Archibald the level 9 Higher Archmage by Hunterv

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceHigher
ClassArchmage
Level / Exp9 / 26%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution13 (base 10)
Magic38 (base 32)
Willpower21 (base 20)
Cunning11 (base 11)

Resources

Life-7/171
Mana190/211
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite3
Infravision1

Offense: Mainhand

Damage20
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower31
Crit Chance12%
Speed1

Offense: Mind

Mindpower32
Crit Chance3%
Speed1

Offense: Damage Bonus

Acid+18%
Physical+19%
Lightning+6%
Cold+6%
Arcane+6%
Fire+20%
All0%

Defense: Base

Armour (hardiness)2 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save24
Spell Save20
Mental Save26

Defense: Resistances

Physical+ 16%( 70%)
Acid+ 13%( 70%)
Arcane+ 12%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance15%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Temporal1.30
1/5
3/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5
Spell / Arcane1.30
4/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
4/5
0/5
0/5
0/5

Effects

Quests

active
failed
done
active
done

Equipment

On fingers
Around waist
Main armor
On feet
Light source
On hands
In main hand

Inventory

Achievements

Orbituary (Nightmare (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Archibald the Higher Archmage level 3
75th Pyre 122nd year of Ascendancy at 09:38
see stats

Log

You gain 0.25 gold from the transmogrification of elm starstaff (10-12 power, 2 apr, darkness element).
You gain 2.55 gold from the transmogrification of
mighty elm longbow.
You gain 1.11 gold from the transmogrification of
flaming iron greatsword (18-28 power, 1 apr).
You gain 2.10 gold from the transmogrification of
blink rune of the warrior (range 3; phase 13; cd 16).
There is a ladder to the previous level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Archibald picks up (h.):
iron torque of mindblast [power 100] (15 cooldown).
Velynn the deformed white wolf uses
Perfect Strike.
Velynn the deformed white wolf aims carefully.

Velynn the deformed white wolf howls
Ran for 8 turns (stop reason: hostile spotted to the south (Velynn the deformed white wolf)).


Archibald casts
Flame.
Velynn the deformed white wolf is on fire!

Archibald hits Velynn the deformed white wolf for 145 fire damage.
Velynn the deformed white wolf uses
Dark Tendrils.
Velynn the deformed white wolf uses
Heartseeker.
Velynn the deformed white wolf performs a melee critical strike against Archibald!

Burning from Archibald hits Velynn the deformed white wolf for
48 fire damage.
Melee retaliation hits Velynn the deformed white wolf for
2 acid, 2 acid (4 total damage).
Velynn the deformed white wolf hits Archibald for 57 physical, 3 darkness, 21 physical (81 total damage).
Archibald casts
Manathrust.
Archibald hits Velynn the deformed white wolf for 127 arcane damage.
Velynn the deformed white wolf uses
Flurry.
Velynn the deformed white wolf performs a melee critical strike against Archibald!
Velynn the deformed white wolf hits Archibald for 18 physical, 3 darkness, 11 physical, 16 physical, 3 darkness, 17 physical, 16 physical, 3 darkness, 10 physical (97 total damage).
Melee retaliation hits Velynn the deformed white wolf for
2 acid, 2 acid, 2 acid, 2 acid, 2 acid, 2 acid (12 total damage).
Archibald the level 9 higher archmage was squished to death by Velynn the deformed white wolf on level 3 of Heart of the Gloom.