phase Door is ready to use.
Ran for 6 turns (stop reason: hostile spotted to the north (skeleton warrior)).


Skeleton warrior hits Inros for 55 physical, 6 mind damage (total 61.00).

Inros misses skeleton warrior.

Inros resists the mind attack!

Skeleton warrior hits Inros for 47 physical, 3 mind damage (total 50.00).

Skeleton warrior uses Stunning Blow.

Saving done.

Saving done.

Saving game...