Stonewhat the level 10 Cornac Adventurer by Fishyflakes

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassAdventurer
Level / Exp10 / 13%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity12 (base 12)
Constitution18 (base 18)
Magic28 (base 18)
Willpower30 (base 30)
Cunning12 (base 12)

Resources

Life298/298
Mana267/267
Equilibrium4
Healing Factor1.263829787234
Regeneration0.94787234042553

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6
See Stealth10

Offense: Mainhand

Damage7
Accuracy22
Crit Chance3%
APR12
Speed1.00

Offense: Offhand

Damage7
Accuracy22
Crit Chance3%
APR12
Speed1.00

Offense: Spell

Spellpower24
Crit Chance2%
Speed1

Offense: Mind

Mindpower34
Crit Chance4%
Speed1

Offense: Damage Bonus

Lightning+10%
Light+10%
Arcane+11%
Mind+12%
Nature+3%

Defense: Base

Armour (hardiness)6 (30%)
Defense7
Ranged Defense7
Fatigue0
Physical Save21
Spell Save27
Mental Save20

Defense: Resistances

Lightning+ 26%( 70%)
Light+ 35%( 70%)
Blight+ 10%( 70%)
Acid+ 12%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (4/5)

Infusions
Infusions
Infusions
Runes

Class Talents

Wild-gift / Mucus1.00
5/5
2/5
1/5
0/5
Wild-gift / Slime1.00
5/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.00
5/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.00
2/5
0/5
0/5
0/5
Wild-gift / Antimagic1.00
0/5
0/5
0/5
0/5
Spell / Aegis1.00
5/5
0/5
0/5
0/5
Spell / Conveyance1.00
5/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

done
done
active
active

Equipment

On feet
On hands
Tool
On fingers
Around waist
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Stonewhat the Cornac Adventurer level 10
7th Mirth 122nd year of Ascendancy at 23:39
see stats

Log

Ran for 2 turns (stop reason: hostile spotted to the southeast (green mold)).

Stonewhat uses
Slime Spit.
Green mold uses
Slime Roots.

Resting starts...

Talent Slime Spit is ready to use.
Rested for 4 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: hostile spotted to the south (green mold)).


Stonewhat uses
Slime Spit.
Stonewhat's Slime Spit hits Green mold for
154 nature damage.
Stonewhat's Slime Spit killed Green mold!

Resting starts...

Talent Slime Spit is ready to use.
Rested for 4 turns (stop reason: all resources and life at maximum).


Bandit uses
Infusion: Healing.
Rogue uses
Infusion: Wild.
Rogue lessens the pain.

Bandit receives
68 healing from Infusion: Healing.
Ran for 4 turns (stop reason: hostile spotted to the southwest (rogue)).


Stonewhat uses
Slime Spit.
Rogue slows down.

Stonewhat's Slime Spit hits Rogue for
124 nature damage.
Stonewhat's Slime Spit hits Something for
86 nature damage.