Magic Michelle the level 6 Shalore Archmage by Hunterv

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceShalore
ClassArchmage
Level / Exp6 / 35%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic29 (base 27)
Willpower19 (base 16)
Cunning12 (base 11)

Resources

Life-11/120
Mana196/220
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage11
Accuracy5
Crit Chance4%
APR3
Speed1.00

Offense: Spell

Spellpower35
Crit Chance9%
Speed1

Offense: Mind

Mindpower20
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+6%
Light+11%
Cold+6%
Arcane+6%
Fire+21%
Acid+6%

Offense: Damage Penetration

Temporal+25%

Defense: Base

Armour (hardiness)0 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save11
Spell Save16
Mental Save10

Defense: Resistances

Lightning+ 6%( 70%)
Light+ 16%( 70%)
Temporal+ 8%( 70%)
Cold+ 5%( 70%)
Fire+ 5%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
3/5
1/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

Quests

active
active
done
done

Equipment

Around waist
Main armor
Light source
On head
In main hand

Inventory

Achievements

Orbituary (Nightmare (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Magic Michelle the Shalore Archmage level 2
76th Pyre 122nd year of Ascendancy at 00:53
see stats

Log

Ran for 3 turns (stop reason: hostile spotted to the southwest (large brown snake)).

Magic Michelle casts Lightning.

Magic Michelle hits Large brown snake for 81 lightning damage.
Magic Michelle killed Large brown snake!

Resting starts...

Talent Lightning is ready to use.
Talent Grace of the Eternals is ready to use.
The shield around Magic Michelle crumbles.

Rested for 6 turns (stop reason: all resources and life at maximum).


Talent Rune: Shielding is ready to use.
Magic Michelle picks up (e.):
spinel.
Magic Michelle picks up (d.):
agate.
Magic Michelle picks up (d.):
arcing iron waraxe (10.5-14.7 power, 2 apr).
Ran for 2 turns (stop reason: hostile spotted to the east (Degenerated skeleton archer's Shoot)).


Magic Michelle casts Flame.

Magic Michelle casts Flame.

Degenerated skeleton archer's Shoot hits
Magic Michelle for 17 physical damage.

Skeleton archer's Shoot hits
Magic Michelle for 30 physical, 23 physical (53 total damage).
Degenerated skeleton archer's Shoot hits
Magic Michelle for 20 physical damage.

Magic Michelle casts Arcane Reconstruction.

Magic Michelle receives 184 healing.
Skeleton archer's Shoot hits
Magic Michelle for 33 physical, 23 physical (56 total damage).
Degenerated skeleton archer's Shoot hits
Magic Michelle for 22 physical damage.
Saving game...