arch the level 8 Cornac Archmage by bf_shell

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.2
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassArchmage
Level / Exp8 / 9%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution15 (base 15)
Magic28 (base 26)
Willpower15 (base 15)
Cunning11 (base 11)

Resources

Life-16/161
Mana68/174
Healing Factor1
Regeneration12.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth10
See Invisible10

Offense: Mainhand

Damage11
Accuracy4
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower25.5
Crit Chance7%
Speed1

Offense: Mind

Mindpower19.9
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save8.75
Spell Save15.05
Mental Save9.1

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/4)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
2/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
1/5
3/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
1/5
0/5
0/5

Effects

beneficial effect
detrimental effect
detrimental effect
beneficial effect

Quests

done
failed
active
active
done
done

Equipment

Tool
Around neck
Main armor
Light source
In main hand

Inventory

Achievements

Orbituary (Roguelike) Stabilized the Abashed Expanse to maintain it in orbit.
By arch the Cornac Archmage level 2
74th Pyre 122nd year of Ascendancy at 23:57
see stats
The Arena (Roguelike) Unlocked Arena mode.
By arch the Cornac Archmage level 5
1st Mirth 122nd year of Ascendancy at 03:23
see stats

Log

Arch picks up (c.): iron helm (0 def, 3 armour).
You pickup 0.70 gold pieces.

Arch stops regenerating health quickly.

Talent Arcane Power is ready to use.

You pickup 0.90 gold pieces.


Bill the Stone Troll rushes out!

Arch is dazed!


Bill the Stone Troll hits arch for 67 physical damage.
You are unable to move!

Arch casts Rune: Manasurge.

Arch starts to surge mana.

Bill the Stone Troll activates his
tree trunk!
Bill the Stone Troll misses arch.

Arch uses Infusion: Wild.

Arch is not dazed anymore.

Arch is cured!

Arch lessens the pain.

Talent Infusion: Regeneration is ready to use.

Talent Phase Door is ready to use.

Arch feels pain again.


Arch uses Infusion: Regeneration.

Arch starts regenerating health quickly.

Saving game...